Player Matchup

Eset
Eset
TuggaParkLane
Eset
Level 82
God Stats
1W - 1L
1,333 SR
Queue Stats
126W - 121L
1,415 Elo+
Solo
Izanami
Izanami
XxDanManxX205
Izanami
Level 63
God Stats
37W - 15L
1,558 SR
Queue Stats
120W - 138L
1,446 Elo+
Solo
Odin
Odin
XxGangsTer-ZaixX
Odin
Level 109
God Stats
3W - 1L
1,910 SR
Queue Stats
428W - 437L
1,421 Elo+
Solo
Fenrir
Fenrir
liIgus
Fenrir
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,447 Elo+
Solo
Cabrakan
Cabrakan
wvmikey
Cabrakan
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 196L
1,409 Elo+
Solo
Team Averages
Level 76
1,560 SR
1,428 Elo+

VS

Team Averages
Level 84
1,470 SR
1,410 Elo+
Ullr
Ullr
 
Ullr
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DMG KRNAGE 666
Guan Yu
Level 134
God Stats
1W - 1L
1,316 SR
Queue Stats
185W - 144L
1,450 Elo+
Solo
He Bo
He Bo
MisterZwabber09
He Bo
Level 78
God Stats
4W - 1L
1,500 SR
Queue Stats
151W - 190L
1,362 Elo+
Party 1
Hades
Hades
XXSNIPZMANIACXX
Hades
Level 86
God Stats
26W - 17L
1,583 SR
Queue Stats
96W - 111L
1,369 Elo+
Solo
Da Ji
Da Ji
gamer260605
Da Ji
Level 68
God Stats
7W - 11L
1,449 SR
Queue Stats
109W - 128L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 6
10,845
603
12,809
9,348
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
17
3 / 2 / 3
10,353
575
9,104
10,229
3,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 4 / 4
9,762
542
8,689
14,350
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
liIgus
Fenrir
14
1 / 6 / 4
8,568
476
8,252
16,433
8,100
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
wvmikey
Cabrakan
13
2 / 1 / 6
8,690
483
5,031
11,448
10,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 2 / 2
8,068
448
5,716
9,274
2,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 1
7,521
418
4,796
16,484
13,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 7 / 2
7,510
417
7,462
7,920
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 2 / 1
9,806
545
11,574
15,064
6,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 6 / 2
8,811
490
9,665
15,197
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
22
Kills
17
17
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
2
2
1.5
L
0
5
1
0.1
L
3
7
2
0.57
W
8
4
6
2.75
L
7
2
1
3.75
W
Izanami
3
2
3
2.25
W
8
4
4
2.5
L
5
6
2
1
W
Fenrir
liIgus
Fenrir
1
6
4
0.5
W
Cabrakan
wvmikey
Cabrakan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,885
Damage
39,213
61,808
Taken
63,939
28,745
Mitigated
29,978
13,467
Healing
16,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,716
2,044
0
113
9,274
2,860
1,024
3,194
6,034
0
47,092
L
4,796
531
930
6,048
16,484
13,210
0
4,643
11,684
0
46,149
L
7,462
0
0
264
7,920
2,077
0
3,626
4,092
21,626
0
W
12,809
536
147
1,466
9,348
2,321
576
2,756
6,390
64,333
0
L
11,574
648
279
8,039
15,064
6,679
82
2,040
12,542
57,621
0
W
Izanami
9,104
4,840
0
3,796
10,229
3,103
838
62
10,167
0
105,212
W
8,689
1,857
0
4,768
14,350
5,164
0
5,148
8,882
0
49,351
L
9,665
2,293
0
465
15,197
5,152
0
3,798
11,087
0
45,451
W
Fenrir
liIgus
Fenrir
8,252
1,992
0
1,983
16,433
8,100
0
8,356
8,043
0
44,837
W
Cabrakan
wvmikey
Cabrakan
5,031
477
0
1,307
11,448
10,057
0
2,073
9,228
30,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,218
Gold Earned
41,716
486
Minions Killed
384
0
Camps Cleared
0
1,737,563
Distance Traveled
1,630,322
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,068
448
79
4
0
345,621
2
L
Guan Yu
7,521
418
83
5
0
322,681
1
L
He Bo
7,510
417
47
3
0
292,190
5
W
Eset
10,845
603
100
6
0
367,712
0
L
Hades
9,806
545
116
6
0
320,807
1
W
Izanami
10,353
575
176
10
0
329,636
8
W
Odin
9,762
542
81
5
0
370,548
3
L
Da Ji
8,811
490
59
3
0
349,023
0
W
Fenrir
8,568
476
83
5
0
337,411
2
W
Cabrakan
8,690
483
46
3
0
332,256
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role