Player Matchup

Cupid
Cupid
 
Cupid
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TheGayRoommate
Gilgamesh
Level 47
God Stats
1W - 3L
1,487 SR
Queue Stats
8W - 12L
1,325 Elo+
Party 1
Agni
Agni
fitzgerald20
Agni
Level 26
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 4L
1,141 Elo+
Party 1
Team Averages
Level 39
1,425 SR
1,322 Elo+

VS

Team Averages
Level 23
1,650 SR
1,469 Elo+
Merlin
Merlin
 
Merlin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
OwlHunter17
Thanatos
Level 27
God Stats
16W - 11L
1,560 SR
Queue Stats
43W - 41L
1,397 Elo+
Solo
Ymir
Ymir
lPenumbral
Ymir
Level 18
God Stats
3W - 1L
1,889 SR
Queue Stats
43W - 60L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 5 / 2
9,149
610
8,438
11,654
3,866
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TheGayRoommate
Gilgamesh
13
2 / 5 / 3
9,400
627
7,368
13,766
8,901
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 2
8,135
542
7,845
8,332
2,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 2 / 8
10,876
725
14,981
10,215
5,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
OwlHunter17
Thanatos
15
4 / 1 / 8
10,334
689
6,560
7,329
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 3 / 8
10,377
692
7,481
18,247
20,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
15
15
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
5
2
0.8
W
Merlin
 
Merlin
5
2
8
4.5
W
Thanatos
OwlHunter17
Thanatos
4
1
8
8
L
Gilgamesh
TheGayRoommate
Gilgamesh
2
5
3
0.7
L
0
5
2
0.2
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,651
Damage
29,022
33,752
Taken
35,791
15,333
Mitigated
30,329
4,029
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,438
4,440
1,185
2,365
11,654
3,866
0
7,520
4,134
0
20,960
W
Merlin
 
Merlin
14,981
968
0
1,882
10,215
5,653
1,494
2,155
8,060
68,176
0
W
Thanatos
OwlHunter17
Thanatos
6,560
752
0
4,733
7,329
3,807
464
1,238
6,091
0
28,732
L
Gilgamesh
TheGayRoommate
Gilgamesh
7,368
1,250
0
131
13,766
8,901
0
10,291
3,475
0
25,323
L
7,845
360
0
348
8,332
2,566
0
4,651
3,681
31,525
0
W
7,481
620
0
1,050
18,247
20,869
0
4,452
13,795
28,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,684
Gold Earned
31,587
106
Minions Killed
177
0
Camps Cleared
0
730,791
Distance Traveled
758,235
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,149
610
36
2
0
248,839
3
W
Merlin
10,876
725
97
6
0
246,590
3
W
Thanatos
10,334
689
43
3
0
255,504
1
L
Gilgamesh
9,400
627
28
2
0
244,963
2
L
Agni
8,135
542
42
3
0
236,989
2
W
Ymir
10,377
692
37
2
0
256,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role