Player Matchup

Tsukuyomi
Tsukuyomi
Carloscium
Tsukuyomi
Level 141
God Stats
0W - 1L
1,888 SR
Queue Stats
26W - 36L
1,488 Elo+
Party 1
Ares
Ares
Harrison11845
Ares
Level 118
God Stats
4W - 5L
1,390 SR
Queue Stats
125W - 142L
1,459 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JBarwick98
Morgan Le Fay
Level 133
God Stats
0W - 2L
1,568 SR
Queue Stats
7W - 14L
1,374 Elo+
Party 1
Sol
Sol
PrettyLoki_
Sol
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 114L
1,519 Elo+
Party 2
Mulan
Mulan
TaperingUser0
Mulan
Level 118
God Stats
9W - 7L
1,558 SR
Queue Stats
124W - 120L
1,502 Elo+
Party 2
Team Averages
Level 127
1,581 SR
1,468 Elo+

VS

Team Averages
Level 113
1,556 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
 
Osiris
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Dragovala
Cerberus
Level 120
God Stats
39W - 20L
1,544 SR
Queue Stats
911W - 833L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IchiizokuDesu
Morgan Le Fay
Level 122
God Stats
5W - 1L
1,738 SR
Queue Stats
80W - 106L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Carloscium
Tsukuyomi
10
2 / 3 / 0
6,294
525
3,221
8,298
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 5 / 2
5,696
475
3,477
10,113
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
JBarwick98
Morgan Le Fay
10
0 / 3 / 0
5,753
479
2,944
6,643
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 2 / 0
6,859
572
5,280
7,429
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 5 / 0
6,395
533
7,908
12,332
7,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 2
7,795
650
5,241
4,708
1,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
 
Tsukuyomi
12
5 / 2 / 2
7,126
594
4,449
7,740
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
 
Osiris
10
2 / 0 / 6
6,548
546
4,003
8,997
5,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
Dragovala
Cerberus
13
4 / 1 / 4
7,337
611
9,870
12,941
9,360
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
IchiizokuDesu
Morgan Le Fay
13
3 / 0 / 2
7,646
637
5,878
6,761
2,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
17
18
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
W
Tsukuyomi
 
Tsukuyomi
5
2
2
3
W
Osiris
 
Osiris
2
0
6
5
L
Tsukuyomi
Carloscium
Tsukuyomi
2
3
0
0.67
W
Cerberus
Dragovala
Cerberus
4
1
4
6
L
0
5
2
0.2
W
Morgan Le Fay
IchiizokuDesu
Morgan Le Fay
3
0
2
4
L
Morgan Le Fay
JBarwick98
Morgan Le Fay
0
3
0
0
L
0
2
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,830
Damage
29,441
44,815
Taken
41,147
18,575
Mitigated
21,398
14,865
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,241
2,351
0
2,637
4,708
1,311
910
1,783
2,925
0
59,191
W
Tsukuyomi
 
Tsukuyomi
4,449
1,198
0
3,094
7,740
2,527
0
1,282
6,414
0
36,897
W
Osiris
 
Osiris
4,003
1,675
0
1,200
8,997
5,411
0
4,743
4,166
0
17,815
L
Tsukuyomi
Carloscium
Tsukuyomi
3,221
609
0
2,772
8,298
2,289
0
1,288
7,010
0
31,171
W
Cerberus
Dragovala
Cerberus
9,870
875
0
6,600
12,941
9,360
0
1,544
10,444
42,132
0
L
3,477
171
0
1,823
10,113
4,295
0
4,287
5,826
8,507
0
W
Morgan Le Fay
IchiizokuDesu
Morgan Le Fay
5,878
983
60
1,833
6,761
2,789
0
2,127
4,634
50,038
0
L
Morgan Le Fay
JBarwick98
Morgan Le Fay
2,944
83
0
1,784
6,643
1,996
0
4,082
2,561
36,466
0
L
5,280
2,110
0
3,693
7,429
2,653
0
0
7,429
47,744
8,098
L
7,908
883
0
4,793
12,332
7,342
0
6,091
6,241
0
32,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
36,452
344
Minions Killed
437
0
Camps Cleared
0
1,111,488
Distance Traveled
1,143,241
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,795
650
103
9
0
202,490
1
W
Tsukuyomi
7,126
594
75
6
0
223,686
2
W
Osiris
6,548
546
34
3
0
260,782
3
L
Tsukuyomi
6,294
525
60
5
0
235,806
2
W
Cerberus
7,337
611
119
10
0
222,844
0
L
Ares
5,696
475
10
1
0
233,317
1
W
Morgan Le Fay
7,646
637
106
9
0
233,439
6
L
Morgan Le Fay
5,753
479
73
6
0
238,680
4
L
Sol
6,859
572
125
10
0
214,581
5
L
Mulan
6,395
533
76
6
0
189,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role