Player Matchup

Vamana
Vamana
 
Vamana
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Charlos12
Heimdallr
Level 48
God Stats
5W - 12L
1,431 SR
Queue Stats
141W - 219L
1,338 Elo+
Solo
Fenrir
Fenrir
NoSexNoStress
Fenrir
Level 61
God Stats
17W - 20L
1,476 SR
Queue Stats
207W - 253L
1,407 Elo+
Solo
Scylla
Scylla
Twitch_Musky
Scylla
Level 49
God Stats
4W - 10L
1,272 SR
Queue Stats
220W - 243L
1,415 Elo+
Solo
Team Averages
Level 67
1,436 SR
1,432 Elo+

VS

Team Averages
Level 88
1,561 SR
1,407 Elo+
Nemesis
Nemesis
Keluare
Nemesis
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 69L
1,461 Elo+
Solo
Discordia
Discordia
SpanspekCult
Discordia
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 233L
1,398 Elo+
Solo
Ganesha
Ganesha
Vennosive
Ganesha
Level 64
God Stats
2W - 2L
1,719 SR
Queue Stats
31W - 29L
1,341 Elo+
Solo
Anubis
Anubis
beasteds
Anubis
Level 115
God Stats
123W - 129L
1,513 SR
Queue Stats
694W - 779L
1,464 Elo+
Solo
Hou Yi
Hou Yi
xYouNGx
Hou Yi
Level 68
God Stats
41W - 36L
1,575 SR
Queue Stats
150W - 188L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 0 / 0
7,044
587
5,201
10,468
7,420
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
 
Terra
9
0 / 0 / 1
5,692
474
2,621
7,735
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Charlos12
Heimdallr
10
1 / 2 / 0
5,988
499
5,581
8,168
3,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 4 / 0
5,782
482
2,819
8,958
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
12
0 / 3 / 0
6,580
548
1,810
8,030
3,300
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Keluare
Nemesis
10
2 / 2 / 1
6,255
521
3,567
8,650
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
SpanspekCult
Discordia
14
3 / 0 / 0
7,733
644
4,262
2,771
1,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Vennosive
Ganesha
10
0 / 1 / 5
6,404
534
3,189
7,139
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
beasteds
Anubis
13
1 / 0 / 1
7,504
625
8,691
8,773
5,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
xYouNGx
Hou Yi
12
3 / 0 / 0
6,908
576
7,344
5,944
2,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
9
9
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
0
0
1
L
Terra
 
Terra
0
0
1
0.5
L
Heimdallr
Charlos12
Heimdallr
1
2
0
0.5
W
Nemesis
Keluare
Nemesis
2
2
1
1.25
L
1
4
0
0.25
W
Discordia
SpanspekCult
Discordia
3
0
0
3
L
Scylla
0
3
0
0
W
Ganesha
Vennosive
Ganesha
0
1
5
2.5
W
Anubis
beasteds
Anubis
1
0
1
1.5
W
Hou Yi
xYouNGx
Hou Yi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,032
Damage
27,053
43,359
Taken
33,277
23,011
Mitigated
15,547
14,434
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,201
2,705
0
4,131
10,468
7,420
0
5,919
4,549
0
46,511
L
Terra
 
Terra
2,621
816
1,549
3,284
7,735
6,052
0
2,772
4,963
14,714
0
L
Heimdallr
Charlos12
Heimdallr
5,581
2,545
0
1,678
8,168
3,053
0
1,294
6,874
0
37,709
W
Nemesis
Keluare
Nemesis
3,567
1,756
0
3,331
8,650
2,218
557
624
8,026
0
31,539
L
2,819
710
0
1,206
8,958
3,186
0
1,975
6,983
0
40,806
W
Discordia
SpanspekCult
Discordia
4,262
345
0
1,327
2,771
1,019
0
1,256
1,515
55,429
0
L
Scylla
1,810
572
0
2,586
8,030
3,300
0
4,182
3,848
43,602
0
W
Ganesha
Vennosive
Ganesha
3,189
211
0
2,010
7,139
5,195
0
1,405
5,734
11,141
0
W
Anubis
beasteds
Anubis
8,691
981
0
5,950
8,773
5,023
0
342
8,431
54,423
0
W
Hou Yi
xYouNGx
Hou Yi
7,344
4,588
0
2,633
5,944
2,092
0
804
5,140
0
49,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
34,804
349
Minions Killed
410
0
Camps Cleared
0
1,161,403
Distance Traveled
1,195,236
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,044
587
96
8
0
228,743
3
L
Terra
5,692
474
15
1
0
260,140
3
L
Heimdallr
5,988
499
70
6
0
223,653
4
W
Nemesis
6,255
521
59
5
0
232,058
0
L
Fenrir
5,782
482
73
6
0
246,156
2
W
Discordia
7,733
644
109
9
0
251,252
4
L
Scylla
6,580
548
95
8
0
202,711
0
W
Ganesha
6,404
534
1
0
0
242,520
4
W
Anubis
7,504
625
127
11
0
197,639
7
W
Hou Yi
6,908
576
114
10
0
271,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role