Player Matchup

Sun Wukong
Sun Wukong
AceBOOMbaby77
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,539 Elo+
Party 2
Apollo
Apollo
BeenNBean
Apollo
Level 122
God Stats
2W - 3L
1,683 SR
Queue Stats
178W - 164L
1,510 Elo+
Solo
Sol
Sol
NeoDarkness21
Sol
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 58L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
keefir
Zhong Kui
Level 121
God Stats
1W - 2L
1,515 SR
Queue Stats
14W - 4L
1,718 Elo+
Solo
Nike
Nike
tristzook
Nike
Level 89
God Stats
2W - 1L
1,639 SR
Queue Stats
50W - 38L
1,472 Elo+
Party 2
Team Averages
Level 102
1,567 SR
1,560 Elo+

VS

Team Averages
Level 117
1,513 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
Grizzly Addamz
Ah Muzen Cab
Level 149
God Stats
9W - 3L
1,646 SR
Queue Stats
178W - 186L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
IBezInDaTrap
Kuzenbo
Level 122
God Stats
7W - 6L
1,465 SR
Queue Stats
22W - 26L
1,451 Elo+
Party 3
Chaac
Chaac
OldUncleTony
Chaac
Level 121
God Stats
19W - 16L
1,537 SR
Queue Stats
109W - 114L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
ToxicViper14
Baron Samedi
Level 68
God Stats
2W - 1L
1,436 SR
Queue Stats
22W - 27L
1,453 Elo+
Party 3
Bacchus
Bacchus
am SirGitGud
Bacchus
Level 125
God Stats
7W - 1L
1,481 SR
Queue Stats
285W - 286L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AceBOOMbaby77
Sun Wukong
18
1 / 6 / 3
10,718
630
9,367
19,880
17,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
BeenNBean
Apollo
17
2 / 7 / 1
10,757
633
10,425
16,235
7,278
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
0 / 4 / 4
10,426
613
15,897
16,050
7,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
keefir
Zhong Kui
19
7 / 5 / 1
13,450
791
23,131
20,355
15,008
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nike
16
0 / 6 / 3
10,324
607
13,092
23,108
29,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Grizzly Addamz
Ah Muzen Cab
20
5 / 4 / 16
12,909
759
23,051
15,047
6,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
IBezInDaTrap
Kuzenbo
18
1 / 4 / 20
12,226
719
10,176
21,969
39,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 0 / 17
13,966
822
21,184
21,381
19,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ToxicViper14
Baron Samedi
20
4 / 2 / 11
12,815
754
13,408
17,062
11,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
am SirGitGud
Bacchus
19
10 / 0 / 16
14,595
859
14,538
27,926
43,505
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
10
Kills
28
28
Deaths
10
12
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AceBOOMbaby77
Sun Wukong
1
6
3
0.42
L
Apollo
BeenNBean
Apollo
2
7
1
0.36
W
Ah Muzen Cab
Grizzly Addamz
Ah Muzen Cab
5
4
16
3.25
W
Kuzenbo
IBezInDaTrap
Kuzenbo
1
4
20
2.75
L
0
4
4
0.5
W
8
0
17
16.5
W
Baron Samedi
ToxicViper14
Baron Samedi
4
2
11
4.75
W
Bacchus
am SirGitGud
Bacchus
10
0
16
18
L
Zhong Kui
keefir
Zhong Kui
7
5
1
1.5
L
Nike
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,912
Damage
82,357
95,628
Taken
103,385
76,656
Mitigated
121,816
19,190
Healing
46,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AceBOOMbaby77
Sun Wukong
9,367
548
0
6,159
19,880
17,097
0
7,782
11,894
0
39,728
L
Apollo
BeenNBean
Apollo
10,425
4,734
0
0
16,235
7,278
400
6,035
10,083
0
45,160
W
Ah Muzen Cab
Grizzly Addamz
Ah Muzen Cab
23,051
8,077
0
5,659
15,047
6,996
3,447
6,458
8,501
0
76,234
W
Kuzenbo
IBezInDaTrap
Kuzenbo
10,176
3,296
0
3,002
21,969
39,627
243
8,571
12,984
20,759
0
L
15,897
3,942
0
5,393
16,050
7,350
0
6,882
9,078
54,072
0
W
21,184
3,193
0
14,294
21,381
19,694
900
7,896
13,237
0
66,459
W
Baron Samedi
ToxicViper14
Baron Samedi
13,408
482
5,431
7,837
17,062
11,994
861
7,765
8,888
63,712
0
W
Bacchus
am SirGitGud
Bacchus
14,538
513
345
9,897
27,926
43,505
232
9,206
18,126
35,736
0
L
Zhong Kui
keefir
Zhong Kui
23,131
2,681
0
3,835
20,355
15,008
0
9,371
10,984
58,162
0
L
Nike
13,092
508
0
3,803
23,108
29,923
0
7,946
14,788
0
32,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,675
Gold Earned
66,511
441
Minions Killed
409
8
Camps Cleared
7
1,464,729
Distance Traveled
1,757,035
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,718
630
85
5
0
298,242
0
L
Apollo
10,757
633
100
6
1
301,265
2
W
Ah Muzen Cab
12,909
759
122
7
2
305,105
4
W
Kuzenbo
12,226
719
17
1
0
333,984
2
L
Sol
10,426
613
110
6
2
286,011
1
W
Chaac
13,966
822
106
6
1
406,928
5
W
Baron Samedi
12,815
754
129
8
4
329,268
0
W
Bacchus
14,595
859
35
2
0
381,750
0
L
Zhong Kui
13,450
791
88
5
5
284,209
5
L
Nike
10,324
607
58
3
0
295,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role