Player Matchup

Ares
Ares
DEMON0393
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
901 Elo+
Solo
Thanatos
Thanatos
POTR
Thanatos
Level 28
God Stats
15W - 8L
1,384 SR
Queue Stats
38W - 36L
1,332 Elo+
Solo
Zeus
Zeus
Tamalite7
Zeus
Level 28
God Stats
15W - 18L
1,464 SR
Queue Stats
26W - 35L
1,254 Elo+
Party 1
Arachne
Arachne
Turchan
Arachne
Level 27
God Stats
17W - 11L
1,634 SR
Queue Stats
48W - 55L
1,301 Elo+
Party 1
Bellona
Bellona
idokapara
Bellona
Level 21
God Stats
17W - 14L
1,525 SR
Queue Stats
51W - 47L
1,421 Elo+
Solo
Team Averages
Level 22
1,501 SR
1,242 Elo+

VS

Team Averages
Level 14
1,436 SR
1,339 Elo+
Neith
Neith
Eurydicless
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
FurztDerMann
Thanatos
Level 40
God Stats
2W - 5L
1,450 SR
Queue Stats
63W - 63L
1,431 Elo+
Party 2
Ares
Ares
TFgam3r
Ares
Level 18
God Stats
18W - 15L
1,533 SR
Queue Stats
74W - 78L
1,293 Elo+
Solo
Kukulkan
Kukulkan
TomIstLost06
Kukulkan
Level 8
God Stats
0W - 3L
1,199 SR
Queue Stats
0W - 3L
972 Elo+
Party 2
Sun Wukong
Sun Wukong
VasapJon
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 1 / 25
12,686
507
8,457
17,450
18,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
POTR
Thanatos
20
13 / 1 / 10
15,166
607
16,651
17,612
7,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
17
7 / 8 / 16
12,602
504
16,583
12,932
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Turchan
Arachne
20
15 / 1 / 4
14,379
575
16,851
15,267
8,806
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
idokapara
Bellona
20
21 / 2 / 2
14,748
590
25,793
24,867
24,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 1
7,900
316
5,072
13,629
3,955
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
FurztDerMann
Thanatos
18
9 / 8 / 2
12,586
503
18,111
21,756
10,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
TFgam3r
Ares
16
1 / 10 / 5
11,310
452
13,845
29,757
25,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
TomIstLost06
Kukulkan
12
0 / 17 / 5
8,523
341
8,208
18,347
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
VasapJon
Sun Wukong
14
3 / 15 / 4
9,444
378
10,893
25,046
21,668
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
30
60
Kills
13
13
Deaths
61
57
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
4
1
25
16.5
L
0
11
1
0.05
L
Thanatos
FurztDerMann
Thanatos
9
8
2
1.25
W
Thanatos
POTR
Thanatos
13
1
10
18
L
Ares
TFgam3r
Ares
1
10
5
0.35
W
Zeus
7
8
16
1.88
L
Kukulkan
TomIstLost06
Kukulkan
0
17
5
0.15
W
Arachne
Turchan
Arachne
15
1
4
17
L
Sun Wukong
VasapJon
Sun Wukong
3
15
4
0.33
W
Bellona
idokapara
Bellona
21
2
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,335
Damage
56,129
88,128
Taken
108,535
63,172
Mitigated
67,382
36,743
Healing
18,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,457
509
0
330
17,450
18,273
508
5,899
11,103
16,508
0
L
5,072
2,182
0
781
13,629
3,955
149
2,139
11,412
0
28,331
L
Thanatos
FurztDerMann
Thanatos
18,111
4,827
0
12,336
21,756
10,336
454
3,029
18,553
0
75,981
W
Thanatos
POTR
Thanatos
16,651
4,557
0
18,472
17,612
7,221
1,924
3,283
14,329
0
115,233
L
Ares
TFgam3r
Ares
13,845
626
0
5,102
29,757
25,985
665
7,341
22,072
46,268
0
W
Zeus
16,583
2,262
0
2,036
12,932
3,949
895
1,820
11,112
51,262
0
L
Kukulkan
TomIstLost06
Kukulkan
8,208
1,318
0
226
18,347
5,438
896
5,169
12,914
45,087
0
W
Arachne
Turchan
Arachne
16,851
13,059
0
5,032
15,267
8,806
6,884
3,980
11,287
0
96,777
L
Sun Wukong
VasapJon
Sun Wukong
10,893
2,307
0
279
25,046
21,668
331
6,096
18,544
0
41,387
W
Bellona
idokapara
Bellona
25,793
11,813
0
10,873
24,867
24,923
4,842
6,623
18,244
0
81,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,581
Gold Earned
49,763
555
Minions Killed
342
0
Camps Cleared
0
2,272,458
Distance Traveled
2,043,166
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,686
507
13
1
0
422,234
4
L
Neith
7,900
316
36
1
0
371,333
1
L
Thanatos
12,586
503
101
4
0
453,346
1
W
Thanatos
15,166
607
179
7
0
504,449
4
L
Ares
11,310
452
44
2
0
439,593
1
W
Zeus
12,602
504
92
4
0
364,515
0
L
Kukulkan
8,523
341
83
3
0
369,018
2
W
Arachne
14,379
575
137
5
0
514,201
0
L
Sun Wukong
9,444
378
78
3
0
409,876
7
W
Bellona
14,748
590
134
5
0
467,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role