Player Matchup

Apollo
Apollo
Masters
 
Apollo
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum II
 
Kukulkan
Platinum II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum III
DabsOnly
Freya
Platinum III
Level 36
God Stats
6W - 6L
1,730 SR
Queue Stats
141W - 108L
2,057 MMR
Solo
Chaac
Chaac
Diamond III
Dayender
Chaac
Diamond III
Level 125
God Stats
11W - 17L
1,648 SR
Queue Stats
172W - 144L
2,208 MMR
Solo
Geb
Geb
Platinum II
ShizukaSky
Geb
Platinum II
Level 129
God Stats
0W - 1L
1,302 SR
Queue Stats
126W - 112L
1,989 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,536 SR
1,851 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,598 SR
1,958 MMR
Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond II
HatedKurama
Scylla
Diamond II
Level 157
God Stats
24W - 19L
1,800 SR
Queue Stats
161W - 145L
2,327 MMR
Solo
Artemis
Artemis
Diamond V
Zamaniego
Artemis
Diamond V
Level 148
God Stats
5W - 2L
1,943 SR
Queue Stats
59W - 35L
2,390 MMR
Solo
Aphrodite
Aphrodite
Diamond V
loveofmine
Aphrodite
Diamond V
Level 157
God Stats
2W - 3L
1,250 SR
Queue Stats
89W - 100L
2,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 2 / 2
7,570
582
3,961
8,097
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
 
Kukulkan
13
0 / 2 / 0
7,537
580
381
4,588
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
DabsOnly
Freya
10
0 / 2 / 1
6,563
505
716
5,486
2,504
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Dayender
Chaac
14
2 / 1 / 1
8,195
630
4,562
9,806
6,501
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 2 / 0
6,179
475
582
6,695
3,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
TiamatMorgan Le FayGilgameshSetAthena

VS

Bans
OdinKhepriOsirisJanusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
5 / 1 / 2
8,056
620
4,248
7,291
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
 
Sobek
12
0 / 0 / 3
6,733
518
1,324
5,139
3,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
14
2 / 0 / 3
8,074
621
6,215
3,833
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Zamaniego
Artemis
15
2 / 0 / 1
8,557
658
3,610
3,803
1,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
loveofmine
Aphrodite
12
0 / 3 / 1
6,928
533
1,991
9,096
8,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
9
9
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
2
1
L
Kukulkan
 
Kukulkan
0
2
0
0
W
Mercury
 
Mercury
5
1
2
6
W
Sobek
 
Sobek
0
0
3
1.5
L
Freya
DabsOnly
Freya
0
2
1
0.25
L
Chaac
Dayender
Chaac
2
1
1
2.5
W
Scylla
2
0
3
3.5
L
1
2
0
0.5
W
Artemis
Zamaniego
Artemis
2
0
1
2.5
W
Aphrodite
loveofmine
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,202
Damage
17,388
34,672
Taken
29,162
16,609
Mitigated
17,569
8,503
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,961
2,528
0
704
8,097
2,560
31
2,246
5,851
0
58,845
L
Kukulkan
 
Kukulkan
381
84
0
595
4,588
1,429
0
2,175
2,413
57,136
0
W
Mercury
 
Mercury
4,248
1,275
0
2,686
7,291
3,418
884
209
6,937
0
49,377
W
Sobek
 
Sobek
1,324
168
0
1,960
5,139
3,372
0
741
4,398
15,662
0
L
Freya
DabsOnly
Freya
716
327
0
2,240
5,486
2,504
0
0
5,486
33,149
0
L
Chaac
Dayender
Chaac
4,562
924
0
4,566
9,806
6,501
0
2,800
6,861
2,480
50,631
W
Scylla
6,215
171
0
1,057
3,833
1,225
539
534
3,299
63,889
0
L
582
104
0
398
6,695
3,615
0
2,110
4,531
16,014
0
W
Artemis
Zamaniego
Artemis
3,610
1,765
0
2,270
3,803
1,405
2,324
641
3,162
0
69,948
W
Aphrodite
loveofmine
Aphrodite
1,991
529
326
4,630
9,096
8,149
295
225
8,667
41,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,044
Gold Earned
38,348
465
Minions Killed
465
0
Camps Cleared
0
1,259,066
Distance Traveled
1,348,028
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,570
582
119
9
0
278,887
3
L
Kukulkan
7,537
580
122
9
0
270,104
3
W
Mercury
8,056
620
80
6
0
327,955
3
W
Sobek
6,733
518
33
3
0
299,042
6
L
Freya
6,563
505
88
7
0
163,797
3
L
Chaac
8,195
630
108
8
0
271,179
3
W
Scylla
8,074
621
131
10
0
267,768
2
L
Geb
6,179
475
28
2
0
275,099
7
W
Artemis
8,557
658
131
10
0
243,746
7
W
Aphrodite
6,928
533
90
7
0
209,517
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role