Player Matchup

Arachne
Arachne
 
Arachne
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
FerbDripcheck
Hel
Level 23
God Stats
17W - 19L
1,433 SR
Queue Stats
35W - 39L
1,382 Elo+
Party 2
Ra
Ra
wil2331
Ra
Level 25
God Stats
2W - 1L
1,597 SR
Queue Stats
31W - 35L
1,389 Elo+
Solo
Team Averages
Level 43
1,510 SR
1,424 Elo+

VS

Team Averages
Level 12
1,547 SR
1,298 Elo+
Thor
Thor
DarceVader
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 153L
1,452 Elo+
Party 1
Cupid
Cupid
Hooper15c
Cupid
Level 13
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 2L
1,075 Elo+
Solo
Bacchus
Bacchus
iiRonsterMonster
Bacchus
Level 16
God Stats
13W - 12L
1,521 SR
Queue Stats
19W - 32L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
9 / 2 / 8
9,181
918
10,707
8,639
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 11
8,023
802
6,237
6,651
2,434
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 9
8,906
891
8,334
5,031
2,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
6,816
682
2,998
10,019
3,813
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Hooper15c
Cupid
10
0 / 6 / 1
6,147
615
5,339
10,352
3,762
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
6,812
681
5,708
13,714
12,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
19
Kills
2
2
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
2
8
6.5
L
1
8
0
0.13
W
3
0
11
8.5
L
Cupid
Hooper15c
Cupid
0
6
1
0.08
L
1
5
1
0.3
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,278
Damage
14,045
20,321
Taken
34,085
9,844
Mitigated
19,877
10,515
Healing
1,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,707
7,502
0
1,210
8,639
5,282
1,316
1,975
6,664
0
22,539
L
2,998
887
0
380
10,019
3,813
0
4,319
5,700
0
19,763
W
6,237
919
3,553
3,249
6,651
2,434
885
2,168
4,483
18,753
0
L
Cupid
Hooper15c
Cupid
5,339
2,091
400
577
10,352
3,762
0
5,656
4,696
0
17,560
L
5,708
1,311
315
315
13,714
12,302
0
4,596
9,118
20,163
0
W
8,334
447
1,332
1,171
5,031
2,128
469
1,565
3,466
40,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,110
Gold Earned
19,775
131
Minions Killed
86
0
Camps Cleared
0
592,295
Distance Traveled
514,476
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,181
918
23
2
0
194,841
3
L
Thor
6,816
682
32
3
0
151,298
1
W
Hel
8,023
802
25
3
0
200,080
0
L
Cupid
6,147
615
34
3
0
175,741
1
L
Bacchus
6,812
681
20
2
0
187,437
2
W
Ra
8,906
891
83
8
0
197,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role