Player Matchup

Osiris
Osiris
BahtlessBedevi
Osiris
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 86L
1,423 Elo+
Solo
Zeus
Zeus
Legendary_-Abdel
Zeus
Level 83
God Stats
1W - 4L
1,157 SR
Queue Stats
176W - 185L
1,410 Elo+
Solo
Bastet
Bastet
davewendy1010013
Bastet
Level 142
God Stats
28W - 27L
1,513 SR
Queue Stats
852W - 937L
1,395 Elo+
Solo
Team Averages
Level 110
1,390 SR
1,410 Elo+

VS

Team Averages
Level 99
1,516 SR
1,494 Elo+
Awilix
Awilix
FacedDesert6507
Awilix
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
TDJI
Kukulkan
Level 160
God Stats
183W - 176L
1,548 SR
Queue Stats
1,278W - 1,776L
1,427 Elo+
Solo
Ymir
Ymir
joethegrip05
Ymir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 121L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
9,913
661
13,410
12,870
12,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 6
9,446
630
9,226
9,282
3,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 5
9,457
630
6,057
8,638
3,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
8,773
585
5,874
10,645
4,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TDJI
Kukulkan
14
0 / 1 / 3
9,222
615
8,143
6,502
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 2
9,097
606
10,323
15,056
13,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
5
5
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
2
6
3
0.58
W
1
4
6
1
L
Kukulkan
TDJI
Kukulkan
0
1
3
1.5
W
3
1
5
5.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,693
Damage
24,340
30,790
Taken
32,203
19,055
Mitigated
20,674
6,741
Healing
2,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,410
3,837
0
1,122
12,870
12,629
0
8,232
4,638
7,496
29,894
L
5,874
2,259
0
0
10,645
4,383
0
3,586
7,059
0
10,180
W
9,226
955
0
4,263
9,282
3,267
0
5,501
3,781
51,833
0
L
Kukulkan
TDJI
Kukulkan
8,143
562
0
2,544
6,502
2,573
0
2,317
4,185
54,199
0
W
6,057
1,769
234
1,122
8,638
3,159
0
4,086
4,552
0
23,431
L
10,323
3,280
0
56
15,056
13,718
0
6,188
8,868
21,678
1,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,816
Gold Earned
27,092
164
Minions Killed
152
0
Camps Cleared
0
775,052
Distance Traveled
763,084
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,913
661
43
3
0
276,950
1
L
Awilix
8,773
585
9
1
0
267,850
0
W
Zeus
9,446
630
78
5
0
206,936
5
L
Kukulkan
9,222
615
121
8
0
255,653
0
W
Bastet
9,457
630
43
3
0
291,166
4
L
Ymir
9,097
606
22
1
0
239,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role