Player Matchup

Neith
Neith
KukulkanTheMan
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
QC Krennos
Chang'e
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
RichDadPoorDad
Gilgamesh
Level 5
God Stats
1W - 5L
1,316 SR
Queue Stats
13W - 14L
1,576 Elo+
Solo
Janus
Janus
frxco
Janus
Level 25
God Stats
11W - 15L
1,667 SR
Queue Stats
116W - 115L
1,620 Elo+
Solo
Chernobog
Chernobog
rop707
Chernobog
Level 18
God Stats
3W - 4L
1,295 SR
Queue Stats
400W - 364L
1,705 Elo+
Solo
Team Averages
Level 17
1,456 SR
1,580 Elo+

VS

Team Averages
Level 23
1,638 SR
1,614 Elo+
Sun Wukong
Sun Wukong
BigPickDan420
Sun Wukong
Level 16
God Stats
6W - 3L
1,665 SR
Queue Stats
25W - 18L
1,543 Elo+
Party 2
Scylla
Scylla
IamLukus
Scylla
Level 27
God Stats
2W - 3L
1,759 SR
Queue Stats
49W - 41L
1,551 Elo+
Party 2
Ares
Ares
Kikikakakiki
Ares
Level 29
God Stats
13W - 14L
1,526 SR
Queue Stats
197W - 152L
1,762 Elo+
Solo
Chernobog
Chernobog
Theflyingpig54
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,623 Elo+
Party 2
Thor
Thor
sleepgasm
Thor
Level 14
God Stats
4W - 1L
1,738 SR
Queue Stats
18W - 17L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,115
395
1,034
7,916
2,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
QC Krennos
Chang'e
9
1 / 10 / 0
6,720
373
2,859
11,714
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
RichDadPoorDad
Gilgamesh
18
8 / 3 / 0
10,979
610
9,454
12,666
10,347
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
frxco
Janus
10
2 / 5 / 2
7,358
409
3,576
6,945
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
rop707
Chernobog
17
3 / 4 / 1
9,758
542
6,908
12,679
4,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigPickDan420
Sun Wukong
15
3 / 5 / 6
10,022
557
5,047
10,998
7,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
IamLukus
Scylla
14
8 / 4 / 4
9,636
535
8,807
7,625
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 0 / 7
11,001
611
5,996
12,922
12,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Theflyingpig54
Chernobog
17
2 / 2 / 10
11,029
613
10,380
10,443
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
16
6 / 3 / 7
10,511
584
7,601
11,199
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
14
Kills
28
28
Deaths
14
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigPickDan420
Sun Wukong
3
5
6
1.2
W
Scylla
IamLukus
Scylla
8
4
4
2.5
W
9
0
7
12.5
L
0
6
2
0.17
L
Chang'e
QC Krennos
Chang'e
1
10
0
0.1
L
Gilgamesh
RichDadPoorDad
Gilgamesh
8
3
0
2.67
W
Chernobog
Theflyingpig54
Chernobog
2
2
10
3.5
L
Janus
frxco
Janus
2
5
2
0.6
L
Chernobog
rop707
Chernobog
3
4
1
0.88
W
Thor
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,831
Damage
37,831
51,920
Taken
53,187
23,381
Mitigated
33,527
9,124
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigPickDan420
Sun Wukong
5,047
1,154
0
819
10,998
7,843
483
515
10,365
0
49,973
W
Scylla
IamLukus
Scylla
8,807
1,362
0
250
7,625
2,439
786
641
6,873
45,998
0
W
5,996
211
75
2,530
12,922
12,610
1,006
1,411
11,511
29,483
0
L
1,034
659
0
0
7,916
2,262
0
1,585
6,331
0
12,485
L
Chang'e
QC Krennos
Chang'e
2,859
419
163
1,121
11,714
4,047
0
5,543
6,171
12,855
0
L
Gilgamesh
RichDadPoorDad
Gilgamesh
9,454
2,839
0
3,174
12,666
10,347
0
1,591
11,075
0
67,029
W
Chernobog
Theflyingpig54
Chernobog
10,380
6,711
0
5,874
10,443
3,830
4,020
1,093
9,350
0
94,190
L
Janus
frxco
Janus
3,576
343
0
1,300
6,945
1,965
28
3,450
3,495
30,375
0
L
Chernobog
rop707
Chernobog
6,908
3,777
0
3,366
12,679
4,760
0
2,634
10,045
0
82,329
W
Thor
7,601
1,766
0
3,151
11,199
6,805
2,089
3,222
7,977
0
56,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,930
Gold Earned
52,199
391
Minions Killed
440
0
Camps Cleared
0
1,419,545
Distance Traveled
1,692,349
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,022
557
99
6
0
337,187
3
W
Scylla
9,636
535
76
4
0
333,386
3
W
Ares
11,001
611
36
2
0
344,375
13
L
Neith
7,115
395
36
2
0
249,614
0
L
Chang'e
6,720
373
10
1
0
266,108
1
L
Gilgamesh
10,979
610
148
8
0
324,826
5
W
Chernobog
11,029
613
132
7
0
343,194
2
L
Janus
7,358
409
50
3
0
240,234
4
L
Chernobog
9,758
542
147
8
0
338,763
2
W
Thor
10,511
584
97
5
0
334,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role