Player Matchup

Ymir
Ymir
Alveras
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,661 Elo+
Party 3
Osiris
Osiris
Jkurelko
Osiris
Level 21
God Stats
2W - 0L
1,702 SR
Queue Stats
191W - 128L
1,715 Elo+
Party 2
Guan Yu
Guan Yu
Pakla
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,661 Elo+
Party 3
Olorun
Olorun
ShotSauce
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,661 Elo+
Party 3
Heimdallr
Heimdallr
TSlxtt
Heimdallr
Level 40
God Stats
10W - 5L
1,537 SR
Queue Stats
206W - 162L
1,712 Elo+
Party 2
Team Averages
Level 16
1,548 SR
1,682 Elo+

VS

Team Averages
Level 39
1,437 SR
1,447 Elo+
Amaterasu
Amaterasu
Dacquoise
Amaterasu
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 93L
1,451 Elo+
Party 1
Bakasura
Bakasura
MIsTerZynse
Bakasura
Level 28
God Stats
0W - 3L
1,314 SR
Queue Stats
28W - 46L
1,418 Elo+
Party 1
Zeus
Zeus
MajesticTortuga
Zeus
Level 15
God Stats
0W - 1L
1,309 SR
Queue Stats
14W - 17L
1,511 Elo+
Solo
Aphrodite
Aphrodite
ZEPYZ
Aphrodite
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 175L
1,463 Elo+
Party 1
Apollo
Apollo
lkajonl
Apollo
Level 18
God Stats
3W - 5L
1,562 SR
Queue Stats
19W - 33L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alveras
Ymir
16
1 / 4 / 15
11,938
478
5,788
22,744
27,882
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
Jkurelko
Osiris
20
23 / 1 / 5
17,161
686
33,725
21,843
21,556
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Pakla
Guan Yu
19
4 / 1 / 6
12,589
504
7,931
18,001
19,385
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
ShotSauce
Olorun
17
2 / 5 / 7
12,163
487
7,674
16,868
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
TSlxtt
Heimdallr
19
9 / 4 / 13
13,985
559
21,401
16,248
6,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dacquoise
Amaterasu
16
0 / 5 / 1
10,745
430
8,568
23,021
24,835
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
MIsTerZynse
Bakasura
16
4 / 10 / 1
11,183
447
7,540
21,771
10,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 8 / 6
13,040
522
30,144
17,465
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
ZEPYZ
Aphrodite
16
3 / 8 / 7
10,991
440
7,592
17,974
10,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
lkajonl
Apollo
17
3 / 8 / 3
11,305
452
8,115
20,646
6,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
39
Kills
15
15
Deaths
39
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
Alveras
Ymir
1
4
15
2.13
L
Amaterasu
Dacquoise
Amaterasu
0
5
1
0.1
W
Osiris
Jkurelko
Osiris
23
1
5
25.5
L
Bakasura
MIsTerZynse
Bakasura
4
10
1
0.45
L
5
8
6
1
W
Guan Yu
Pakla
Guan Yu
4
1
6
7
W
Olorun
ShotSauce
Olorun
2
5
7
1.1
W
Heimdallr
TSlxtt
Heimdallr
9
4
13
3.88
L
Aphrodite
ZEPYZ
Aphrodite
3
8
7
0.81
L
Apollo
lkajonl
Apollo
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,519
Damage
61,959
95,704
Taken
100,877
82,349
Mitigated
57,136
27,355
Healing
27,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Alveras
Ymir
5,788
1,310
0
2,523
22,744
27,882
1,053
8,890
13,211
34,106
0
L
Amaterasu
Dacquoise
Amaterasu
8,568
2,932
0
8,815
23,021
24,835
926
4,052
18,969
612
57,391
W
Osiris
Jkurelko
Osiris
33,725
14,739
0
8,766
21,843
21,556
662
8,082
13,338
0
177,214
L
Bakasura
MIsTerZynse
Bakasura
7,540
3,906
0
3,777
21,771
10,671
0
2,853
18,917
0
42,766
L
30,144
2,462
0
1,676
17,465
5,022
184
1,245
16,220
93,252
0
W
Guan Yu
Pakla
Guan Yu
7,931
1,136
1,740
5,795
18,001
19,385
505
4,645
12,913
160
68,723
W
Olorun
ShotSauce
Olorun
7,674
3,646
1,264
4,082
16,868
7,201
5,659
10,137
6,117
61,503
5,066
W
Heimdallr
TSlxtt
Heimdallr
21,401
10,135
0
3,185
16,248
6,325
2,870
6,508
9,377
0
94,876
L
Aphrodite
ZEPYZ
Aphrodite
7,592
1,625
4,381
6,768
17,974
10,566
426
3,337
14,635
40,674
0
L
Apollo
lkajonl
Apollo
8,115
5,367
0
2,560
20,646
6,042
2,724
1,558
19,088
0
75,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,836
Gold Earned
57,264
583
Minions Killed
539
0
Camps Cleared
0
2,360,866
Distance Traveled
2,344,476
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,938
478
50
2
0
442,857
4
L
Amaterasu
10,745
430
108
4
0
462,368
0
W
Osiris
17,161
686
201
8
0
528,657
9
L
Bakasura
11,183
447
84
3
0
475,673
7
L
Zeus
13,040
522
156
6
0
408,551
2
W
Guan Yu
12,589
504
92
4
0
528,429
2
W
Olorun
12,163
487
122
5
0
395,932
4
W
Heimdallr
13,985
559
118
5
0
464,991
1
L
Aphrodite
10,991
440
67
3
0
502,189
1
L
Apollo
11,305
452
124
5
0
495,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role