Player Matchup

Ares
Ares
MioXIII
Ares
Level 25
God Stats
3W - 2L
1,480 SR
Queue Stats
67W - 68L
1,420 Elo+
Party 2
Osiris
Osiris
Shipofu
Osiris
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
107W - 110L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
TFMEBaNdiT1
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,049 Elo+
Solo
Sun Wukong
Sun Wukong
minirage
Sun Wukong
Level 18
God Stats
3W - 8L
1,500 SR
Queue Stats
19W - 26L
1,124 Elo+
Solo
Heimdallr
Heimdallr
spyklie
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,447 Elo+
Party 2
Team Averages
Level 18
1,453 SR
1,295 Elo+

VS

Team Averages
Level 25
1,511 SR
1,390 Elo+
Hercules
Hercules
DerRatty
Hercules
Level 17
God Stats
6W - 9L
1,740 SR
Queue Stats
242W - 336L
1,431 Elo+
Party 1
Mercury
Mercury
Mizorê
Mercury
Level 27
God Stats
6W - 6L
1,424 SR
Queue Stats
338W - 471L
1,281 Elo+
Party 1
Nox
Nox
Vilyb
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,459 Elo+
Solo
Izanami
Izanami
Ziegenmond
Izanami
Level 34
God Stats
15W - 19L
1,270 SR
Queue Stats
204W - 285L
1,248 Elo+
Party 1
Ares
Ares
kokaingaming
Ares
Level 18
God Stats
15W - 11L
1,619 SR
Queue Stats
96W - 76L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
MioXIII
Ares
12
1 / 7 / 7
7,769
432
4,788
17,746
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Shipofu
Osiris
13
5 / 7 / 4
9,236
513
9,397
19,207
15,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
TFMEBaNdiT1
Kukulkan
12
0 / 9 / 3
7,884
438
9,611
10,999
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
minirage
Sun Wukong
13
1 / 4 / 4
7,766
431
5,598
12,096
8,406
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
spyklie
Heimdallr
13
4 / 4 / 6
8,210
456
12,371
11,087
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DerRatty
Hercules
15
4 / 2 / 7
9,457
525
8,539
10,771
8,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
Mizorê
Mercury
16
9 / 2 / 10
10,013
556
8,474
11,248
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nox
Vilyb
Nox
17
6 / 0 / 14
10,490
583
11,352
8,844
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Ziegenmond
Izanami
16
8 / 3 / 9
10,181
566
15,274
15,541
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 4 / 13
9,358
520
8,926
14,928
14,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
11
Kills
31
31
Deaths
11
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hercules
DerRatty
Hercules
4
2
7
3.75
L
Ares
MioXIII
Ares
1
7
7
0.64
W
Mercury
Mizorê
Mercury
9
2
10
7
L
Osiris
Shipofu
Osiris
5
7
4
1
L
Kukulkan
TFMEBaNdiT1
Kukulkan
0
9
3
0.17
W
Nox
Vilyb
Nox
6
0
14
13
W
Izanami
Ziegenmond
Izanami
8
3
9
4.17
W
4
4
13
2.63
L
Sun Wukong
minirage
Sun Wukong
1
4
4
0.75
L
Heimdallr
spyklie
Heimdallr
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,765
Damage
52,565
71,135
Taken
61,332
47,050
Mitigated
38,510
10,126
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DerRatty
Hercules
8,539
4,152
0
3,483
10,771
8,819
2,137
1,048
9,723
0
47,547
L
Ares
MioXIII
Ares
4,788
1,104
0
3,259
17,746
14,717
0
5,734
12,012
16,737
0
W
Mercury
Mizorê
Mercury
8,474
5,883
0
1,742
11,248
5,252
1,196
2,737
8,457
0
51,353
L
Osiris
Shipofu
Osiris
9,397
4,230
217
2,362
19,207
15,382
0
3,306
15,901
88
48,832
L
Kukulkan
TFMEBaNdiT1
Kukulkan
9,611
1,058
0
400
10,999
3,905
870
3,547
7,452
45,666
0
W
Nox
Vilyb
Nox
11,352
1,104
0
2,687
8,844
4,189
0
2,118
6,726
63,427
0
W
Izanami
Ziegenmond
Izanami
15,274
11,098
0
7,860
15,541
6,150
145
4,408
11,133
0
76,701
W
8,926
308
0
1,462
14,928
14,100
359
4,278
10,595
24,688
0
L
Sun Wukong
minirage
Sun Wukong
5,598
1,163
0
1,896
12,096
8,406
0
3,881
8,215
0
26,697
L
Heimdallr
spyklie
Heimdallr
12,371
5,024
0
1,992
11,087
4,640
0
3,810
7,277
0
48,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,865
Gold Earned
49,499
317
Minions Killed
440
0
Camps Cleared
0
1,468,773
Distance Traveled
1,889,220
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,457
525
91
5
0
335,140
0
L
Ares
7,769
432
21
1
0
295,614
2
W
Mercury
10,013
556
93
5
0
398,154
0
L
Osiris
9,236
513
71
4
0
288,464
4
L
Kukulkan
7,884
438
96
5
0
285,209
2
W
Nox
10,490
583
120
7
0
461,206
1
W
Izanami
10,181
566
110
6
0
324,626
3
W
Ares
9,358
520
26
1
0
370,094
7
L
Sun Wukong
7,766
431
58
3
0
303,598
1
L
Heimdallr
8,210
456
71
4
0
295,888
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role