Player Matchup

Chernobog
Chernobog
MEHDIHK
Chernobog
Level 40
God Stats
65W - 66L
1,358 SR
Queue Stats
254W - 361L
1,314 Elo+
Party 1
Izanami
Izanami
MazyarElf
Izanami
Level 28
God Stats
65W - 73L
1,485 SR
Queue Stats
162W - 252L
1,327 Elo+
Party 1
Loki
Loki
TheyCallMeAmin
Loki
Level 27
God Stats
18W - 18L
1,373 SR
Queue Stats
167W - 257L
1,335 Elo+
Party 1
Khepri
Khepri
XxAshkanxX
Khepri
Level 8
God Stats
12W - 13L
1,713 SR
Queue Stats
43W - 70L
1,374 Elo+
Party 1
Olorun
Olorun
mohammadrezaamo
Olorun
Level 27
God Stats
40W - 45L
1,400 SR
Queue Stats
145W - 241L
1,309 Elo+
Party 1
Team Averages
Level 26
1,466 SR
1,332 Elo+

VS

Team Averages
Level 14
1,423 SR
1,433 Elo+
Merlin
Merlin
FMI12
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,348 Elo+
Solo
Fenrir
Fenrir
GrutMar
Fenrir
Level 17
God Stats
0W - 1L
1,185 SR
Queue Stats
1W - 2L
1,649 Elo+
Party 2
Izanami
Izanami
Noxwinslol
Izanami
Level 14
God Stats
0W - 2L
1,463 SR
Queue Stats
47W - 52L
1,300 Elo+
Solo
Zeus
Zeus
Shadowshero
Zeus
Level 27
God Stats
53W - 50L
1,466 SR
Queue Stats
202W - 214L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
SmokeWeedeR1
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MEHDIHK
Chernobog
11
11 / 0 / 1
7,209
655
5,921
3,398
1,285
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
MazyarElf
Izanami
11
3 / 1 / 1
6,487
590
5,911
4,370
1,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 1 / 3
5,137
467
1,542
4,122
932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
XxAshkanxX
Khepri
9
1 / 0 / 10
5,993
545
1,666
5,979
3,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
2 / 3 / 1
6,115
556
3,382
5,523
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FMI12
Merlin
6
0 / 6 / 0
4,140
376
1,877
4,153
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
GrutMar
Fenrir
7
1 / 3 / 1
4,950
450
1,855
6,541
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Noxwinslol
Izanami
8
0 / 6 / 0
4,924
448
2,880
6,465
1,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 1
5,891
536
4,022
5,462
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SmokeWeedeR1
Sun Wukong
9
1 / 1 / 0
5,203
473
2,117
5,345
2,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
4
5
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
FMI12
Merlin
0
6
0
0
L
Fenrir
GrutMar
Fenrir
1
3
1
0.5
W
Chernobog
MEHDIHK
Chernobog
11
0
1
11.5
W
Izanami
MazyarElf
Izanami
3
1
1
3.5
L
Izanami
Noxwinslol
Izanami
0
6
0
0
L
2
2
1
1.25
L
Sun Wukong
SmokeWeedeR1
Sun Wukong
1
1
0
1
W
1
1
3
2.5
W
Khepri
XxAshkanxX
Khepri
1
0
10
6
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,422
Damage
12,751
23,392
Taken
27,966
8,681
Mitigated
8,426
4,963
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FMI12
Merlin
1,877
547
0
0
4,153
938
337
944
3,209
8,131
0
L
Fenrir
GrutMar
Fenrir
1,855
459
0
1,334
6,541
1,792
0
190
6,351
0
14,454
W
Chernobog
MEHDIHK
Chernobog
5,921
3,091
378
1,462
3,398
1,285
827
25
3,373
0
35,995
W
Izanami
MazyarElf
Izanami
5,911
3,187
74
882
4,370
1,336
970
479
3,891
0
40,391
L
Izanami
Noxwinslol
Izanami
2,880
1,717
0
968
6,465
1,570
187
1,180
5,285
0
28,005
L
4,022
440
0
840
5,462
1,606
703
2,266
3,196
26,517
0
L
Sun Wukong
SmokeWeedeR1
Sun Wukong
2,117
83
0
1,100
5,345
2,520
0
261
5,084
0
17,561
W
1,542
399
0
0
4,122
932
0
434
3,688
0
16,718
W
Khepri
XxAshkanxX
Khepri
1,666
211
0
1,163
5,979
3,446
159
939
5,040
9,346
0
W
3,382
756
0
1,004
5,523
1,682
868
3,727
1,501
27,245
2,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
25,108
259
Minions Killed
183
0
Camps Cleared
0
1,015,194
Distance Traveled
875,230
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,140
376
16
1
0
141,792
0
L
Fenrir
4,950
450
26
2
0
182,722
0
W
Chernobog
7,209
655
76
7
0
208,609
3
W
Izanami
6,487
590
81
7
0
195,545
2
L
Izanami
4,924
448
61
6
0
173,413
0
L
Zeus
5,891
536
53
5
0
196,746
0
L
Sun Wukong
5,203
473
27
2
0
180,557
3
W
Loki
5,137
467
35
3
0
256,768
0
W
Khepri
5,993
545
7
1
0
198,315
2
W
Olorun
6,115
556
60
5
0
155,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role