Player Matchup

Artio
Artio
QueenIseult
Artio
Level 26
God Stats
15W - 6L
1,703 SR
Queue Stats
52W - 41L
1,527 Elo+
Solo
Chernobog
Chernobog
airborne_lake1
Chernobog
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 109L
1,482 Elo+
Solo
Nu Wa
Nu Wa
andreobrabo
Nu Wa
Level 27
God Stats
12W - 7L
1,628 SR
Queue Stats
99W - 77L
1,541 Elo+
Solo
Loki
Loki
gercho-tutero
Loki
Level 26
God Stats
29W - 23L
1,574 SR
Queue Stats
72W - 68L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
praaadox_
Cu Chulainn
Level 18
God Stats
4W - 2L
1,575 SR
Queue Stats
44W - 30L
1,514 Elo+
Solo
Team Averages
Level 24
1,596 SR
1,508 Elo+

VS

Team Averages
Level 16
1,493 SR
1,496 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DeftCashew85374
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 62L
1,579 Elo+
Solo
Ao Kuang
Ao Kuang
Fallengodx
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 127L
1,519 Elo+
Solo
Thanatos
Thanatos
PriquitoLoco
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,413 Elo+
Party 1
Ares
Ares
matadordealug
Ares
Level 16
God Stats
0W - 1L
1,463 SR
Queue Stats
2W - 3L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 5
5,397
600
3,809
4,294
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
airborne_lake1
Chernobog
8
3 / 1 / 3
5,291
588
4,694
4,421
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
7 / 0 / 2
6,342
705
5,894
3,014
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 3
6,103
678
2,203
4,837
1,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
praaadox_
Cu Chulainn
10
1 / 1 / 2
5,603
623
5,209
6,909
2,994
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 2 / 0
4,860
540
3,395
5,300
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
1 / 3 / 0
4,197
466
2,867
5,807
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Fallengodx
Ao Kuang
8
0 / 5 / 0
4,345
483
1,907
7,845
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
PriquitoLoco
Thanatos
6
0 / 2 / 0
4,216
468
356
6,245
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 4 / 1
4,149
461
2,454
7,205
2,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
2
2
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
0
0.5
L
1
3
0
0.33
L
Ao Kuang
Fallengodx
Ao Kuang
0
5
0
0
L
Thanatos
PriquitoLoco
Thanatos
0
2
0
0
W
2
0
5
4.5
W
Chernobog
airborne_lake1
Chernobog
3
1
3
4.5
W
7
0
2
8
W
3
0
3
4.5
L
0
4
1
0.13
W
Cu Chulainn
praaadox_
Cu Chulainn
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,809
Damage
10,979
23,475
Taken
32,402
9,685
Mitigated
9,244
10,172
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,395
1,621
0
1,307
5,300
1,495
0
411
4,451
0
20,085
L
2,867
1,771
73
2,389
5,807
1,392
0
2,181
3,522
17,343
0
L
Ao Kuang
Fallengodx
Ao Kuang
1,907
684
0
2,652
7,845
2,131
0
2,529
4,977
17,343
0
L
Thanatos
PriquitoLoco
Thanatos
356
176
0
4,473
6,245
1,378
0
628
5,587
0
17,837
W
3,809
761
741
2,065
4,294
3,158
249
2,226
2,068
9,950
0
W
Chernobog
airborne_lake1
Chernobog
4,694
2,877
0
1,338
4,421
1,414
777
2,261
2,160
0
20,778
W
5,894
1,342
0
833
3,014
833
542
851
2,163
28,960
0
W
2,203
281
0
2,620
4,837
1,286
0
716
4,121
0
28,245
L
2,454
615
0
0
7,205
2,848
0
3,449
3,696
5,476
0
W
Cu Chulainn
praaadox_
Cu Chulainn
5,209
1,008
0
2,575
6,909
2,994
0
1,174
5,735
0
28,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,736
Gold Earned
21,767
229
Minions Killed
152
0
Camps Cleared
0
939,462
Distance Traveled
765,779
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,860
540
42
5
0
162,110
2
L
Olorun
4,197
466
32
4
0
111,353
1
L
Ao Kuang
4,345
483
29
3
0
158,618
0
L
Thanatos
4,216
468
42
5
0
168,179
0
W
Artio
5,397
600
7
1
0
192,988
1
W
Chernobog
5,291
588
42
5
0
167,073
0
W
Nu Wa
6,342
705
55
6
0
166,700
1
W
Loki
6,103
678
65
7
0
209,782
1
L
Ares
4,149
461
7
1
0
165,519
0
W
Cu Chulainn
5,603
623
60
7
0
202,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role