Player Matchup

Tyr
Tyr
 
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Testerito
Nemesis
Level 43
God Stats
5W - 2L
1,437 SR
Queue Stats
27W - 28L
1,565 Elo+
Solo
Sobek
Sobek
Venske
Sobek
Level 112
God Stats
4W - 1L
1,666 SR
Queue Stats
264W - 208L
1,531 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZANDREAL
Morgan Le Fay
Level 86
God Stats
11W - 6L
1,652 SR
Queue Stats
292W - 252L
1,564 Elo+
Party 2
Neith
Neith
cheekshwifts
Neith
Level 29
God Stats
44W - 35L
1,608 SR
Queue Stats
84W - 83L
1,535 Elo+
Party 2
Team Averages
Level 75
1,573 SR
1,539 Elo+

VS

Team Averages
Level 66
1,383 SR
1,431 Elo+
Arachne
Arachne
FaTaL_iBuRRiTo
Arachne
Level 90
God Stats
0W - 2L
1,300 SR
Queue Stats
467W - 452L
1,495 Elo+
Party 1
Tyr
Tyr
Fihv
Tyr
Level 119
God Stats
0W - 2L
1,152 SR
Queue Stats
7W - 7L
1,254 Elo+
Party 3
Heimdallr
Heimdallr
TheZeKe31
Heimdallr
Level 18
God Stats
6W - 16L
1,277 SR
Queue Stats
21W - 28L
1,422 Elo+
Party 1
Ymir
Ymir
YakYakman
Ymir
Level 16
God Stats
8W - 8L
1,674 SR
Queue Stats
197W - 150L
1,523 Elo+
Party 3
Hel
Hel
eddgg_902
Hel
Level 89
God Stats
1W - 4L
1,512 SR
Queue Stats
364W - 426L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 0 / 2
7,214
601
4,569
7,386
4,602
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Testerito
Nemesis
9
2 / 0 / 6
6,306
526
3,812
6,085
2,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Venske
Sobek
9
1 / 0 / 8
5,795
483
3,133
7,986
5,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
ZANDREAL
Morgan Le Fay
13
8 / 0 / 2
7,690
641
9,214
5,801
2,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 2
6,936
578
3,869
3,249
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,365
447
2,286
8,401
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
Fihv
Tyr
10
0 / 1 / 0
5,467
456
5,052
7,134
4,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
TheZeKe31
Heimdallr
8
0 / 4 / 0
5,225
435
1,830
5,645
1,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
6
0 / 4 / 0
4,765
397
1,702
8,033
4,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 4 / 0
5,693
474
3,492
8,095
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
18
Kills
0
0
Deaths
18
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
2
3
L
0
5
0
0
L
Tyr
Fihv
Tyr
0
1
0
0
W
Nemesis
Testerito
Nemesis
2
0
6
5
L
Heimdallr
TheZeKe31
Heimdallr
0
4
0
0
W
Sobek
Venske
Sobek
1
0
8
5
L
Ymir
0
4
0
0
W
Morgan Le Fay
ZANDREAL
Morgan Le Fay
8
0
2
9
W
5
0
2
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,597
Damage
14,362
30,507
Taken
37,308
15,839
Mitigated
15,680
13,172
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,569
696
0
3,576
7,386
4,602
111
275
6,418
0
42,302
L
2,286
2,006
0
463
8,401
2,518
0
2,829
5,572
0
29,751
L
Tyr
Fihv
Tyr
5,052
832
0
2,878
7,134
4,689
0
991
6,143
0
26,931
W
Nemesis
Testerito
Nemesis
3,812
649
534
1,235
6,085
2,056
1,027
601
5,444
0
26,207
L
Heimdallr
TheZeKe31
Heimdallr
1,830
447
0
340
5,645
1,710
0
937
4,708
0
24,532
W
Sobek
Venske
Sobek
3,133
534
0
2,611
7,986
5,834
145
1,255
6,686
14,539
0
L
Ymir
1,702
596
0
760
8,033
4,056
75
3,287
4,746
10,453
0
W
Morgan Le Fay
ZANDREAL
Morgan Le Fay
9,214
1,077
0
3,004
5,801
2,299
1,085
2,795
3,006
45,565
0
W
3,869
1,519
0
2,212
3,249
1,048
0
268
2,981
0
37,370
L
3,492
69
0
2,085
8,095
2,707
0
4,303
3,792
34,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,941
Gold Earned
26,515
332
Minions Killed
237
0
Camps Cleared
0
1,171,755
Distance Traveled
1,126,397
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,214
601
110
9
0
239,519
0
L
Arachne
5,365
447
57
5
0
255,686
2
L
Tyr
5,467
456
54
5
0
252,474
0
W
Nemesis
6,306
526
46
4
0
231,285
3
L
Heimdallr
5,225
435
47
4
0
189,158
0
W
Sobek
5,795
483
14
1
0
261,110
4
L
Ymir
4,765
397
16
1
0
201,187
0
W
Morgan Le Fay
7,690
641
92
8
0
236,905
4
W
Neith
6,936
578
70
6
0
202,936
3
L
Hel
5,693
474
63
5
0
227,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role