Player Matchup

Cthulhu
Cthulhu
Locksoli
Cthulhu
Level 102
God Stats
160W - 96L
1,677 SR
Queue Stats
239W - 218L
1,586 Elo+
Solo
Osiris
Osiris
Midwolf98
Osiris
Level 120
God Stats
9W - 4L
1,863 SR
Queue Stats
628W - 635L
1,551 Elo+
Solo
Odin
Odin
Réápér
Odin
Level 67
God Stats
5W - 0L
1,786 SR
Queue Stats
181W - 168L
1,559 Elo+
Party 2
Tiamat
Tiamat
TheEnderCtm
Tiamat
Level 124
God Stats
1W - 1L
1,307 SR
Queue Stats
222W - 221L
1,485 Elo+
Solo
Artemis
Artemis
demondallas123
Artemis
Level 126
God Stats
4W - 1L
1,783 SR
Queue Stats
50W - 52L
1,563 Elo+
Party 2
Team Averages
Level 108
1,683 SR
1,549 Elo+

VS

Team Averages
Level 94
1,614 SR
1,622 Elo+
Erlang Shen
Erlang Shen
FragNDragon
Erlang Shen
Level 67
God Stats
9W - 7L
1,500 SR
Queue Stats
335W - 303L
1,587 Elo+
Solo
Sobek
Sobek
Hershey115
Sobek
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,667 Elo+
Party 1
Chronos
Chronos
Lightsaber09
Chronos
Level 123
God Stats
14W - 10L
1,743 SR
Queue Stats
240W - 225L
1,583 Elo+
Party 3
Chaac
Chaac
Spring599
Chaac
Level 100
God Stats
2W - 3L
1,718 SR
Queue Stats
198W - 190L
1,537 Elo+
Party 3
Artemis
Artemis
fueledbyhate32
Artemis
Level 116
God Stats
1W - 2L
1,610 SR
Queue Stats
25W - 19L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Locksoli
Cthulhu
11
4 / 2 / 1
7,188
653
7,057
7,159
6,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Midwolf98
Osiris
10
3 / 2 / 7
6,383
580
5,218
6,781
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
10
6 / 0 / 9
6,384
580
6,369
5,967
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
11
3 / 0 / 9
6,544
595
8,230
6,776
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
6 / 0 / 3
7,179
653
6,084
5,570
1,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FragNDragon
Erlang Shen
10
2 / 3 / 2
6,046
550
4,736
8,906
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
8
0 / 4 / 0
5,006
455
2,321
8,952
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Lightsaber09
Chronos
8
1 / 5 / 0
5,280
480
5,489
9,250
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Spring599
Chaac
10
1 / 4 / 0
5,952
541
2,765
9,063
5,128
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 0
5,160
469
4,023
7,489
1,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
22
Kills
4
4
Deaths
22
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FragNDragon
Erlang Shen
2
3
2
1
L
Sobek
0
4
0
0
L
Chronos
Lightsaber09
Chronos
1
5
0
0.2
W
Cthulhu
Locksoli
Cthulhu
4
2
1
2.25
W
Osiris
Midwolf98
Osiris
3
2
7
3.25
W
Odin
6
0
9
10.5
L
Chaac
Spring599
Chaac
1
4
0
0.25
W
Tiamat
3
0
9
7.5
W
6
0
3
7.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,958
Damage
19,334
32,253
Taken
43,660
18,679
Mitigated
20,670
11,330
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FragNDragon
Erlang Shen
4,736
2,424
0
2,122
8,906
4,218
0
3,641
5,156
0
33,843
L
Sobek
2,321
251
0
3,322
8,952
6,638
0
1,328
7,220
8,743
0
L
Chronos
Lightsaber09
Chronos
5,489
3,178
0
1,805
9,250
2,714
150
4,903
4,101
25,205
0
W
Cthulhu
Locksoli
Cthulhu
7,057
898
0
1,801
7,159
6,936
0
636
6,523
37,009
0
W
Osiris
Midwolf98
Osiris
5,218
2,231
0
1,441
6,781
4,028
0
481
6,300
0
34,595
W
Odin
6,369
1,838
0
1,829
5,967
2,862
0
2,444
3,523
0
13,710
L
Chaac
Spring599
Chaac
2,765
648
0
3,040
9,063
5,128
0
5,033
3,987
0
27,163
W
Tiamat
8,230
1,003
0
2,940
6,776
3,191
0
3,803
2,973
30,028
0
W
6,084
3,397
0
3,319
5,570
1,662
0
446
5,124
0
44,201
L
4,023
1,741
353
1,479
7,489
1,972
0
382
6,964
0
33,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,678
Gold Earned
27,444
289
Minions Killed
256
0
Camps Cleared
0
1,151,455
Distance Traveled
1,064,422
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,046
550
55
5
0
229,828
1
L
Sobek
5,006
455
12
1
0
215,513
1
L
Chronos
5,280
480
57
5
0
218,106
4
W
Cthulhu
7,188
653
74
7
0
200,924
0
W
Osiris
6,383
580
62
6
0
260,164
5
W
Odin
6,384
580
22
2
0
246,785
5
L
Chaac
5,952
541
71
6
0
212,781
3
W
Tiamat
6,544
595
55
5
0
235,220
3
W
Artemis
7,179
653
76
7
0
208,362
3
L
Artemis
5,160
469
61
6
0
188,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role