Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Arkus Val
Persephone
Level 160
God Stats
10W - 10L
1,928 SR
Queue Stats
569W - 567L
1,564 Elo+
Party 1
Bellona
Bellona
iHonestii
Bellona
Level 25
God Stats
10W - 4L
1,482 SR
Queue Stats
39W - 24L
1,593 Elo+
Party 1
Chiron
Chiron
k1ngk0ng666
Chiron
Level 129
God Stats
22W - 11L
1,523 SR
Queue Stats
462W - 409L
1,592 Elo+
Party 1
Team Averages
Level 126
1,587 SR
1,550 Elo+

VS

Team Averages
Level 61
1,473 SR
1,480 Elo+
Raijin
Raijin
DumplingBoyo
Raijin
Level 29
God Stats
0W - 2L
1,271 SR
Queue Stats
10W - 8L
1,409 Elo+
Party 3
Skadi
Skadi
FrostyUnicornnn
Skadi
Level 89
God Stats
4W - 5L
1,656 SR
Queue Stats
219W - 208L
1,619 Elo+
Party 3
Da Ji
Da Ji
Jman2
Da Ji
Level 28
God Stats
4W - 5L
1,358 SR
Queue Stats
221W - 246L
1,503 Elo+
Party 2
Ares
Ares
JuicyJ-Man
Ares
Level 33
God Stats
4W - 5L
1,505 SR
Queue Stats
72W - 81L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
croncast
Morgan Le Fay
Level 126
God Stats
20W - 14L
1,572 SR
Queue Stats
371W - 355L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 0 / 4
6,974
634
5,302
7,361
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
 
Ganesha
9
0 / 1 / 8
5,579
507
2,305
6,982
3,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Arkus Val
Persephone
13
9 / 0 / 2
8,329
757
8,529
6,526
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
iHonestii
Bellona
10
0 / 3 / 0
5,511
501
669
4,191
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
13
3 / 2 / 0
6,969
634
5,099
5,992
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
0 / 4 / 0
4,958
451
316
6,723
2,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 0
6,349
577
4,099
5,566
1,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Jman2
Da Ji
10
0 / 4 / 2
5,727
521
2,136
6,591
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 2
5,283
480
2,493
7,377
3,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
croncast
Morgan Le Fay
10
3 / 2 / 1
6,231
566
7,459
5,180
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
5
6
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
4
6
W
Ganesha
 
Ganesha
0
1
8
4
W
Persephone
Arkus Val
Persephone
9
0
2
10
L
Raijin
0
4
0
0
L
2
3
0
0.67
L
Da Ji
Jman2
Da Ji
0
4
2
0.25
L
0
3
2
0.33
L
Morgan Le Fay
croncast
Morgan Le Fay
3
2
1
1.75
W
Bellona
iHonestii
Bellona
0
3
0
0
W
Chiron
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,904
Damage
16,503
31,052
Taken
31,437
14,435
Mitigated
11,446
9,700
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,302
2,554
0
3,215
7,361
3,828
0
907
6,454
0
43,582
W
Ganesha
 
Ganesha
2,305
294
188
724
6,982
3,455
191
3,378
3,604
12,360
0
W
Persephone
Arkus Val
Persephone
8,529
547
0
2,827
6,526
2,249
99
2,886
3,640
48,282
0
L
Raijin
316
44
0
1,412
6,723
2,033
99
5,509
1,214
15,584
0
L
4,099
2,459
0
1,076
5,566
1,275
672
230
5,312
0
37,445
L
Da Ji
Jman2
Da Ji
2,136
511
0
190
6,591
1,846
344
1,686
4,905
0
28,847
L
2,493
122
0
750
7,377
3,018
0
1,595
5,719
18,339
0
L
Morgan Le Fay
croncast
Morgan Le Fay
7,459
671
0
1,274
5,180
3,274
814
1,779
3,389
30,598
0
W
Bellona
iHonestii
Bellona
669
209
0
132
4,191
2,769
224
2,216
1,975
0
19,506
W
Chiron
5,099
2,199
172
2,442
5,992
2,134
1,050
881
5,111
0
49,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,362
Gold Earned
28,548
331
Minions Killed
255
0
Camps Cleared
0
1,088,694
Distance Traveled
986,731
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,974
634
83
8
0
248,603
2
W
Ganesha
5,579
507
1
0
0
209,645
3
W
Persephone
8,329
757
93
8
0
231,917
1
L
Raijin
4,958
451
29
3
0
178,344
0
L
Skadi
6,349
577
89
8
0
214,371
0
L
Da Ji
5,727
521
60
5
0
205,048
1
L
Ares
5,283
480
23
2
0
206,351
3
L
Morgan Le Fay
6,231
566
54
5
0
182,617
2
W
Bellona
5,511
501
52
5
0
195,976
0
W
Chiron
6,969
634
102
9
0
202,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role