Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
SavageSamurai999
Tyr
Level 126
God Stats
3W - 2L
1,492 SR
Queue Stats
139W - 132L
1,461 Elo+
Party 1
Camazotz
Camazotz
TheJuicyWalrus
Camazotz
Level 123
God Stats
1W - 2L
1,485 SR
Queue Stats
56W - 62L
1,495 Elo+
Solo
Sylvanus
Sylvanus
TiQ79
Sylvanus
Level 151
God Stats
3W - 5L
1,405 SR
Queue Stats
388W - 365L
1,555 Elo+
Party 2
Thoth
Thoth
wasnsaftladen
Thoth
Level 41
God Stats
2W - 3L
1,611 SR
Queue Stats
148W - 169L
1,472 Elo+
Party 1
Team Averages
Level 120
1,499 SR
1,496 Elo+

VS

Team Averages
Level 134
1,531 SR
1,487 Elo+
Sun Wukong
Sun Wukong
GigantHorizont
Sun Wukong
Level 160
God Stats
8W - 9L
1,401 SR
Queue Stats
452W - 454L
1,558 Elo+
Solo
Zeus
Zeus
SKLIAS13
Zeus
Level 148
God Stats
13W - 5L
1,808 SR
Queue Stats
761W - 825L
1,448 Elo+
Solo
Amaterasu
Amaterasu
Skarabeee
Amaterasu
Level 95
God Stats
2W - 0L
1,486 SR
Queue Stats
39W - 32L
1,540 Elo+
Solo
Cernunnos
Cernunnos
enihcsaM
Cernunnos
Level 107
God Stats
2W - 0L
1,758 SR
Queue Stats
12W - 18L
1,407 Elo+
Solo
Yemoja
Yemoja
ÐατkΜαÐήεss
Yemoja
Level 159
God Stats
6W - 5L
1,201 SR
Queue Stats
594W - 617L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
2 / 8 / 6
10,207
638
21,298
20,513
9,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 3 / 10
10,455
653
11,875
24,627
33,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
18
4 / 2 / 6
10,802
675
18,263
21,979
16,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
TiQ79
Sylvanus
16
2 / 5 / 6
9,685
605
16,725
22,986
17,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 6 / 5
10,707
669
16,013
17,103
7,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GigantHorizont
Sun Wukong
19
5 / 4 / 12
11,562
723
18,246
36,392
40,354
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
20
8 / 2 / 12
12,093
756
33,709
11,167
4,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Skarabeee
Amaterasu
17
8 / 3 / 4
11,931
746
21,533
24,480
17,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
enihcsaM
Cernunnos
19
3 / 2 / 15
11,474
717
18,024
18,450
8,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
0 / 1 / 18
10,465
654
4,271
17,873
16,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
12
Kills
24
24
Deaths
12
33
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
8
6
0.63
W
Sun Wukong
GigantHorizont
Sun Wukong
5
4
12
2.75
W
Zeus
8
2
12
7
L
0
3
10
1.67
W
Amaterasu
Skarabeee
Amaterasu
8
3
4
3.33
L
Camazotz
4
2
6
3.5
L
Sylvanus
TiQ79
Sylvanus
2
5
6
1
W
Cernunnos
enihcsaM
Cernunnos
3
2
15
5.25
L
4
6
5
1.08
W
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,174
Damage
95,783
107,208
Taken
108,362
84,236
Mitigated
86,795
46,108
Healing
67,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
21,298
5,679
613
1,973
20,513
9,782
757
6,288
14,225
0
42,780
W
Sun Wukong
GigantHorizont
Sun Wukong
18,246
2,839
1,557
13,657
36,392
40,354
35
9,330
25,704
0
29,905
W
Zeus
33,709
3,599
1,514
816
11,167
4,400
1,264
2,550
8,435
60,063
0
L
11,875
1,999
2,767
6,930
24,627
33,191
0
8,619
16,008
0
31,218
W
Amaterasu
Skarabeee
Amaterasu
21,533
9,344
1,701
4,756
24,480
17,266
34
9,737
14,501
521
25,518
L
Camazotz
18,263
3,253
1,420
10,129
21,979
16,677
709
8,009
13,970
0
27,195
L
Sylvanus
TiQ79
Sylvanus
16,725
5,250
10,858
8,594
22,986
17,156
235
8,703
14,283
22,707
0
W
Cernunnos
enihcsaM
Cernunnos
18,024
5,576
2,094
2,993
18,450
8,174
3,502
3,861
14,317
0
47,559
L
16,013
1,429
1,086
1,738
17,103
7,430
0
6,870
10,233
32,938
0
W
4,271
1,864
29,594
8,966
17,873
16,601
1,381
7,260
10,412
7,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,856
Gold Earned
57,525
160
Minions Killed
171
0
Camps Cleared
0
1,361,386
Distance Traveled
1,535,639
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,207
638
49
3
0
241,046
1
W
Sun Wukong
11,562
723
14
1
0
341,929
0
W
Zeus
12,093
756
63
4
0
296,142
1
L
Tyr
10,455
653
30
2
0
324,272
3
W
Amaterasu
11,931
746
6
0
0
340,003
2
L
Camazotz
10,802
675
22
1
0
336,041
2
L
Sylvanus
9,685
605
24
2
0
232,722
0
W
Cernunnos
11,474
717
77
5
0
279,386
0
L
Thoth
10,707
669
35
2
0
227,305
2
W
Yemoja
10,465
654
11
1
0
278,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role