Player Matchup

Da Ji
Da Ji
NeverZer0
Da Ji
Level 23
God Stats
3W - 2L
1,511 SR
Queue Stats
14W - 10L
1,403 Elo+
Party 2
Anubis
Anubis
Uberchorizo
Anubis
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,318 Elo+
Solo
Fafnir
Fafnir
teunjr
Fafnir
Level 119
God Stats
5W - 4L
1,584 SR
Queue Stats
81W - 70L
1,560 Elo+
Party 2
Team Averages
Level 85
1,532 SR
1,427 Elo+

VS

Team Averages
Level 56
1,493 SR
1,488 Elo+
Sol
Sol
GaiusDezi
Sol
Level 44
God Stats
11W - 22L
1,357 SR
Queue Stats
61W - 93L
1,376 Elo+
Solo
Anhur
Anhur
GinTonicPlease
Anhur
Level 27
God Stats
4W - 3L
1,588 SR
Queue Stats
16W - 8L
1,574 Elo+
Party 1
Chaac
Chaac
soeinding
Chaac
Level 96
God Stats
4W - 2L
1,534 SR
Queue Stats
85W - 68L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
NeverZer0
Da Ji
12
5 / 3 / 6
9,060
697
6,565
5,717
2,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
14
6 / 1 / 6
9,890
761
8,260
4,074
1,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
teunjr
Fafnir
12
1 / 2 / 10
8,568
659
5,973
8,247
9,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,340
565
1,692
6,531
1,362
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 2
9,009
693
5,493
8,405
2,336
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
soeinding
Chaac
12
2 / 4 / 4
8,648
665
6,151
10,240
8,629
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
12
Kills
6
6
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
4
2
2
2.5
W
Da Ji
NeverZer0
Da Ji
5
3
6
2.67
W
Anubis
6
1
6
9
L
Chaac
soeinding
Chaac
2
4
4
1
W
Fafnir
teunjr
Fafnir
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,798
Damage
13,336
18,038
Taken
25,176
13,339
Mitigated
12,327
3,698
Healing
3,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,692
125
0
475
6,531
1,362
0
3,425
3,106
9,227
0
L
5,493
2,352
0
1,837
8,405
2,336
0
5,480
2,925
0
31,936
W
Da Ji
NeverZer0
Da Ji
6,565
2,153
0
0
5,717
2,025
52
814
4,903
0
12,748
W
Anubis
8,260
178
0
1,697
4,074
1,459
194
157
3,917
52,812
0
L
Chaac
soeinding
Chaac
6,151
798
0
1,582
10,240
8,629
0
5,328
4,912
0
35,533
W
Fafnir
teunjr
Fafnir
5,973
1,822
0
2,001
8,247
9,855
123
721
7,526
21,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
24,997
145
Minions Killed
134
0
Camps Cleared
0
652,357
Distance Traveled
715,939
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,340
565
22
2
0
234,637
3
L
Anhur
9,009
693
77
6
0
232,659
2
W
Da Ji
9,060
697
13
1
0
251,309
2
W
Anubis
9,890
761
116
9
0
172,744
0
L
Chaac
8,648
665
35
3
0
248,643
1
W
Fafnir
8,568
659
16
1
0
228,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role