Player Matchup

Jing Wei
Jing Wei
Krysarion
Jing Wei
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 56L
1,537 Elo+
Solo
The Morrigan
The Morrigan
PaininiBirb
The Morrigan
Level 78
God Stats
40W - 28L
1,556 SR
Queue Stats
421W - 405L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SimpleMilkman
Morgan Le Fay
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 206L
1,522 Elo+
Party 2
Achilles
Achilles
Walepower
Achilles
Level 151
God Stats
10W - 10L
1,657 SR
Queue Stats
128W - 105L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
xxermxx747
Sylvanus
Level 103
God Stats
2W - 2L
1,642 SR
Queue Stats
276W - 261L
1,523 Elo+
Solo
Team Averages
Level 110
1,571 SR
1,516 Elo+

VS

Team Averages
Level 106
1,509 SR
1,508 Elo+
Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
EdwardSarmento
Nu Wa
Level 160
God Stats
8W - 4L
1,649 SR
Queue Stats
312W - 285L
1,583 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Enth4lpie
Morgan Le Fay
Level 66
God Stats
2W - 2L
1,240 SR
Queue Stats
187W - 200L
1,500 Elo+
Party 1
Pele
Pele
Sabrina13
Pele
Level 60
God Stats
7W - 7L
1,478 SR
Queue Stats
259W - 219L
1,445 Elo+
Party 3
Fenrir
Fenrir
Zantako
Fenrir
Level 127
God Stats
16W - 8L
1,680 SR
Queue Stats
765W - 739L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Krysarion
Jing Wei
15
4 / 4 / 3
9,429
589
12,653
12,916
4,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
PaininiBirb
The Morrigan
13
1 / 4 / 2
7,927
495
3,428
11,666
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
SimpleMilkman
Morgan Le Fay
13
1 / 7 / 1
7,941
496
5,564
11,890
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Walepower
Achilles
14
3 / 4 / 0
8,770
548
8,576
16,050
7,423
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
xxermxx747
Sylvanus
13
3 / 5 / 3
7,961
498
7,188
17,674
10,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 4 / 7
9,077
567
12,915
11,364
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 2 / 8
9,707
607
14,251
7,015
2,483
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Enth4lpie
Morgan Le Fay
15
2 / 1 / 6
9,114
570
9,906
9,230
5,631
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
16
10 / 3 / 7
10,099
631
10,751
14,213
5,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Zantako
Fenrir
13
3 / 2 / 6
8,148
509
3,446
12,653
8,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
12
Kills
24
24
Deaths
12
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
4
7
1.63
W
6
2
8
5
W
Morgan Le Fay
Enth4lpie
Morgan Le Fay
2
1
6
5
L
Jing Wei
Krysarion
Jing Wei
4
4
3
1.38
L
The Morrigan
PaininiBirb
The Morrigan
1
4
2
0.5
W
Pele
10
3
7
4.5
L
Morgan Le Fay
SimpleMilkman
Morgan Le Fay
1
7
1
0.21
L
Achilles
Walepower
Achilles
3
4
0
0.75
W
Fenrir
Zantako
Fenrir
3
2
6
3
L
Sylvanus
xxermxx747
Sylvanus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,409
Damage
51,269
70,196
Taken
54,475
30,713
Mitigated
26,395
21,476
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,915
3,906
0
3,594
11,364
4,495
689
4,001
7,363
61,524
5,754
W
14,251
2,361
0
2,111
7,015
2,483
70
2,934
4,081
63,862
0
W
Morgan Le Fay
Enth4lpie
Morgan Le Fay
9,906
1,460
0
1,445
9,230
5,631
697
1,963
7,267
57,185
0
L
Jing Wei
Krysarion
Jing Wei
12,653
9,308
0
2,977
12,916
4,754
644
5,674
7,146
0
70,985
L
The Morrigan
PaininiBirb
The Morrigan
3,428
558
0
5,048
11,666
3,959
0
4,034
7,632
52,394
190
W
Pele
10,751
2,071
0
1,605
14,213
5,198
880
5,414
8,799
0
58,904
L
Morgan Le Fay
SimpleMilkman
Morgan Le Fay
5,564
590
109
881
11,890
4,025
46
5,581
6,166
49,252
0
L
Achilles
Walepower
Achilles
8,576
823
0
5,503
16,050
7,423
0
9,878
6,122
0
48,949
W
Fenrir
Zantako
Fenrir
3,446
473
0
1,889
12,653
8,588
0
1,678
10,975
0
22,546
L
Sylvanus
xxermxx747
Sylvanus
7,188
1,443
1,375
5,583
17,674
10,552
231
11,542
5,995
34,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,028
Gold Earned
46,145
441
Minions Killed
471
0
Camps Cleared
0
1,451,482
Distance Traveled
1,551,643
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,077
567
127
8
0
301,798
9
W
Nu Wa
9,707
607
103
6
0
311,123
5
W
Morgan Le Fay
9,114
570
122
8
0
287,907
4
L
Jing Wei
9,429
589
120
8
0
295,332
5
L
The Morrigan
7,927
495
91
6
0
301,513
5
W
Pele
10,099
631
89
6
0
328,595
8
L
Morgan Le Fay
7,941
496
93
6
0
278,994
2
L
Achilles
8,770
548
90
6
0
321,488
3
W
Fenrir
8,148
509
30
2
0
322,220
6
L
Sylvanus
7,961
498
47
3
0
254,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role