Player Matchup

Thor
Thor
 
Thor
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FourOneZero410
Merlin
Level 21
God Stats
6W - 6L
1,638 SR
Queue Stats
28W - 24L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Tiburon15072004
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
sebiita_11
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 17
1,528 SR
1,503 Elo+

VS

Team Averages
Level 48
1,616 SR
1,506 Elo+
Tyr
Tyr
BaconAndTurtles
Tyr
Level 12
God Stats
10W - 7L
1,659 SR
Queue Stats
22W - 19L
1,473 Elo+
Party 2
Awilix
Awilix
Divize_GalaXy
Awilix
Level 149
God Stats
29W - 22L
1,665 SR
Queue Stats
240W - 229L
1,590 Elo+
Party 2
Cupid
Cupid
Kombat k9515
Cupid
Level 26
God Stats
14W - 10L
1,792 SR
Queue Stats
139W - 148L
1,507 Elo+
Solo
Ymir
Ymir
TopThat03
Ymir
Level 27
God Stats
58W - 66L
1,448 SR
Queue Stats
223W - 224L
1,480 Elo+
Party 2
Olorun
Olorun
VexNet
Olorun
Level 26
God Stats
7W - 6L
1,519 SR
Queue Stats
115W - 104L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
6 / 1 / 1
6,849
623
6,284
7,553
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
9
0 / 3 / 3
5,453
496
4,601
7,515
6,740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 2
6,155
560
4,399
5,828
1,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Tiburon15072004
Danzaburou
8
0 / 4 / 1
5,038
458
1,720
6,228
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
sebiita_11
Yemoja
7
1 / 1 / 0
4,776
434
1,692
3,908
2,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
6,966
633
6,141
9,884
6,612
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 0
6,576
598
3,100
5,725
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 0
5,902
537
5,243
3,558
1,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
9
1 / 1 / 3
5,330
485
3,798
4,992
2,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
VexNet
Olorun
11
0 / 3 / 4
6,035
549
2,775
6,472
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
12
12
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
1
1
6.5
L
Sun Wukong
 
Sun Wukong
0
3
3
0.5
W
3
3
2
1.33
W
4
0
0
4
L
0
3
2
0.33
W
4
0
0
4
L
Danzaburou
Tiburon15072004
Danzaburou
0
4
1
0.13
W
Ymir
1
1
3
2.5
W
Olorun
VexNet
Olorun
0
3
4
0.67
L
Yemoja
sebiita_11
Yemoja
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,696
Damage
21,057
31,032
Taken
30,631
14,993
Mitigated
14,239
6,891
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,284
2,538
0
3,114
7,553
2,461
0
580
6,973
0
31,084
L
Sun Wukong
 
Sun Wukong
4,601
680
0
752
7,515
6,740
189
385
7,130
0
23,748
W
6,141
1,022
0
4,177
9,884
6,612
0
202
9,682
0
37,870
W
3,100
1,247
0
750
5,725
1,807
0
739
4,986
0
40,223
L
4,399
336
0
1,440
5,828
1,854
0
1,532
4,296
38,447
0
W
5,243
2,536
0
2,047
3,558
1,035
39
507
3,051
0
31,488
L
Danzaburou
Tiburon15072004
Danzaburou
1,720
598
0
1,093
6,228
1,896
725
2,473
3,755
0
18,134
W
Ymir
3,798
2,054
0
250
4,992
2,374
0
1,185
3,807
14,015
0
W
Olorun
VexNet
Olorun
2,775
1,259
0
2,611
6,472
2,411
112
3,458
3,014
31,428
3,517
L
Yemoja
sebiita_11
Yemoja
1,692
654
412
80
3,908
2,042
275
1,325
2,583
9,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,271
Gold Earned
30,809
242
Minions Killed
332
0
Camps Cleared
0
952,147
Distance Traveled
1,044,613
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,849
623
64
6
0
205,699
1
L
Sun Wukong
5,453
496
40
4
0
179,107
2
W
Tyr
6,966
633
93
8
0
196,237
3
W
Awilix
6,576
598
84
8
0
260,346
1
L
Merlin
6,155
560
75
7
0
187,589
2
W
Cupid
5,902
537
72
7
0
199,127
0
L
Danzaburou
5,038
458
48
4
0
183,184
1
W
Ymir
5,330
485
14
1
0
184,563
2
W
Olorun
6,035
549
69
6
0
204,340
7
L
Yemoja
4,776
434
15
1
0
196,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role