Player Matchup

Tiamat
Tiamat
BTines
Tiamat
Level 152
God Stats
1W - 0L
2,063 SR
Queue Stats
15W - 2L
2,136 Elo+
Party 1
Merlin
Merlin
Doomschlang
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,731 Elo+
Party 1
Bakasura
Bakasura
LivingOmen
Bakasura
Level 154
God Stats
1W - 0L
1,530 SR
Queue Stats
8W - 0L
1,963 Elo+
Party 1
Team Averages
Level 111
1,698 SR
1,943 Elo+

VS

Team Averages
Level 97
1,482 SR
1,540 Elo+
Yemoja
Yemoja
DaddysThiccWitch
Yemoja
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
426W - 458L
1,571 Elo+
Party 2
Chronos
Chronos
TheGaykeeper
Chronos
Level 123
God Stats
2W - 3L
1,523 SR
Queue Stats
225W - 238L
1,524 Elo+
Party 2
Bellona
Bellona
vipcrook
Bellona
Level 66
God Stats
0W - 2L
1,424 SR
Queue Stats
31W - 34L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BTines
Tiamat
10
1 / 0 / 4
6,799
680
6,283
8,109
11,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
11
1 / 0 / 4
6,914
691
5,129
2,594
1,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
LivingOmen
Bakasura
12
3 / 3 / 2
7,843
784
7,873
10,109
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,741
674
4,124
7,763
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
TheGaykeeper
Chronos
9
0 / 2 / 2
6,042
604
4,508
8,996
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
vipcrook
Bellona
10
3 / 2 / 0
7,169
717
3,967
6,458
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
5
Kills
3
3
Deaths
5
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BTines
Tiamat
1
0
4
3
L
0
1
2
1
W
Merlin
1
0
4
3
W
Bakasura
LivingOmen
Bakasura
3
3
2
1.33
L
Chronos
TheGaykeeper
Chronos
0
2
2
0.5
L
Bellona
vipcrook
Bellona
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,285
Damage
12,599
20,812
Taken
23,217
17,642
Mitigated
14,588
7,662
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BTines
Tiamat
6,283
630
0
2,738
8,109
11,153
0
3,778
4,178
19,221
0
L
4,124
989
3,257
2,577
7,763
6,469
0
4,900
2,393
12,456
0
W
Merlin
5,129
694
0
0
2,594
1,779
60
1,283
1,287
24,145
0
W
Bakasura
LivingOmen
Bakasura
7,873
5,702
0
4,924
10,109
4,710
429
3,202
6,715
0
21,589
L
Chronos
TheGaykeeper
Chronos
4,508
1,601
0
1,858
8,996
2,876
0
4,438
3,905
20,588
0
L
Bellona
vipcrook
Bellona
3,967
1,967
0
315
6,458
5,243
0
2,074
3,724
0
19,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,556
Gold Earned
19,952
133
Minions Killed
115
0
Camps Cleared
0
583,515
Distance Traveled
574,018
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,799
680
28
3
0
210,586
3
L
Yemoja
6,741
674
31
3
0
170,274
0
W
Merlin
6,914
691
37
4
0
176,770
1
W
Bakasura
7,843
784
68
7
0
196,159
4
L
Chronos
6,042
604
43
4
0
189,412
2
L
Bellona
7,169
717
41
4
0
214,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role