Player Matchup

Sol
Sol
Ballrus91
Sol
Level 27
God Stats
2W - 2L
1,866 SR
Queue Stats
162W - 173L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
Fire_King7001
Erlang Shen
Level 29
God Stats
1W - 2L
1,745 SR
Queue Stats
44W - 52L
1,453 Elo+
Solo
Agni
Agni
JBtheGREEN
Agni
Level 28
God Stats
7W - 11L
1,731 SR
Queue Stats
172W - 169L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
Nulito10
Sun Wukong
Level 38
God Stats
14W - 10L
1,500 SR
Queue Stats
725W - 734L
1,422 Elo+
Party 1
Rama
Rama
Ronaldinho_10art
Rama
Level 23
God Stats
2W - 5L
1,490 SR
Queue Stats
230W - 246L
1,443 Elo+
Party 1
Team Averages
Level 29
1,666 SR
1,471 Elo+

VS

Team Averages
Level 26
1,491 SR
1,526 Elo+
Chaac
Chaac
Mora998524
Chaac
Level 28
God Stats
4W - 3L
1,487 SR
Queue Stats
95W - 97L
1,548 Elo+
Solo
Medusa
Medusa
NorskVal
Medusa
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 17L
1,597 Elo+
Solo
Tiamat
Tiamat
TiedEndymion583
Tiamat
Level 30
God Stats
4W - 4L
1,320 SR
Queue Stats
138W - 142L
1,408 Elo+
Solo
Vulcan
Vulcan
clevertre_x
Vulcan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 19L
1,592 Elo+
Solo
Cerberus
Cerberus
ppppooo
Cerberus
Level 29
God Stats
15W - 10L
1,648 SR
Queue Stats
398W - 416L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 4
9,828
893
11,976
17,298
7,138
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Fire_King7001
Erlang Shen
17
2 / 6 / 5
10,289
935
10,437
24,641
14,618
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 8 / 4
10,711
974
18,820
18,648
7,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Nulito10
Sun Wukong
16
5 / 4 / 3
10,918
993
15,741
24,254
13,442
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 0
8,270
752
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

142

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
5 / 0 / 8
11,390
1,035
14,778
16,796
17,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
NorskVal
Medusa
19
12 / 2 / 6
12,931
1,176
22,614
10,803
4,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 12
10,582
962
12,824
8,979
7,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
17
1 / 1 / 12
10,392
945
19,029
6,732
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
ppppooo
Cerberus
18
2 / 4 / 14
11,132
1,012
10,777
20,029
21,138
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
9
Kills
22
22
Deaths
9
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Erlang Shen
Fire_King7001
Erlang Shen
2
6
5
0.75
L
2
8
4
0.5
W
Chaac
5
0
8
9
W
Medusa
NorskVal
Medusa
12
2
6
7.5
L
Sun Wukong
Nulito10
Sun Wukong
5
4
3
1.63
L
0
0
0
0
W
2
2
12
4
W
Vulcan
1
1
12
7
W
Cerberus
ppppooo
Cerberus
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,974
Damage
80,022
84,841
Taken
63,339
42,825
Mitigated
52,106
13,997
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,976
6,076
0
4,133
17,298
7,138
0
5,743
11,287
47,519
0
L
Erlang Shen
Fire_King7001
Erlang Shen
10,437
4,426
0
2,047
24,641
14,618
0
12,253
11,843
0
21,309
L
18,820
917
0
4,030
18,648
7,627
0
8,739
9,411
54,452
0
W
Chaac
14,778
2,125
0
5,527
16,796
17,085
0
8,838
7,958
0
40,120
W
Medusa
NorskVal
Medusa
22,614
14,434
0
2,559
10,803
4,094
0
5,831
4,972
0
44,407
L
Sun Wukong
Nulito10
Sun Wukong
15,741
3,834
0
3,787
24,254
13,442
0
15,146
8,291
127
27,535
L
0
0
0
0
0
0
0
0
0
0
0
W
12,824
447
0
1,636
8,979
7,289
0
5,148
3,831
23,662
0
W
Vulcan
19,029
6,418
0
0
6,732
2,500
0
3,226
3,506
43,484
0
W
Cerberus
ppppooo
Cerberus
10,777
1,329
0
2,417
20,029
21,138
0
7,880
12,149
24,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,016
Gold Earned
56,427
221
Minions Killed
245
4
Camps Cleared
12
897,663
Distance Traveled
1,145,860
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,828
893
96
9
0
182,146
0
L
Erlang Shen
10,289
935
24
2
1
231,946
6
L
Agni
10,711
974
84
8
2
207,331
0
W
Chaac
11,390
1,035
70
6
1
258,751
3
W
Medusa
12,931
1,176
39
4
5
213,238
0
L
Sun Wukong
10,918
993
17
2
1
276,240
0
L
Rama
8,270
752
0
0
0
0
0
W
Tiamat
10,582
962
33
3
4
229,181
0
W
Vulcan
10,392
945
64
6
1
238,587
0
W
Cerberus
11,132
1,012
39
4
1
206,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role