Player Matchup

Ra
Ra
Fafnir Slaps
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,568 Elo+
Party 2
Ao Kuang
Ao Kuang
NattyBoggs
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,846 Elo+
Solo
Bellona
Bellona
Translucense
Bellona
Level 27
God Stats
1W - 3L
1,505 SR
Queue Stats
16W - 23L
1,485 Elo+
Party 2
Artemis
Artemis
antui la roca
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,635 Elo+
Solo
Apollo
Apollo
spookymhsterie
Apollo
Level 9
God Stats
0W - 2L
1,324 SR
Queue Stats
4W - 7L
1,429 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,592 Elo+

VS

Team Averages
Level 33
1,588 SR
1,528 Elo+
Chaac
Chaac
KimFoolery
Chaac
Level 84
God Stats
1W - 0L
1,515 SR
Queue Stats
5W - 14L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
Tyeler
Sylvanus
Level 14
God Stats
2W - 0L
1,610 SR
Queue Stats
17W - 15L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
annunaki_ghost
Kukulkan
Level 27
God Stats
323W - 316L
1,525 SR
Queue Stats
582W - 613L
1,472 Elo+
Solo
Ratatoskr
Ratatoskr
baal_of_the_7
Ratatoskr
Level 14
God Stats
17W - 10L
1,646 SR
Queue Stats
43W - 40L
1,706 Elo+
Solo
Izanami
Izanami
me_thmommy
Izanami
Level 24
God Stats
51W - 26L
1,645 SR
Queue Stats
95W - 77L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,856
429
9,175
17,639
8,129
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
NattyBoggs
Ao Kuang
14
1 / 5 / 2
9,421
410
5,429
14,526
5,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Translucense
Bellona
19
4 / 5 / 0
11,963
520
11,664
20,504
18,968
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
19
7 / 5 / 0
12,523
544
18,623
19,937
7,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 10 / 2
7,283
317
2,556
16,773
6,874
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
0 / 3 / 11
11,622
505
9,929
24,005
21,105
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Tyeler
Sylvanus
15
2 / 3 / 5
11,360
494
7,479
18,998
21,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
20
8 / 2 / 8
14,736
641
17,875
11,000
5,375
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
baal_of_the_7
Ratatoskr
20
20 / 1 / 1
15,502
674
18,907
14,343
7,271
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
me_thmommy
Izanami
16
2 / 3 / 4
11,419
496
8,048
13,279
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
12
Kills
32
32
Deaths
12
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Chaac
0
3
11
1.83
L
Ao Kuang
NattyBoggs
Ao Kuang
1
5
2
0.4
L
Bellona
Translucense
Bellona
4
5
0
0.8
W
Sylvanus
Tyeler
Sylvanus
2
3
5
1.5
W
Kukulkan
8
2
8
6
L
Artemis
7
5
0
1.4
W
Ratatoskr
baal_of_the_7
Ratatoskr
20
1
1
20.5
W
Izanami
me_thmommy
Izanami
2
3
4
1.33
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,447
Damage
62,238
89,379
Taken
81,625
46,997
Mitigated
61,285
18,041
Healing
29,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,175
1,515
460
3,676
17,639
8,129
0
2,104
15,500
67,418
0
W
Chaac
9,929
1,397
0
12,020
24,005
21,105
719
3,070
20,935
0
56,243
L
Ao Kuang
NattyBoggs
Ao Kuang
5,429
1,121
0
1,932
14,526
5,523
0
4,156
10,370
53,048
0
L
Bellona
Translucense
Bellona
11,664
3,903
0
4,597
20,504
18,968
302
4,460
16,044
0
88,833
W
Sylvanus
Tyeler
Sylvanus
7,479
1,656
1,909
6,012
18,998
21,193
522
5,012
13,986
24,201
0
W
Kukulkan
17,875
1,508
0
2,010
11,000
5,375
7,158
1,914
9,086
100,786
0
L
Artemis
18,623
9,935
0
6,652
19,937
7,503
0
8,423
10,919
0
90,132
W
Ratatoskr
baal_of_the_7
Ratatoskr
18,907
6,188
0
4,629
14,343
7,271
484
2,287
12,056
0
115,287
W
Izanami
me_thmommy
Izanami
8,048
3,018
0
2,522
13,279
6,341
9,239
2,321
10,958
0
87,459
L
2,556
1,546
0
724
16,773
6,874
0
5,338
11,192
0
12,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,046
Gold Earned
64,639
507
Minions Killed
603
0
Camps Cleared
0
1,832,389
Distance Traveled
2,221,774
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,856
429
109
5
0
363,832
3
W
Chaac
11,622
505
97
4
0
446,820
7
L
Ao Kuang
9,421
410
85
4
0
310,958
3
L
Bellona
11,963
520
171
7
0
431,289
3
W
Sylvanus
11,360
494
38
2
0
382,756
2
W
Kukulkan
14,736
641
174
8
0
405,328
2
L
Artemis
12,523
544
124
5
0
375,133
0
W
Ratatoskr
15,502
674
146
6
0
555,619
2
W
Izanami
11,419
496
148
6
0
431,251
3
L
Apollo
7,283
317
18
1
0
351,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role