Player Matchup

Amaterasu
Amaterasu
Archangebaba
Amaterasu
Level 18
God Stats
3W - 1L
1,734 SR
Queue Stats
37W - 39L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
GeneralSkelett
Cthulhu
Level 23
God Stats
6W - 4L
1,258 SR
Queue Stats
105W - 146L
1,287 Elo+
Solo
Nemesis
Nemesis
SeVn I Vario
Nemesis
Level 28
God Stats
3W - 3L
1,310 SR
Queue Stats
35W - 31L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Shadow_Sasaki
Heimdallr
Level 14
God Stats
5W - 3L
1,466 SR
Queue Stats
7W - 8L
1,348 Elo+
Party 1
Cernunnos
Cernunnos
Алариek
Cernunnos
Level 29
God Stats
32W - 18L
1,652 SR
Queue Stats
65W - 65L
1,350 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,358 Elo+

VS

Team Averages
Level 26
1,520 SR
1,321 Elo+
Fenrir
Fenrir
KratosEgr
Fenrir
Level 24
God Stats
18W - 27L
1,489 SR
Queue Stats
206W - 256L
1,296 Elo+
Solo
Kukulkan
Kukulkan
RyuKensai_
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 98L
1,343 Elo+
Solo
Athena
Athena
evilsnickerss
Athena
Level 27
God Stats
18W - 19L
1,591 SR
Queue Stats
201W - 247L
1,317 Elo+
Solo
Pele
Pele
fleshking1
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,440 Elo+
Solo
Hera
Hera
nikewa35
Hera
Level 23
God Stats
5W - 3L
1,520 SR
Queue Stats
16W - 17L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Archangebaba
Amaterasu
20
3 / 2 / 2
12,763
532
8,040
14,420
14,200
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 7 / 2
9,486
395
8,192
23,062
18,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
SeVn I Vario
Nemesis
19
4 / 1 / 8
12,471
520
9,403
14,536
7,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Shadow_Sasaki
Heimdallr
20
11 / 4 / 1
13,841
577
30,660
19,921
9,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Алариek
Cernunnos
20
6 / 1 / 4
15,218
634
15,022
14,402
6,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KratosEgr
Fenrir
16
2 / 3 / 0
9,758
407
8,116
19,501
8,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
RyuKensai_
Kukulkan
17
3 / 7 / 0
10,976
457
10,592
14,809
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 4
8,923
372
8,634
25,713
33,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 8 / 3
10,250
427
10,413
19,961
7,025
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
16
3 / 5 / 3
9,667
403
13,315
11,291
4,252
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
26
Kills
15
15
Deaths
26
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Archangebaba
Amaterasu
3
2
2
2
W
2
7
2
0.43
L
Fenrir
KratosEgr
Fenrir
2
3
0
0.67
L
Kukulkan
RyuKensai_
Kukulkan
3
7
0
0.43
W
Nemesis
SeVn I Vario
Nemesis
4
1
8
8
W
Heimdallr
Shadow_Sasaki
Heimdallr
11
4
1
2.88
L
2
3
4
1.33
L
5
8
3
0.81
L
Hera
3
5
3
0.9
W
Cernunnos
Алариek
Cernunnos
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,317
Damage
51,070
86,341
Taken
91,275
55,805
Mitigated
60,036
18,115
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Archangebaba
Amaterasu
8,040
2,298
0
4,024
14,420
14,200
2,219
991
13,429
0
70,583
W
8,192
1,401
227
1,742
23,062
18,581
447
13,500
9,562
26,745
0
L
Fenrir
KratosEgr
Fenrir
8,116
1,172
0
5,100
19,501
8,926
0
302
19,199
0
47,028
L
Kukulkan
RyuKensai_
Kukulkan
10,592
1,990
0
1,027
14,809
6,044
1,040
1,336
13,473
67,491
0
W
Nemesis
SeVn I Vario
Nemesis
9,403
3,512
0
1,304
14,536
7,576
0
2,534
12,002
0
92,958
W
Heimdallr
Shadow_Sasaki
Heimdallr
30,660
19,456
0
6,662
19,921
9,050
5,611
10,865
9,056
0
113,806
L
8,634
2,678
0
3,811
25,713
33,789
0
3,782
21,931
26,537
0
L
10,413
3,237
0
4,216
19,961
7,025
0
554
19,407
0
59,369
L
Hera
13,315
3,148
0
477
11,291
4,252
409
2,218
9,072
59,430
0
W
Cernunnos
Алариek
Cernunnos
15,022
9,392
0
4,156
14,402
6,398
4,077
4,651
9,751
0
145,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,779
Gold Earned
49,574
709
Minions Killed
429
0
Camps Cleared
0
2,277,358
Distance Traveled
2,245,253
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,763
532
151
6
0
493,699
0
W
Cthulhu
9,486
395
52
2
0
434,714
1
L
Fenrir
9,758
407
79
3
0
490,594
5
L
Kukulkan
10,976
457
126
5
0
371,148
1
W
Nemesis
12,471
520
117
5
0
526,261
4
W
Heimdallr
13,841
577
169
7
0
407,616
3
L
Athena
8,923
372
32
1
0
425,790
1
L
Pele
10,250
427
92
4
0
494,820
0
L
Hera
9,667
403
100
4
0
462,901
0
W
Cernunnos
15,218
634
220
9
0
415,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role