Player Matchup

Gilgamesh
Gilgamesh
GregParchedman
Gilgamesh
Level 9
God Stats
12W - 14L
1,445 SR
Queue Stats
43W - 58L
1,304 Elo+
Party 1
Fenrir
Fenrir
JFKizzler
Fenrir
Level 19
God Stats
13W - 13L
1,480 SR
Queue Stats
218W - 203L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
JakeGigs021
Cthulhu
Level 12
God Stats
10W - 18L
1,326 SR
Queue Stats
36W - 44L
1,381 Elo+
Party 1
Heimdallr
Heimdallr
PickleLips
Heimdallr
Level 14
God Stats
2W - 2L
1,445 SR
Queue Stats
61W - 63L
1,408 Elo+
Party 1
Anubis
Anubis
SgtPepe
Anubis
Level 21
God Stats
12W - 8L
1,563 SR
Queue Stats
245W - 248L
1,435 Elo+
Party 1
Team Averages
Level 15
1,451 SR
1,380 Elo+

VS

Team Averages
Level 19
1,633 SR
1,477 Elo+
Jormungandr
Jormungandr
Chrothy
Jormungandr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,428 Elo+
Party 3
Heimdallr
Heimdallr
EagleForce117
Heimdallr
Level 24
God Stats
1W - 1L
1,714 SR
Queue Stats
40W - 32L
1,404 Elo+
Party 2
Mercury
Mercury
LavishKoda
Mercury
Level 5
God Stats
1W - 2L
1,416 SR
Queue Stats
32W - 31L
1,428 Elo+
Party 3
Freya
Freya
QuitPleasee
Freya
Level 14
God Stats
2W - 7L
1,769 SR
Queue Stats
38W - 27L
1,446 Elo+
Party 2
Ymir
Ymir
Rocurworld1109
Ymir
Level 22
God Stats
1W - 2L
1,769 SR
Queue Stats
1W - 3L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GregParchedman
Gilgamesh
20
9 / 2 / 15
14,464
556
24,497
26,497
25,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
JFKizzler
Fenrir
20
14 / 4 / 9
13,728
528
22,602
21,968
21,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
JakeGigs021
Cthulhu
18
4 / 5 / 10
12,533
482
10,040
22,566
24,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
PickleLips
Heimdallr
19
8 / 5 / 5
12,842
494
23,237
20,148
8,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
SgtPepe
Anubis
20
17 / 1 / 5
15,453
594
32,840
16,380
11,258
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chrothy
Jormungandr
16
3 / 8 / 3
10,494
404
11,463
27,227
30,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
EagleForce117
Heimdallr
18
1 / 9 / 9
11,539
444
24,475
24,794
9,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
LavishKoda
Mercury
15
1 / 15 / 1
9,891
380
5,863
23,364
6,289
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
10 / 13 / 0
13,592
523
21,768
29,563
9,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 7 / 5
10,215
393
9,288
30,915
27,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
34
52
Kills
16
17
Deaths
52
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chrothy
Jormungandr
3
8
3
0.56
L
Heimdallr
EagleForce117
Heimdallr
1
9
9
0.61
W
Gilgamesh
GregParchedman
Gilgamesh
9
2
15
8.25
W
Fenrir
JFKizzler
Fenrir
14
4
9
4.63
W
Cthulhu
JakeGigs021
Cthulhu
4
5
10
1.8
L
Mercury
LavishKoda
Mercury
1
15
1
0.1
W
Heimdallr
PickleLips
Heimdallr
8
5
5
2.1
L
10
13
0
0.77
L
1
7
5
0.5
W
Anubis
SgtPepe
Anubis
17
1
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,216
Damage
72,857
107,559
Taken
135,863
90,498
Mitigated
83,547
31,564
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chrothy
Jormungandr
11,463
2,739
546
1,970
27,227
30,330
176
9,571
17,656
47,107
0
L
Heimdallr
EagleForce117
Heimdallr
24,475
13,371
0
3,907
24,794
9,701
752
7,759
17,035
0
91,036
W
Gilgamesh
GregParchedman
Gilgamesh
24,497
5,557
0
4,542
26,497
25,105
1,200
9,813
16,604
12,840
71,296
W
Fenrir
JFKizzler
Fenrir
22,602
5,969
0
3,944
21,968
21,014
3,125
7,418
14,329
1,981
92,249
W
Cthulhu
JakeGigs021
Cthulhu
10,040
381
211
3,621
22,566
24,235
1,256
9,433
12,902
45,315
0
L
Mercury
LavishKoda
Mercury
5,863
2,561
0
0
23,364
6,289
1,173
10,789
12,575
0
41,163
W
Heimdallr
PickleLips
Heimdallr
23,237
14,359
0
7,287
20,148
8,886
3,140
8,294
11,647
0
72,798
L
21,768
7,007
0
8,502
29,563
9,945
351
9,824
19,739
62,988
0
L
9,288
2,076
0
2,213
30,915
27,282
189
10,565
20,350
26,041
0
W
Anubis
SgtPepe
Anubis
32,840
620
0
11,959
16,380
11,258
5,645
6,589
9,489
128,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,020
Gold Earned
55,731
626
Minions Killed
413
0
Camps Cleared
0
2,505,819
Distance Traveled
2,109,656
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,494
404
66
3
0
352,593
1
L
Heimdallr
11,539
444
133
5
0
441,994
1
W
Gilgamesh
14,464
556
117
5
0
601,353
0
W
Fenrir
13,728
528
129
5
0
521,995
0
W
Cthulhu
12,533
482
54
2
0
479,623
0
L
Mercury
9,891
380
78
3
0
433,098
0
W
Heimdallr
12,842
494
124
5
0
421,254
2
L
Freya
13,592
523
109
4
0
404,721
0
L
Ymir
10,215
393
27
1
0
477,250
4
W
Anubis
15,453
594
202
8
0
481,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role