Player Matchup

Yemoja
Yemoja
Doui_Master
Yemoja
Level 97
God Stats
0W - 1L
1,287 SR
Queue Stats
66W - 68L
1,437 Elo+
Party 1
Discordia
Discordia
FraxisMusic
Discordia
Level 120
God Stats
7W - 8L
1,504 SR
Queue Stats
287W - 322L
1,443 Elo+
Solo
Fenrir
Fenrir
Zepek-18
Fenrir
Level 141
God Stats
0W - 1L
1,618 SR
Queue Stats
77W - 74L
1,486 Elo+
Party 1
Hades
Hades
hannie3000
Hades
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,166 Elo+
Solo
Anubis
Anubis
wonderlando
Anubis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,338 Elo+
Solo
Team Averages
Level 103
1,482 SR
1,374 Elo+

VS

Team Averages
Level 120
1,582 SR
1,492 Elo+
Persephone
Persephone
 
Persephone
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BUMBl3 B33
Aphrodite
Level 126
God Stats
3W - 0L
1,840 SR
Queue Stats
279W - 248L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TerreneArc357
Ah Muzen Cab
Level 82
God Stats
4W - 0L
1,911 SR
Queue Stats
200W - 199L
1,475 Elo+
Solo
Set
Set
Tino-T1no
Set
Level 160
God Stats
3W - 5L
1,290 SR
Queue Stats
865W - 874L
1,465 Elo+
Solo
Eset
Eset
kptwo1993
Eset
Level 146
God Stats
2W - 3L
1,371 SR
Queue Stats
283W - 308L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 6 / 17
9,907
660
5,809
18,131
26,235
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
FraxisMusic
Discordia
19
4 / 6 / 15
11,178
745
25,926
16,273
6,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Zepek-18
Fenrir
19
14 / 7 / 6
11,810
787
16,301
19,327
13,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Hades
17
1 / 9 / 12
9,660
644
7,355
21,635
27,525
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
19
5 / 5 / 7
11,870
791
14,324
14,054
7,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
6 / 5 / 15
12,578
839
21,750
17,945
10,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
BUMBl3 B33
Aphrodite
20
9 / 4 / 12
12,510
834
11,696
19,649
14,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
TerreneArc357
Ah Muzen Cab
20
8 / 6 / 14
12,884
859
22,039
16,608
6,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 7 / 14
11,031
735
10,433
21,176
13,688
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
19
5 / 4 / 18
11,758
784
13,568
16,162
7,250
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
106
26
Kills
33
33
Deaths
26
57
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
5
15
2.7
W
Aphrodite
BUMBl3 B33
Aphrodite
9
4
12
3.75
L
Yemoja
2
6
17
1.75
L
Discordia
FraxisMusic
Discordia
4
6
15
1.92
W
Ah Muzen Cab
TerreneArc357
Ah Muzen Cab
8
6
14
2.5
W
5
7
14
1.71
L
Fenrir
Zepek-18
Fenrir
14
7
6
2.43
L
Hades
1
9
12
0.78
W
Eset
5
4
18
3.5
L
Anubis
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,715
Damage
79,486
89,420
Taken
91,540
81,210
Mitigated
52,753
28,739
Healing
44,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
21,750
1,940
575
5,755
17,945
10,794
891
10,346
7,313
42,603
0
W
Aphrodite
BUMBl3 B33
Aphrodite
11,696
1,411
12,433
10,299
19,649
14,860
685
14,825
4,671
22,505
0
L
Yemoja
5,809
823
5,265
1,213
18,131
26,235
248
9,689
7,966
11,604
0
L
Discordia
FraxisMusic
Discordia
25,926
234
2,433
4,733
16,273
6,881
468
9,184
6,787
48,732
0
W
Ah Muzen Cab
TerreneArc357
Ah Muzen Cab
22,039
8,385
1,028
5,426
16,608
6,161
2,092
9,299
7,026
0
43,214
W
10,433
4,706
1,002
4,231
21,176
13,688
235
7,626
13,170
0
18,089
L
Fenrir
Zepek-18
Fenrir
16,301
3,880
1,642
3,647
19,327
13,119
546
10,181
8,726
0
19,452
L
Hades
7,355
663
1,491
2,761
21,635
27,525
262
10,046
10,993
14,280
0
W
Eset
13,568
1,200
1,790
2,137
16,162
7,250
694
11,317
4,660
31,079
0
L
Anubis
14,324
729
0
5,554
14,054
7,450
546
5,924
7,934
27,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,425
Gold Earned
60,761
130
Minions Killed
172
0
Camps Cleared
0
1,038,467
Distance Traveled
1,339,241
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,578
839
44
3
0
293,912
3
W
Aphrodite
12,510
834
40
3
0
272,217
2
L
Yemoja
9,907
660
8
1
0
209,075
0
L
Discordia
11,178
745
47
3
0
262,791
0
W
Ah Muzen Cab
12,884
859
38
3
0
279,070
0
W
Set
11,031
735
11
1
0
242,969
3
L
Fenrir
11,810
787
23
2
0
251,815
3
L
Hades
9,660
644
11
1
0
182,248
0
W
Eset
11,758
784
39
3
0
251,073
0
L
Anubis
11,870
791
41
3
0
132,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role