Player Matchup

Athena
Athena
Snakehunter777
Athena
Level 64
God Stats
42W - 32L
1,567 SR
Queue Stats
229W - 216L
1,474 Elo+
Party 4
Heimdallr
Heimdallr
VanillaGorillaIV
Heimdallr
Level 85
God Stats
8W - 3L
1,727 SR
Queue Stats
155W - 158L
1,498 Elo+
Party 4
Hun Batz
Hun Batz
dr_Noah-DB
Hun Batz
Level 101
God Stats
10W - 5L
1,464 SR
Queue Stats
379W - 351L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
meto0110522
Sun Wukong
Level 103
God Stats
10W - 9L
1,506 SR
Queue Stats
547W - 497L
1,495 Elo+
Party 2
Medusa
Medusa
zacka0406
Medusa
Level 105
God Stats
9W - 4L
1,503 SR
Queue Stats
494W - 424L
1,506 Elo+
Party 2
Team Averages
Level 92
1,553 SR
1,497 Elo+

VS

Team Averages
Level 116
1,475 SR
1,447 Elo+
Sylvanus
Sylvanus
Carloscium
Sylvanus
Level 141
God Stats
2W - 4L
1,507 SR
Queue Stats
26W - 36L
1,501 Elo+
Party 3
Heimdallr
Heimdallr
JBarwick98
Heimdallr
Level 133
God Stats
0W - 1L
1,134 SR
Queue Stats
7W - 14L
1,391 Elo+
Party 3
Kuzenbo
Kuzenbo
KuroFelidae
Kuzenbo
Level 102
God Stats
3W - 2L
1,734 SR
Queue Stats
191W - 160L
1,434 Elo+
Party 1
Ne Zha
Ne Zha
LeprechaunLuigh
Ne Zha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 133L
1,478 Elo+
Party 1
Zeus
Zeus
the_real_storm7
Zeus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 277L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 13
12,781
533
8,766
20,784
25,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
20
7 / 2 / 8
14,258
594
21,604
14,687
6,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
dr_Noah-DB
Hun Batz
20
11 / 3 / 5
15,400
642
15,378
16,163
6,426
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
meto0110522
Sun Wukong
20
4 / 3 / 9
14,898
621
13,664
27,108
25,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
zacka0406
Medusa
20
8 / 0 / 6
14,973
624
15,961
15,211
6,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Carloscium
Sylvanus
20
2 / 7 / 2
12,385
516
11,668
19,542
12,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
JBarwick98
Heimdallr
16
1 / 6 / 1
10,556
440
7,306
15,256
6,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
KuroFelidae
Kuzenbo
15
1 / 6 / 2
10,014
417
7,683
24,606
36,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
4 / 8 / 3
10,971
457
11,879
19,248
9,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 6 / 1
11,087
462
13,453
16,928
8,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
33
Kills
8
8
Deaths
33
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Carloscium
Sylvanus
2
7
2
0.43
L
Heimdallr
JBarwick98
Heimdallr
1
6
1
0.25
L
Kuzenbo
KuroFelidae
Kuzenbo
1
6
2
0.33
L
4
8
3
0.69
W
3
0
13
9.5
W
Heimdallr
7
2
8
5.5
W
Hun Batz
dr_Noah-DB
Hun Batz
11
3
5
4.5
W
Sun Wukong
meto0110522
Sun Wukong
4
3
9
2.83
L
0
6
1
0.08
W
Medusa
zacka0406
Medusa
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,373
Damage
51,989
93,953
Taken
95,580
71,308
Mitigated
72,460
34,710
Healing
17,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Carloscium
Sylvanus
11,668
3,717
1,034
4,308
19,542
12,142
0
419
19,123
74,623
15,164
L
Heimdallr
JBarwick98
Heimdallr
7,306
3,250
0
2,640
15,256
6,365
577
2,075
12,968
0
69,964
L
Kuzenbo
KuroFelidae
Kuzenbo
7,683
1,932
0
1,980
24,606
36,485
0
4,306
19,995
26,647
0
L
11,879
4,446
0
3,866
19,248
9,065
416
1,174
17,909
0
61,352
W
8,766
1,843
0
6,706
20,784
25,639
1,158
5,277
15,507
31,036
0
W
Heimdallr
21,604
12,181
0
6,380
14,687
6,599
5,365
5,362
9,325
0
136,174
W
Hun Batz
dr_Noah-DB
Hun Batz
15,378
4,217
0
5,647
16,163
6,426
611
5,027
11,136
0
124,893
W
Sun Wukong
meto0110522
Sun Wukong
13,664
2,937
0
11,820
27,108
25,697
359
11,026
14,244
0
93,342
L
13,453
1,081
0
4,128
16,928
8,403
0
340
16,588
95,554
0
W
Medusa
zacka0406
Medusa
15,961
5,927
0
4,157
15,211
6,947
3,863
8,567
6,644
0
126,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,310
Gold Earned
55,013
788
Minions Killed
594
0
Camps Cleared
0
2,430,305
Distance Traveled
2,155,475
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,385
516
185
8
0
365,172
1
L
Heimdallr
10,556
440
135
6
0
460,219
1
L
Kuzenbo
10,014
417
24
1
0
474,631
1
L
Ne Zha
10,971
457
82
3
0
458,195
3
W
Athena
12,781
533
35
1
0
475,327
8
W
Heimdallr
14,258
594
196
8
0
522,138
2
W
Hun Batz
15,400
642
184
8
0
452,232
5
W
Sun Wukong
14,898
621
174
7
0
488,929
1
L
Zeus
11,087
462
168
7
0
397,258
5
W
Medusa
14,973
624
199
8
0
491,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role