Player Matchup

Baron Samedi
Baron Samedi
AGN x Legendzz
Baron Samedi
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 265L
1,428 Elo+
Party 3
Anubis
Anubis
Kirito08028668
Anubis
Level 17
God Stats
22W - 24L
1,536 SR
Queue Stats
59W - 74L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
SwiftFoal376839
Danzaburou
Level 22
God Stats
1W - 1L
1,776 SR
Queue Stats
56W - 73L
1,346 Elo+
Party 3
Erlang Shen
Erlang Shen
higgins2005
Erlang Shen
Level 29
God Stats
5W - 8L
1,492 SR
Queue Stats
359W - 411L
1,383 Elo+
Solo
Loki
Loki
tryhardingXD
Loki
Level 44
God Stats
4W - 6L
1,487 SR
Queue Stats
226W - 274L
1,398 Elo+
Party 2
Team Averages
Level 28
1,558 SR
1,391 Elo+

VS

Team Averages
Level 31
1,630 SR
1,415 Elo+
Thanatos
Thanatos
AtoMic_vHxpnotic
Thanatos
Level 82
God Stats
6W - 4L
1,531 SR
Queue Stats
170W - 166L
1,472 Elo+
Party 1
Ares
Ares
DrakonnKenn
Ares
Level 26
God Stats
3W - 0L
1,812 SR
Queue Stats
28W - 33L
1,393 Elo+
Party 1
Olorun
Olorun
PommeDeLaTerre
Olorun
Level 18
God Stats
56W - 37L
1,639 SR
Queue Stats
59W - 42L
1,503 Elo+
Party 1
Chaac
Chaac
PrasopesCZ
Chaac
Level 14
God Stats
4W - 3L
1,396 SR
Queue Stats
33W - 32L
1,315 Elo+
Solo
Apollo
Apollo
XenoGame_Z
Apollo
Level 17
God Stats
3W - 0L
1,772 SR
Queue Stats
25W - 28L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGN x Legendzz
Baron Samedi
15
8 / 2 / 4
9,585
479
10,578
13,719
10,128
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

16
3 / 6 / 3
9,735
487
6,764
12,757
6,190
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SwiftFoal376839
Danzaburou
12
1 / 4 / 8
8,051
403
5,566
11,518
3,401
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
higgins2005
Erlang Shen
14
1 / 9 / 1
8,679
434
8,710
17,684
12,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 5 / 3
9,141
457
6,350
13,158
4,208
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 4
12,892
645
12,329
12,978
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 2
9,134
457
864
11,353
6,393
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 3 / 8
12,447
622
20,510
16,069
7,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
16
6 / 3 / 8
10,860
543
15,052
17,723
19,248
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
XenoGame_Z
Apollo
16
0 / 5 / 2
9,704
485
1,302
12,819
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
14
Kills
26
26
Deaths
14
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AGN x Legendzz
Baron Samedi
8
2
4
5
W
14
0
4
16
W
0
3
2
0.33
L
3
6
3
0.75
W
6
3
8
3.33
W
Chaac
6
3
8
3.33
L
Danzaburou
SwiftFoal376839
Danzaburou
1
4
8
1.25
W
Apollo
XenoGame_Z
Apollo
0
5
2
0.2
L
Erlang Shen
higgins2005
Erlang Shen
1
9
1
0.17
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,968
Damage
50,057
68,836
Taken
70,942
36,836
Mitigated
43,266
15,786
Healing
40,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AGN x Legendzz
Baron Samedi
10,578
1,921
835
4,594
13,719
10,128
321
7,013
6,706
41,432
0
W
12,329
3,978
0
19,114
12,978
5,468
1,083
1,522
11,456
0
75,646
W
864
30
0
2,799
11,353
6,393
987
4,798
6,555
25,580
0
L
6,764
437
0
3,400
12,757
6,190
322
4,889
7,868
55,722
0
W
20,510
12,730
613
8,675
16,069
7,967
6,773
6,514
9,555
85,253
5,922
W
Chaac
15,052
3,873
367
5,369
17,723
19,248
567
1,771
15,952
0
57,247
L
Danzaburou
SwiftFoal376839
Danzaburou
5,566
2,172
0
2,047
11,518
3,401
271
3,649
7,869
0
34,052
W
Apollo
XenoGame_Z
Apollo
1,302
876
0
3,898
12,819
4,190
2,783
2,737
10,082
0
63,756
L
Erlang Shen
higgins2005
Erlang Shen
8,710
5,994
0
2,902
17,684
12,909
1,144
1,937
15,747
0
45,921
L
6,350
1,329
0
2,008
13,158
4,208
0
2,466
10,692
0
74,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,191
Gold Earned
55,037
414
Minions Killed
507
0
Camps Cleared
0
1,706,629
Distance Traveled
1,779,312
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,585
479
52
3
0
362,390
3
W
Thanatos
12,892
645
128
6
0
443,896
3
W
Ares
9,134
457
39
2
0
353,326
4
L
Anubis
9,735
487
100
5
0
335,559
0
W
Olorun
12,447
622
150
8
0
335,601
4
W
Chaac
10,860
543
88
4
0
312,261
0
L
Danzaburou
8,051
403
60
3
0
294,043
1
W
Apollo
9,704
485
102
5
0
334,228
0
L
Erlang Shen
8,679
434
79
4
0
388,581
0
L
Loki
9,141
457
123
6
0
326,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role