Player Matchup

Kukulkan
Kukulkan
Platinum III
FAST Deception
Kukulkan
Platinum III
Level 145
God Stats
2W - 2L
1,774 SR
Queue Stats
23W - 12L
2,060 MMR
Party 1
Cerberus
Cerberus
Gold V
FAST Snipper
Cerberus
Gold V
Level 141
God Stats
1W - 0L
1,562 SR
Queue Stats
84W - 82L
1,352 MMR
Party 1
Loki
Loki
Gold V
FAST TRINaGOD
Loki
Gold V
Level 66
God Stats
1W - 3L
1,545 SR
Queue Stats
89W - 87L
1,413 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,627 SR
1,608 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,762 SR
1,591 MMR
Ganesha
Ganesha
Silver I
ArthurBR_Gamer
Ganesha
Silver I
Level 144
God Stats
3W - 2L
1,720 SR
Queue Stats
31W - 30L
1,471 MMR
Party 2
Zeus
Zeus
Gold V
MR CUPPS 1
Zeus
Gold V
Level 83
God Stats
3W - 1L
1,735 SR
Queue Stats
11W - 11L
1,673 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Vitor-Melgaco
Ah Muzen Cab
Gold II
Level 159
God Stats
2W - 2L
1,830 SR
Queue Stats
37W - 38L
1,629 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
6 / 0 / 5
13,562
678
18,502
9,514
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
FAST Snipper
Cerberus
17
1 / 3 / 10
12,170
609
10,689
25,637
30,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 4 / 3
12,636
632
8,164
13,264
5,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayThothGilgameshTiamatMedusa

VS

Bans
YmirKing ArthurAthenaKumbhakarnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 7
12,899
645
6,559
15,621
19,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 5 / 1
12,759
638
13,547
11,062
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Vitor-Melgaco
Ah Muzen Cab
17
3 / 4 / 3
12,188
609
20,417
16,912
5,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
12
Kills
7
7
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
7
1.17
W
Kukulkan
6
0
5
8.5
W
Cerberus
FAST Snipper
Cerberus
1
3
10
2
W
5
4
3
1.63
L
4
5
1
0.9
L
Ah Muzen Cab
Vitor-Melgaco
Ah Muzen Cab
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,355
Damage
40,523
48,415
Taken
43,595
41,372
Mitigated
28,448
11,088
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,559
583
0
4,587
15,621
19,575
182
9,457
6,164
26,261
0
W
Kukulkan
18,502
623
0
2,184
9,514
4,600
202
3,525
5,735
99,266
0
W
Cerberus
FAST Snipper
Cerberus
10,689
1,204
615
7,848
25,637
30,934
159
9,972
15,307
35,314
0
W
8,164
2,553
0
441
13,264
5,838
0
5,746
7,267
0
50,267
L
13,547
767
0
1,741
11,062
3,437
276
8,000
3,062
40,365
0
L
Ah Muzen Cab
Vitor-Melgaco
Ah Muzen Cab
20,417
6,022
0
9,276
16,912
5,436
1,542
11,734
5,178
0
77,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,368
Gold Earned
37,846
316
Minions Killed
221
0
Camps Cleared
0
995,604
Distance Traveled
1,047,071
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,899
645
3
0
0
396,314
7
W
Kukulkan
13,562
678
197
10
0
312,489
4
W
Cerberus
12,170
609
60
3
0
324,449
3
W
Loki
12,636
632
59
3
0
358,666
4
L
Zeus
12,759
638
77
4
0
299,541
3
L
Ah Muzen Cab
12,188
609
141
7
0
351,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role