Player Matchup

Fafnir
Fafnir
DaniGodOfGods
Fafnir
Level 138
God Stats
1W - 0L
1,332 SR
Queue Stats
51W - 22L
1,814 Elo+
Party 2
Ullr
Ullr
Mother-sucker13
Ullr
Level 11
God Stats
7W - 2L
1,686 SR
Queue Stats
262W - 209L
1,670 Elo+
Party 2
Ra
Ra
Ullr4-2-0
Ra
Level 44
God Stats
14W - 7L
1,394 SR
Queue Stats
361W - 293L
1,553 Elo+
Party 2
Team Averages
Level 64
1,471 SR
1,679 Elo+

VS

Team Averages
Level 82
1,532 SR
1,530 Elo+
Ymir
Ymir
 
Ymir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
FilsHugz
Kukulkan
Level 18
God Stats
11W - 8L
1,604 SR
Queue Stats
12W - 11L
1,599 Elo+
Party 1
Odin
Odin
Gadhgi
Odin
Level 129
God Stats
2W - 1L
1,493 SR
Queue Stats
21W - 48L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
9,161
763
7,319
12,046
13,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 2 / 3
7,955
663
5,039
8,957
3,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 0 / 4
9,131
761
12,971
9,120
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 3
7,468
622
3,576
13,784
12,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
FilsHugz
Kukulkan
11
1 / 2 / 1
7,088
591
5,590
4,875
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Gadhgi
Odin
11
2 / 4 / 1
7,405
617
6,620
12,477
7,188
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
3
3
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
3
0.5
W
3
1
6
6
L
Kukulkan
FilsHugz
Kukulkan
1
2
1
0.75
L
Odin
Gadhgi
Odin
2
4
1
0.63
W
2
2
3
1.75
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,329
Damage
15,786
30,123
Taken
31,136
21,097
Mitigated
21,074
15,746
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,576
162
0
936
13,784
12,241
0
9,777
4,007
12,512
0
W
7,319
1,399
261
4,228
12,046
13,906
460
2,973
9,073
15,500
0
L
Kukulkan
FilsHugz
Kukulkan
5,590
565
0
1,241
4,875
1,645
0
2,949
1,926
33,972
0
L
Odin
Gadhgi
Odin
6,620
628
0
2,055
12,477
7,188
0
7,564
4,913
0
23,466
W
5,039
1,550
0
1,722
8,957
3,408
365
2,913
6,044
0
31,252
W
12,971
1,498
3,836
5,699
9,120
3,783
1,825
3,280
5,840
55,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,247
Gold Earned
21,961
151
Minions Killed
105
0
Camps Cleared
0
676,711
Distance Traveled
641,507
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,468
622
22
2
0
214,666
2
W
Fafnir
9,161
763
15
1
0
219,191
6
L
Kukulkan
7,088
591
55
5
0
208,035
3
L
Odin
7,405
617
28
2
0
218,806
0
W
Ullr
7,955
663
43
4
0
217,554
0
W
Ra
9,131
761
93
8
0
239,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role