Player Matchup

Sun Wukong
Sun Wukong
Bantacr7
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 202L
1,311 Elo+
Party 1
Merlin
Merlin
FourOneZero410
Merlin
Level 21
God Stats
8W - 5L
1,599 SR
Queue Stats
37W - 26L
1,478 Elo+
Solo
Discordia
Discordia
Sxm cxlleya
Discordia
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 110L
1,302 Elo+
Party 1
Team Averages
Level 45
1,533 SR
1,364 Elo+

VS

Team Averages
Level 47
1,572 SR
1,390 Elo+
Bellona
Bellona
Hugodogu_
Bellona
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 79L
1,355 Elo+
Party 2
Hel
Hel
Washingtub4546
Hel
Level 13
God Stats
2W - 4L
1,625 SR
Queue Stats
11W - 22L
1,437 Elo+
Solo
Chiron
Chiron
rusitorus
Chiron
Level 99
God Stats
0W - 1L
1,590 SR
Queue Stats
63W - 71L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bantacr7
Sun Wukong
14
1 / 0 / 10
9,601
640
5,558
10,327
6,940
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
12 / 2 / 3
11,901
793
18,072
11,320
4,227
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Sxm cxlleya
Discordia
15
6 / 4 / 9
10,526
702
19,087
10,546
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hugodogu_
Bellona
13
3 / 2 / 2
10,038
669
3,533
13,598
14,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 9 / 3
9,584
639
7,643
16,697
5,935
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
rusitorus
Chiron
13
2 / 8 / 2
9,158
611
12,964
17,600
5,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
19
Kills
6
6
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bantacr7
Sun Wukong
1
0
10
6
W
12
2
3
6.75
L
Bellona
Hugodogu_
Bellona
3
2
2
2
W
Discordia
Sxm cxlleya
Discordia
6
4
9
2.63
L
1
9
3
0.28
L
Chiron
rusitorus
Chiron
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,717
Damage
24,140
32,193
Taken
47,895
14,027
Mitigated
25,591
4,985
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bantacr7
Sun Wukong
5,558
1,034
249
447
10,327
6,940
0
3,063
6,966
0
25,334
W
18,072
763
0
1,548
11,320
4,227
37
2,204
8,948
66,208
0
L
Bellona
Hugodogu_
Bellona
3,533
465
0
1,192
13,598
14,452
0
9,527
4,071
0
17,738
W
Discordia
Sxm cxlleya
Discordia
19,087
1,093
789
1,952
10,546
2,860
75
1,800
8,636
43,461
0
L
7,643
729
4,595
5,505
16,697
5,935
0
12,684
4,013
27,003
0
L
Chiron
rusitorus
Chiron
12,964
3,793
544
3,169
17,600
5,204
0
14,861
2,652
0
44,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,028
Gold Earned
28,780
191
Minions Killed
144
0
Camps Cleared
0
826,784
Distance Traveled
760,110
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,601
640
26
2
0
288,653
6
W
Merlin
11,901
793
91
6
0
275,264
1
L
Bellona
10,038
669
25
2
0
293,819
0
W
Discordia
10,526
702
74
5
0
262,867
0
L
Hel
9,584
639
49
3
0
237,464
0
L
Chiron
9,158
611
70
5
0
228,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role