Player Matchup

Gilgamesh
Gilgamesh
BADGUY_ZA_WARUDO
Gilgamesh
Level 28
God Stats
120W - 86L
1,570 SR
Queue Stats
191W - 182L
1,406 Elo+
Solo
Anhur
Anhur
DeviousCRYO
Anhur
Level 158
God Stats
4W - 7L
1,500 SR
Queue Stats
75W - 119L
1,301 Elo+
Party 1
Thor
Thor
Gh0stFceKi11ahh
Thor
Level 6
God Stats
8W - 5L
1,326 SR
Queue Stats
313W - 501L
1,330 Elo+
Party 1
Ymir
Ymir
ReaperWifey18-21
Ymir
Level 8
God Stats
2W - 0L
1,697 SR
Queue Stats
11W - 14L
1,247 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZP90X
Morgan Le Fay
Level 27
God Stats
8W - 8L
1,359 SR
Queue Stats
69W - 76L
1,434 Elo+
Solo
Team Averages
Level 45
1,491 SR
1,344 Elo+

VS

Team Averages
Level 15
1,449 SR
1,395 Elo+
Sun Wukong
Sun Wukong
AkaFresko
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,544 Elo+
Solo
Ares
Ares
Hard2D
Ares
Level 17
God Stats
28W - 52L
1,326 SR
Queue Stats
29W - 54L
1,263 Elo+
Solo
Fenrir
Fenrir
PurplePixie1987
Fenrir
Level 27
God Stats
40W - 48L
1,409 SR
Queue Stats
115W - 149L
1,328 Elo+
Solo
Mercury
Mercury
TacoTuesday1157
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
juanipro4712
Zeus
Level 18
God Stats
8W - 9L
1,511 SR
Queue Stats
42W - 52L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
13 / 1 / 24
14,892
1,146
23,693
16,166
12,805
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
17 / 0 / 22
16,526
1,271
41,932
16,496
7,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 4 / 14
11,835
910
2,819
7,282
2,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
0 / 4 / 18
11,644
896
3,526
14,248
10,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
ZP90X
Morgan Le Fay
20
16 / 4 / 19
15,448
1,188
27,975
15,156
5,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkaFresko
Sun Wukong
18
4 / 10 / 4
12,665
974
16,489
28,984
24,048
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Hard2D
Ares
20
0 / 12 / 11
11,967
921
9,729
28,079
33,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 3 / 3
12,136
934
10,595
12,878
5,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 11 / 5
11,161
859
1,213
20,127
9,263
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 11 / 6
13,456
1,035
25,108
19,385
5,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
42
47
Kills
13
13
Deaths
47
97
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AkaFresko
Sun Wukong
4
10
4
0.6
W
Gilgamesh
13
1
24
25
W
17
0
22
28
W
1
4
14
2
L
Ares
Hard2D
Ares
0
12
11
0.46
L
5
3
3
2.17
W
0
4
18
2.25
L
0
11
5
0.23
W
Morgan Le Fay
ZP90X
Morgan Le Fay
16
4
19
6.38
L
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,945
Damage
63,134
69,348
Taken
109,453
39,357
Mitigated
77,848
12,021
Healing
1,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AkaFresko
Sun Wukong
16,489
4,621
0
580
28,984
24,048
0
8,810
20,174
0
42,436
W
Gilgamesh
23,693
7,957
0
3,147
16,166
12,805
0
5,830
10,336
0
36,660
W
41,932
28,989
0
5,054
16,496
7,105
0
7,366
9,130
0
75,323
W
2,819
897
0
0
7,282
2,921
0
3,604
3,678
0
15,941
L
Ares
Hard2D
Ares
9,729
1,126
0
0
28,079
33,086
0
10,135
17,944
23,676
0
L
10,595
2,049
0
602
12,878
5,839
0
2,794
10,084
0
19,578
W
3,526
1,438
0
0
14,248
10,809
0
9,102
5,146
9,396
0
L
1,213
634
0
0
20,127
9,263
0
4,119
16,008
0
10,362
W
Morgan Le Fay
ZP90X
Morgan Le Fay
27,975
6,679
0
3,820
15,156
5,717
0
8,935
6,221
59,456
0
L
25,108
3,527
35
538
19,385
5,612
0
5,643
13,742
84,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,345
Gold Earned
61,385
217
Minions Killed
230
5
Camps Cleared
12
1,069,352
Distance Traveled
1,138,329
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,665
974
53
4
5
255,031
0
W
Gilgamesh
14,892
1,146
33
3
1
272,879
0
W
Anhur
16,526
1,271
74
6
3
232,884
0
W
Thor
11,835
910
37
3
0
178,937
0
L
Ares
11,967
921
17
1
1
182,740
0
L
Fenrir
12,136
934
13
1
0
253,120
0
W
Ymir
11,644
896
13
1
1
163,657
1
L
Mercury
11,161
859
17
1
4
230,158
0
W
Morgan Le Fay
15,448
1,188
60
5
0
220,995
3
L
Zeus
13,456
1,035
130
10
2
217,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role