Player Matchup

Raijin
Raijin
 
Raijin
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
KhoutheHugh
Chiron
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
92W - 80L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
Markuna
Cu Chulainn
Level 13
God Stats
11W - 14L
1,363 SR
Queue Stats
397W - 408L
1,210 Elo+
Solo
Heimdallr
Heimdallr
SinOfender
Heimdallr
Level 8
God Stats
3W - 1L
1,730 SR
Queue Stats
12W - 9L
1,261 Elo+
Solo
Team Averages
Level 13
1,519 SR
1,374 Elo+

VS

Team Averages
Level 16
1,571 SR
1,370 Elo+
Nox
Nox
CHRISTWM
Nox
Level 18
God Stats
0W - 1L
1,695 SR
Queue Stats
9W - 14L
1,321 Elo+
Party 1
Mercury
Mercury
Diploz
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,458 Elo+
Solo
Hera
Hera
Virtousox
Hera
Level 27
God Stats
12W - 14L
1,613 SR
Queue Stats
400W - 438L
1,425 Elo+
Solo
Bellona
Bellona
YaMomsBeaver
Bellona
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
107W - 132L
1,333 Elo+
Solo
Yemoja
Yemoja
gamecab10245
Yemoja
Level 25
God Stats
4W - 4L
1,545 SR
Queue Stats
8W - 13L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
12 / 4 / 8
11,554
578
15,886
10,228
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
15
3 / 2 / 15
10,201
510
9,750
14,005
14,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
16
10 / 4 / 9
10,411
521
16,501
13,514
4,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Markuna
Cu Chulainn
13
0 / 3 / 7
9,069
453
2,445
12,386
5,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
SinOfender
Heimdallr
14
6 / 4 / 8
9,062
453
8,824
13,737
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
7,302
365
3,208
12,718
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Diploz
Mercury
12
1 / 3 / 5
7,846
392
3,601
11,243
2,970
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
17
10 / 5 / 2
11,068
553
18,791
11,237
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
YaMomsBeaver
Bellona
13
5 / 7 / 4
8,866
443
7,785
17,674
14,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
11
0 / 7 / 3
7,169
358
3,629
14,373
7,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
31
Kills
17
17
Deaths
31
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
12
4
8
4
W
Ymir
 
Ymir
3
2
15
5.25
L
1
9
2
0.22
L
Mercury
Diploz
Mercury
1
3
5
1.17
W
Chiron
10
4
9
3.63
W
Cu Chulainn
Markuna
Cu Chulainn
0
3
7
1.17
W
Heimdallr
SinOfender
Heimdallr
6
4
8
2.5
L
Hera
10
5
2
2.2
L
Bellona
YaMomsBeaver
Bellona
5
7
4
1
L
Yemoja
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,406
Damage
37,014
63,870
Taken
67,245
33,520
Mitigated
36,120
12,326
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,886
1,244
0
239
10,228
3,522
357
6,252
3,976
42,683
0
W
Ymir
 
Ymir
9,750
2,653
0
494
14,005
14,754
414
6,079
7,926
30,713
0
L
3,208
669
0
697
12,718
8,455
0
4,743
7,975
15,552
0
L
Mercury
Diploz
Mercury
3,601
1,735
0
2,473
11,243
2,970
0
4,416
6,827
0
22,168
W
Chiron
16,501
7,297
573
4,573
13,514
4,645
2,105
6,491
7,023
0
66,233
W
Cu Chulainn
Markuna
Cu Chulainn
2,445
789
0
4,007
12,386
5,287
338
3,270
9,116
0
37,942
W
Heimdallr
SinOfender
Heimdallr
8,824
4,237
0
2,440
13,737
5,312
1,420
3,536
10,201
0
40,563
L
Hera
18,791
5,535
0
500
11,237
3,499
721
4,199
7,038
71,928
0
L
Bellona
YaMomsBeaver
Bellona
7,785
3,535
0
1,741
17,674
14,086
1,287
4,246
13,428
0
36,263
L
Yemoja
3,629
497
1,178
1,745
14,373
7,110
58
8,032
6,341
17,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,297
Gold Earned
42,251
335
Minions Killed
264
0
Camps Cleared
0
1,736,494
Distance Traveled
1,815,121
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,554
578
56
3
0
342,927
0
W
Ymir
10,201
510
43
2
0
362,189
6
L
Nox
7,302
365
21
1
0
346,796
0
L
Mercury
7,846
392
49
2
0
386,766
2
W
Chiron
10,411
521
100
5
0
333,282
0
W
Cu Chulainn
9,069
453
68
3
0
354,981
0
W
Heimdallr
9,062
453
68
3
0
343,115
20
L
Hera
11,068
553
115
6
0
316,970
1
L
Bellona
8,866
443
55
3
0
431,163
1
L
Yemoja
7,169
358
24
1
0
333,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role