Player Matchup

Thoth
Thoth
HePays2Win
Thoth
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 31L
1,747 Elo+
Party 1
Bastet
Bastet
IxDilu95xI
Bastet
Level 151
God Stats
1W - 0L
1,758 SR
Queue Stats
47W - 19L
1,799 Elo+
Party 1
Bellona
Bellona
Kenways95
Bellona
Level 16
God Stats
7W - 0L
1,926 SR
Queue Stats
53W - 12L
1,774 Elo+
Party 1
Team Averages
Level 108
1,728 SR
1,774 Elo+

VS

Team Averages
Level 101
1,507 SR
1,453 Elo+
Medusa
Medusa
Jack1994
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,480 Elo+
Solo
Scylla
Scylla
TylerDurden57
Scylla
Level 156
God Stats
2W - 2L
1,461 SR
Queue Stats
120W - 120L
1,491 Elo+
Solo
Ymir
Ymir
xmarkoxx
Ymir
Level 126
God Stats
10W - 7L
1,561 SR
Queue Stats
487W - 557L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
5 / 1 / 10
13,108
655
10,746
7,004
1,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
IxDilu95xI
Bastet
18
4 / 3 / 6
12,835
642
12,599
13,075
4,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Kenways95
Bellona
17
6 / 1 / 9
13,068
653
10,495
15,273
17,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jack1994
Medusa
15
3 / 4 / 1
11,313
566
11,536
11,448
3,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 3 / 3
11,725
586
6,696
8,932
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
13
0 / 8 / 4
10,998
550
3,667
17,058
16,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
5
5
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
5
1
10
10
W
Bastet
IxDilu95xI
Bastet
4
3
6
2.33
L
Medusa
Jack1994
Medusa
3
4
1
0.88
W
Bellona
Kenways95
Bellona
6
1
9
10.5
L
2
3
3
1.17
L
Ymir
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,840
Damage
21,899
35,352
Taken
37,438
23,850
Mitigated
22,692
4,818
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
10,746
278
0
2,580
7,004
1,746
804
1,884
5,052
73,312
0
W
Bastet
IxDilu95xI
Bastet
12,599
2,933
0
240
13,075
4,155
658
3,699
9,220
0
56,835
L
Medusa
Jack1994
Medusa
11,536
3,781
0
967
11,448
3,693
0
3,787
7,416
0
47,269
W
Bellona
Kenways95
Bellona
10,495
1,851
0
1,998
15,273
17,949
870
4,270
10,717
0
40,240
L
6,696
364
0
1,205
8,932
2,386
0
1,524
7,080
54,192
0
L
Ymir
3,667
472
0
2,430
17,058
16,613
0
5,435
11,072
13,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,011
Gold Earned
34,036
249
Minions Killed
204
0
Camps Cleared
0
1,108,479
Distance Traveled
963,513
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,108
655
114
6
0
334,305
0
W
Bastet
12,835
642
83
4
0
389,236
1
L
Medusa
11,313
566
71
4
0
354,781
8
W
Bellona
13,068
653
52
3
0
384,938
0
L
Scylla
11,725
586
99
5
0
328,725
1
L
Ymir
10,998
550
34
2
0
280,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role