Player Matchup

Mercury
Mercury
OFF bySHADOW
Mercury
Level 27
God Stats
35W - 26L
1,659 SR
Queue Stats
76W - 48L
1,637 Elo+
Solo
Khepri
Khepri
Shoopdawhoop125
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,817 Elo+
Solo
Hera
Hera
SnoopyGiraffe19
Hera
Level 15
God Stats
4W - 6L
1,396 SR
Queue Stats
28W - 22L
1,533 Elo+
Party 1
Izanami
Izanami
kittysorcerer
Izanami
Level 18
God Stats
12W - 5L
1,756 SR
Queue Stats
33W - 27L
1,599 Elo+
Solo
Cabrakan
Cabrakan
lehmandp
Cabrakan
Level 27
God Stats
15W - 14L
1,694 SR
Queue Stats
95W - 99L
1,503 Elo+
Party 1
Team Averages
Level 23
1,601 SR
1,618 Elo+

VS

Team Averages
Level 28
1,585 SR
1,643 Elo+
Heimdallr
Heimdallr
Fauxlock
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,873 Elo+
Solo
Bellona
Bellona
MiniMonkey671
Bellona
Level 27
God Stats
14W - 12L
1,729 SR
Queue Stats
150W - 150L
1,575 Elo+
Solo
Nu Wa
Nu Wa
MistahWarnklez
Nu Wa
Level 6
God Stats
9W - 11L
1,531 SR
Queue Stats
162W - 161L
1,646 Elo+
Party 2
Khepri
Khepri
MoldyBreadd
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,609 Elo+
Solo
Susano
Susano
fina__7
Susano
Level 97
God Stats
4W - 3L
1,666 SR
Queue Stats
212W - 186L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
OFF bySHADOW
Mercury
14
1 / 3 / 2
7,916
528
3,658
10,261
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 9
7,704
514
2,637
5,858
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 1
8,152
543
5,766
7,867
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
14
8 / 0 / 2
8,511
567
9,727
8,463
2,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
lehmandp
Cabrakan
14
3 / 4 / 1
8,423
562
7,458
10,851
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fauxlock
Heimdallr
7
0 / 5 / 0
5,186
346
510
4,225
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
13
6 / 5 / 1
8,516
568
10,084
12,651
10,471
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 2
7,873
525
9,365
7,235
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
9
0 / 1 / 0
6,060
404
2,367
4,957
1,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
fina__7
Susano
13
2 / 3 / 4
7,806
520
5,592
13,789
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
9
9
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Fauxlock
Heimdallr
0
5
0
0
L
Bellona
6
5
1
1.3
L
1
2
2
1
L
Khepri
0
1
0
0
W
Mercury
OFF bySHADOW
Mercury
1
3
2
0.67
W
1
0
9
5.5
W
3
2
1
1.75
L
Susano
fina__7
Susano
2
3
4
1.33
W
Izanami
8
0
2
9
W
Cabrakan
lehmandp
Cabrakan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,246
Damage
27,918
43,300
Taken
42,857
21,408
Mitigated
19,067
12,247
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Fauxlock
Heimdallr
510
213
0
57
4,225
723
0
802
3,423
0
6,243
L
Bellona
10,084
2,442
0
2,580
12,651
10,471
415
5,302
6,989
0
38,439
L
9,365
1,522
0
1,998
7,235
2,233
158
3,470
3,543
56,904
0
L
Khepri
2,367
60
0
760
4,957
1,370
0
1,384
3,573
16,140
0
W
Mercury
OFF bySHADOW
Mercury
3,658
1,837
0
1,992
10,261
5,518
0
1,492
8,769
0
52,726
W
2,637
534
0
2,353
5,858
4,495
60
2,111
3,644
19,236
0
W
5,766
965
64
1,858
7,867
2,590
417
3,244
4,623
55,915
0
L
Susano
fina__7
Susano
5,592
1,476
0
5,621
13,789
4,270
0
4,366
9,203
0
41,561
W
Izanami
9,727
6,853
0
2,544
8,463
2,991
541
2,514
5,905
0
79,051
W
Cabrakan
lehmandp
Cabrakan
7,458
1,086
116
3,320
10,851
5,814
0
2,625
8,202
43,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,706
Gold Earned
35,441
480
Minions Killed
282
0
Camps Cleared
0
1,482,910
Distance Traveled
1,410,051
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,186
346
10
1
0
220,779
0
L
Bellona
8,516
568
84
6
0
286,776
5
L
Nu Wa
7,873
525
91
6
0
268,072
8
L
Khepri
6,060
404
24
2
0
292,144
2
W
Mercury
7,916
528
99
7
0
337,502
0
W
Khepri
7,704
514
37
2
0
300,431
3
W
Hera
8,152
543
114
8
0
292,112
9
L
Susano
7,806
520
73
5
0
342,280
2
W
Izanami
8,511
567
131
9
0
269,750
4
W
Cabrakan
8,423
562
99
7
0
283,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role