Player Matchup

Chaac
Chaac
Héracless
Chaac
Level 28
God Stats
0W - 2L
1,215 SR
Queue Stats
34W - 33L
1,428 Elo+
Party 2
Ymir
Ymir
KloZeLiht_JG
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,582 Elo+
Party 1
Hun Batz
Hun Batz
Nostrazugus
Hun Batz
Level 29
God Stats
0W - 1L
1,581 SR
Queue Stats
41W - 45L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XAktiver3BeinerX
Morgan Le Fay
Level 103
God Stats
6W - 5L
1,483 SR
Queue Stats
582W - 595L
1,531 Elo+
Party 1
Skadi
Skadi
Zarechi
Skadi
Level 44
God Stats
7W - 7L
1,693 SR
Queue Stats
61W - 79L
1,416 Elo+
Party 2
Team Averages
Level 46
1,494 SR
1,480 Elo+

VS

Team Averages
Level 48
1,543 SR
1,570 Elo+
Medusa
Medusa
DeadtimeStories
Medusa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,895 Elo+
Party 3
Bacchus
Bacchus
Kingyassen
Bacchus
Level 28
God Stats
24W - 36L
1,434 SR
Queue Stats
108W - 140L
1,390 Elo+
Party 4
Ne Zha
Ne Zha
Peay
Ne Zha
Level 127
God Stats
19W - 14L
1,657 SR
Queue Stats
155W - 125L
1,703 Elo+
Party 3
Agni
Agni
PogCemp
Agni
Level 40
God Stats
8W - 16L
1,377 SR
Queue Stats
154W - 175L
1,399 Elo+
Party 4
Gilgamesh
Gilgamesh
Shumaa
Gilgamesh
Level 28
God Stats
3W - 1L
1,746 SR
Queue Stats
115W - 116L
1,463 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
6 / 6 / 2
8,632
540
10,450
13,610
7,563
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 5
6,886
430
5,067
12,215
11,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
Nostrazugus
Hun Batz
12
2 / 9 / 3
7,948
497
4,175
14,323
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
XAktiver3BeinerX
Morgan Le Fay
13
3 / 6 / 5
8,123
508
12,419
13,841
7,020
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Zarechi
Skadi
12
1 / 6 / 2
7,272
455
6,744
9,232
2,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 3
10,734
671
14,503
10,214
3,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Kingyassen
Bacchus
12
1 / 1 / 10
8,479
530
4,785
12,732
15,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
Peay
Ne Zha
15
6 / 2 / 8
9,435
590
9,712
11,959
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
PogCemp
Agni
13
5 / 6 / 6
8,513
532
9,203
10,494
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Shumaa
Gilgamesh
15
7 / 3 / 3
8,961
560
13,379
11,556
6,510
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
12
Kills
31
31
Deaths
12
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
0
3
13.5
L
Chaac
6
6
2
1.17
W
Bacchus
Kingyassen
Bacchus
1
1
10
6
L
0
4
5
0.63
L
Hun Batz
Nostrazugus
Hun Batz
2
9
3
0.39
W
Ne Zha
Peay
Ne Zha
6
2
8
5
W
Agni
PogCemp
Agni
5
6
6
1.33
W
Gilgamesh
Shumaa
Gilgamesh
7
3
3
2.83
L
Morgan Le Fay
XAktiver3BeinerX
Morgan Le Fay
3
6
5
0.92
L
Skadi
Zarechi
Skadi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,855
Damage
51,582
63,221
Taken
56,955
33,417
Mitigated
33,937
10,199
Healing
13,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,503
6,607
0
2,715
10,214
3,724
3,349
1,096
9,118
0
81,997
L
Chaac
10,450
3,058
0
3,233
13,610
7,563
223
2,477
11,044
0
39,573
W
Bacchus
Kingyassen
Bacchus
4,785
651
0
1,898
12,732
15,724
397
4,220
8,512
18,948
0
L
5,067
715
0
1,087
12,215
11,240
48
4,179
7,891
18,217
0
L
Hun Batz
Nostrazugus
Hun Batz
4,175
1,241
0
2,110
14,323
5,214
165
2,743
11,464
0
42,591
W
Ne Zha
Peay
Ne Zha
9,712
2,509
0
4,733
11,959
4,954
117
4,494
7,465
0
54,681
W
Agni
PogCemp
Agni
9,203
958
92
1,582
10,494
3,025
405
5,222
5,272
37,055
0
W
Gilgamesh
Shumaa
Gilgamesh
13,379
4,213
0
2,591
11,556
6,510
885
2,629
8,927
0
43,216
L
Morgan Le Fay
XAktiver3BeinerX
Morgan Le Fay
12,419
980
0
2,933
13,841
7,020
0
3,417
10,114
49,614
0
L
Skadi
Zarechi
Skadi
6,744
3,383
0
836
9,232
2,380
0
512
8,720
0
42,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,861
Gold Earned
46,122
317
Minions Killed
390
0
Camps Cleared
0
1,425,252
Distance Traveled
1,496,127
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,734
671
128
8
0
316,098
6
L
Chaac
8,632
540
60
4
0
296,234
0
W
Bacchus
8,479
530
33
2
0
308,277
1
L
Ymir
6,886
430
22
1
0
287,455
1
L
Hun Batz
7,948
497
87
5
0
271,895
11
W
Ne Zha
9,435
590
97
6
0
332,644
2
W
Agni
8,513
532
64
4
0
259,061
5
W
Gilgamesh
8,961
560
68
4
0
280,047
3
L
Morgan Le Fay
8,123
508
76
5
0
273,353
6
L
Skadi
7,272
455
72
5
0
296,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role