Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MamaDeJere69
Loki
Level 18
God Stats
11W - 5L
1,610 SR
Queue Stats
27W - 15L
1,551 Elo+
Solo
Chaac
Chaac
Natan2896
Chaac
Level 14
God Stats
1W - 0L
1,607 SR
Queue Stats
3W - 4L
1,293 Elo+
Solo
Pele
Pele
TLS_Wesley_13K
Pele
Level 25
God Stats
19W - 18L
1,502 SR
Queue Stats
370W - 390L
1,248 Elo+
Solo
Anubis
Anubis
Vilorbis
Anubis
Level 24
God Stats
36W - 40L
1,970 SR
Queue Stats
57W - 63L
1,877 Elo+
Solo
Team Averages
Level 18
1,638 SR
1,494 Elo+

VS

Team Averages
Level 17
1,620 SR
1,557 Elo+
Persephone
Persephone
CasterG01
Persephone
Level 28
God Stats
5W - 3L
1,592 SR
Queue Stats
53W - 46L
1,507 Elo+
Solo
Mercury
Mercury
Gehmovik
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Hammert
The Morrigan
Level 22
God Stats
1W - 1L
1,730 SR
Queue Stats
5W - 4L
1,609 Elo+
Solo
Neith
Neith
LauHimiko
Neith
Level 6
God Stats
1W - 1L
1,535 SR
Queue Stats
1W - 1L
1,634 Elo+
Solo
Anubis
Anubis
Malayaql5847
Anubis
Level 29
God Stats
9W - 4L
1,744 SR
Queue Stats
191W - 160L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
11 / 4 / 8
15,777
563
18,933
23,937
8,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 0 / 5
18,174
649
15,980
23,883
9,518
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Natan2896
Chaac
15
0 / 9 / 6
10,718
383
1,979
22,027
9,126
7
0 / 2 / 0
8,795
314
859
4,159
898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Vilorbis
Anubis
20
8 / 5 / 8
16,371
585
18,735
23,103
9,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CasterG01
Persephone
20
3 / 8 / 2
14,474
517
17,752
23,691
10,298
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
Gehmovik
Mercury
11
0 / 9 / 2
9,332
333
290
12,939
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Hammert
The Morrigan
17
4 / 10 / 5
11,897
425
7,992
17,142
6,083
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
LauHimiko
Neith
3
0 / 1 / 0
7,501
268
0
539
41
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
20
13 / 4 / 2
18,110
647
27,502
23,750
13,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
32
Kills
20
20
Deaths
32
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
11
4
8
3.75
L
Persephone
CasterG01
Persephone
3
8
2
0.5
L
Mercury
Gehmovik
Mercury
0
9
2
0.11
L
The Morrigan
Hammert
The Morrigan
4
10
5
0.65
L
Neith
LauHimiko
Neith
0
1
0
0
L
Anubis
13
4
2
3.5
W
13
0
5
15.5
W
Chaac
Natan2896
Chaac
0
9
6
0.33
W
0
2
0
0
W
Anubis
Vilorbis
Anubis
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,486
Damage
53,536
97,109
Taken
78,061
37,269
Mitigated
33,402
37,962
Healing
24,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
18,933
10,973
0
11,405
23,937
8,179
3,416
12,147
11,436
0
114,801
L
Persephone
CasterG01
Persephone
17,752
375
0
4,151
23,691
10,298
1,616
8,226
15,297
111,384
0
L
Mercury
Gehmovik
Mercury
290
290
0
2,330
12,939
3,842
0
1,258
11,521
0
30,442
L
The Morrigan
Hammert
The Morrigan
7,992
979
0
2,787
17,142
6,083
280
2,098
14,621
50,575
665
L
Neith
LauHimiko
Neith
0
0
0
0
539
41
0
0
539
0
852
L
Anubis
27,502
1,763
0
15,580
23,750
13,138
1,015
7,699
16,051
174,533
0
W
15,980
6,500
0
10,245
23,883
9,518
0
9,276
14,397
0
205,007
W
Chaac
Natan2896
Chaac
1,979
194
0
2,224
22,027
9,126
272
10,160
11,867
0
25,799
W
859
292
0
40
4,159
898
0
2,314
1,845
0
9,672
W
Anubis
Vilorbis
Anubis
18,735
495
0
14,048
23,103
9,548
1,372
17,668
4,856
122,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,835
Gold Earned
61,314
683
Minions Killed
574
0
Camps Cleared
0
2,261,641
Distance Traveled
1,759,417
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,777
563
165
6
0
516,986
1
L
Persephone
14,474
517
186
7
0
492,637
6
L
Mercury
9,332
333
37
1
0
300,904
2
L
The Morrigan
11,897
425
70
3
0
464,414
6
L
Neith
7,501
268
1
0
0
28,991
0
L
Anubis
18,110
647
280
10
0
472,471
5
W
Loki
18,174
649
260
9
0
622,593
3
W
Chaac
10,718
383
26
1
0
490,365
1
W
Pele
8,795
314
23
1
0
148,919
0
W
Anubis
16,371
585
209
7
0
482,778
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role