Player Matchup

Ares
Ares
 
Ares
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
En3Rgi
Xbalanque
Level 136
God Stats
2W - 2L
1,520 SR
Queue Stats
91W - 81L
1,538 Elo+
Solo
Cerberus
Cerberus
Kafa_atarim
Cerberus
Level 105
God Stats
4W - 3L
1,547 SR
Queue Stats
215W - 204L
1,538 Elo+
Solo
Kukulkan
Kukulkan
LostAlGhul
Kukulkan
Level 146
God Stats
1W - 0L
1,565 SR
Queue Stats
61W - 42L
1,614 Elo+
Solo
Heimdallr
Heimdallr
crazy4haggis
Heimdallr
Level 155
God Stats
2W - 0L
1,735 SR
Queue Stats
233W - 193L
1,641 Elo+
Solo
Team Averages
Level 136
1,574 SR
1,566 Elo+

VS

Team Averages
Level 139
1,578 SR
1,565 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kurnalklank
Medusa
Level 101
God Stats
6W - 7L
1,497 SR
Queue Stats
438W - 449L
1,619 Elo+
Solo
Pele
Pele
NoTaC0n
Pele
Level 160
God Stats
2W - 1L
1,504 SR
Queue Stats
226W - 207L
1,543 Elo+
Party 1
Hercules
Hercules
Obiex
Hercules
Level 160
God Stats
1W - 1L
1,887 SR
Queue Stats
112W - 91L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 2 / 15
9,370
781
11,027
15,605
18,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
En3Rgi
Xbalanque
17
6 / 3 / 13
10,196
850
16,330
11,712
5,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Kafa_atarim
Cerberus
17
4 / 4 / 19
9,829
819
12,285
19,982
29,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
LostAlGhul
Kukulkan
18
7 / 1 / 9
10,366
864
15,181
7,091
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
crazy4haggis
Heimdallr
17
6 / 2 / 16
10,163
847
20,415
11,706
7,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
6 / 5 / 5
9,993
833
20,329
15,727
8,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
 
Sobek
15
1 / 4 / 6
8,166
681
9,511
20,065
23,303
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
13
2 / 7 / 2
7,978
665
7,676
12,612
5,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
NoTaC0n
Pele
15
2 / 5 / 6
8,736
728
8,860
14,306
7,676
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hercules
Obiex
Hercules
15
1 / 4 / 5
8,741
728
7,580
17,446
17,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
25
Kills
12
12
Deaths
25
72
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
15
4.75
L
Cernunnos
 
Cernunnos
6
5
5
1.7
L
Sobek
 
Sobek
1
4
6
1
W
Xbalanque
En3Rgi
Xbalanque
6
3
13
4.17
W
Cerberus
Kafa_atarim
Cerberus
4
4
19
3.38
L
Medusa
2
7
2
0.43
W
Kukulkan
LostAlGhul
Kukulkan
7
1
9
11.5
L
Pele
NoTaC0n
Pele
2
5
6
1
L
Hercules
Obiex
Hercules
1
4
5
0.88
W
Heimdallr
crazy4haggis
Heimdallr
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,238
Damage
53,956
66,096
Taken
80,156
65,156
Mitigated
62,367
19,623
Healing
22,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,027
114
0
1,068
15,605
18,073
80
2,628
12,810
13,435
0
L
Cernunnos
 
Cernunnos
20,329
9,241
533
3,738
15,727
8,195
1,120
7,142
8,585
0
37,808
L
Sobek
 
Sobek
9,511
650
1,664
5,430
20,065
23,303
0
7,014
13,051
18,971
0
W
Xbalanque
En3Rgi
Xbalanque
16,330
7,319
3,555
2,536
11,712
5,942
1,506
1,517
10,195
528
25,348
W
Cerberus
Kafa_atarim
Cerberus
12,285
846
124
7,207
19,982
29,484
111
2,636
17,346
24,753
0
L
Medusa
7,676
2,208
1,660
1,661
12,612
5,822
528
8,675
3,937
0
16,757
W
Kukulkan
LostAlGhul
Kukulkan
15,181
777
2,159
1,068
7,091
4,419
736
513
6,578
37,550
0
L
Pele
NoTaC0n
Pele
8,860
1,898
725
1,304
14,306
7,676
0
7,940
6,366
0
18,055
L
Hercules
Obiex
Hercules
7,580
1,500
993
4,424
17,446
17,371
0
7,940
9,506
0
13,997
W
Heimdallr
crazy4haggis
Heimdallr
20,415
8,274
0
1,906
11,706
7,238
2,408
2,050
9,656
0
40,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,924
Gold Earned
43,614
146
Minions Killed
107
0
Camps Cleared
0
1,156,919
Distance Traveled
1,178,457
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,370
781
4
0
0
250,677
2
L
Cernunnos
9,993
833
40
3
0
238,961
1
L
Sobek
8,166
681
15
1
0
275,417
4
W
Xbalanque
10,196
850
27
2
0
212,991
0
W
Cerberus
9,829
819
33
3
0
231,597
3
L
Medusa
7,978
665
25
2
0
199,880
1
W
Kukulkan
10,366
864
56
5
0
250,384
1
L
Pele
8,736
728
20
2
0
222,603
0
L
Hercules
8,741
728
7
1
0
241,596
2
W
Heimdallr
10,163
847
26
2
0
211,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role