Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PrivateJoe30
Ares
Level 6
God Stats
4W - 2L
1,782 SR
Queue Stats
9W - 9L
1,600 Elo+
Solo
Olorun
Olorun
SCUTTYZONE
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,759 Elo+
Solo
Tiamat
Tiamat
Tytan131313
Tiamat
Level 27
God Stats
7W - 7L
1,408 SR
Queue Stats
810W - 700L
1,585 Elo+
Solo
Izanami
Izanami
chiefwanatoke
Izanami
Level 27
God Stats
6W - 2L
1,795 SR
Queue Stats
69W - 58L
1,556 Elo+
Solo
Team Averages
Level 19
1,597 SR
1,600 Elo+

VS

Team Averages
Level 43
1,573 SR
1,625 Elo+
Sylvanus
Sylvanus
BoneSkinWyvern
Sylvanus
Level 18
God Stats
18W - 12L
1,684 SR
Queue Stats
37W - 24L
1,583 Elo+
Solo
Kukulkan
Kukulkan
FourthChris4589
Kukulkan
Level 25
God Stats
57W - 57L
1,499 SR
Queue Stats
155W - 174L
1,491 Elo+
Solo
Pele
Pele
MarioRages
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,714 Elo+
Party 1
Yemoja
Yemoja
QueenUnicorna
Yemoja
Level 13
God Stats
2W - 1L
1,702 SR
Queue Stats
3W - 1L
1,656 Elo+
Party 1
Skadi
Skadi
WarningBell
Skadi
Level 134
God Stats
1W - 0L
1,479 SR
Queue Stats
101W - 79L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
1
0 / 0 / 0
3,228
359
0
0
0
7
0 / 3 / 2
4,774
530
2,384
7,626
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
SCUTTYZONE
Olorun
8
1 / 2 / 0
4,709
523
1,710
5,408
2,054
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
10
0 / 0 / 0
5,210
579
4,896
4,628
3,600
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
7
1 / 3 / 0
4,428
492
4,464
5,282
1,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 0 / 0
5,425
603
2,928
6,262
2,459
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
10
2 / 1 / 0
5,814
646
2,207
3,365
1,121
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 0 / 2
5,805
645
2,987
5,229
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 5
4,612
512
1,334
2,883
2,184
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 0 / 1
6,153
684
6,592
6,543
1,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
W
Sylvanus
0
0
0
0
W
Kukulkan
2
1
0
2
W
1
0
2
2
L
0
3
2
0.33
W
0
1
5
2.5
L
Olorun
SCUTTYZONE
Olorun
1
2
0
0.5
L
Tiamat
0
0
0
0
W
5
0
1
5.5
L
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,454
Damage
16,048
22,944
Taken
24,282
10,858
Mitigated
8,834
7,085
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
2,928
942
0
2,935
6,262
2,459
699
4,583
1,679
25,701
4,132
W
Kukulkan
2,207
169
0
644
3,365
1,121
289
1,768
1,597
35,864
0
W
2,987
977
0
2,922
5,229
1,464
0
798
4,431
0
36,364
L
2,384
132
0
1,118
7,626
4,084
0
1,095
6,531
13,953
0
W
1,334
572
962
186
2,883
2,184
0
755
2,128
5,156
0
L
Olorun
SCUTTYZONE
Olorun
1,710
396
66
1,124
5,408
2,054
917
2,100
3,308
20,492
0
L
Tiamat
4,896
509
0
3,101
4,628
3,600
0
2,633
1,995
31,325
0
W
6,592
3,538
0
1,582
6,543
1,606
0
1,236
5,307
0
39,139
L
Izanami
4,464
3,329
0
1,676
5,282
1,120
0
346
4,936
0
24,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,349
Gold Earned
27,809
167
Minions Killed
304
0
Camps Cleared
0
663,744
Distance Traveled
856,839
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,228
359
0
0
0
0
0
W
Sylvanus
5,425
603
73
8
0
166,981
0
W
Kukulkan
5,814
646
71
8
0
171,491
2
W
Pele
5,805
645
83
9
0
196,625
1
L
Ares
4,774
530
26
3
0
163,110
2
W
Yemoja
4,612
512
10
1
0
160,840
0
L
Olorun
4,709
523
40
4
0
148,285
1
L
Tiamat
5,210
579
57
6
0
176,992
3
W
Skadi
6,153
684
67
7
0
160,902
1
L
Izanami
4,428
492
44
5
0
175,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role