Player Matchup

Nu Wa
Nu Wa
EchoJason
Nu Wa
Level 129
God Stats
11W - 0L
1,979 SR
Queue Stats
33W - 13L
1,726 Elo+
Party 1
Sun Wukong
Sun Wukong
Gibby_420Derbudz
Sun Wukong
Level 18
God Stats
12W - 0L
2,004 SR
Queue Stats
18W - 2L
1,828 Elo+
Party 1
Thanatos
Thanatos
SaltyTowrBoy
Thanatos
Level 142
God Stats
8W - 0L
1,653 SR
Queue Stats
22W - 15L
1,677 Elo+
Party 1
Artemis
Artemis
Viharmadar
Artemis
Level 148
God Stats
2W - 0L
1,742 SR
Queue Stats
30W - 14L
1,778 Elo+
Party 1
He Bo
He Bo
xshadowx362
He Bo
Level 159
God Stats
3W - 4L
1,640 SR
Queue Stats
248W - 209L
1,631 Elo+
Party 1
Team Averages
Level 119
1,804 SR
1,728 Elo+

VS

Team Averages
Level 76
1,598 SR
1,560 Elo+
Cthulhu
Cthulhu
BLOKE022
Cthulhu
Level 27
God Stats
10W - 11L
1,786 SR
Queue Stats
57W - 37L
1,559 Elo+
Party 2
Odin
Odin
DaddySilvershot
Odin
Level 43
God Stats
1W - 1L
1,819 SR
Queue Stats
98W - 62L
1,597 Elo+
Party 2
Thanatos
Thanatos
Fallowed
Thanatos
Level 46
God Stats
56W - 35L
1,585 SR
Queue Stats
184W - 125L
1,602 Elo+
Party 2
Heimdallr
Heimdallr
TheFinalDance
Heimdallr
Level 143
God Stats
4W - 6L
1,363 SR
Queue Stats
95W - 106L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
UnrelentingPower
Baron Samedi
Level 123
God Stats
11W - 8L
1,436 SR
Queue Stats
226W - 162L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EchoJason
Nu Wa
15
2 / 0 / 15
8,458
846
8,370
4,096
2,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Gibby_420Derbudz
Sun Wukong
13
1 / 2 / 14
7,808
781
4,683
8,150
6,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
SaltyTowrBoy
Thanatos
15
7 / 4 / 9
9,654
965
7,498
9,069
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Viharmadar
Artemis
16
6 / 1 / 12
9,191
919
10,626
7,195
2,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
9 / 3 / 10
10,141
1,014
13,488
6,934
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLOKE022
Cthulhu
13
0 / 4 / 3
7,089
709
2,744
9,926
6,280
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 6 / 4
6,052
605
3,711
11,128
4,791
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Fallowed
Thanatos
12
1 / 5 / 7
7,084
708
5,427
9,738
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
TheFinalDance
Heimdallr
12
1 / 4 / 2
6,452
645
3,041
8,793
3,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
UnrelentingPower
Baron Samedi
14
8 / 6 / 1
9,458
946
11,042
12,817
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
25
Kills
10
10
Deaths
25
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BLOKE022
Cthulhu
0
4
3
0.38
L
0
6
4
0.33
W
Nu Wa
EchoJason
Nu Wa
2
0
15
9.5
L
Thanatos
Fallowed
Thanatos
1
5
7
0.9
W
Sun Wukong
Gibby_420Derbudz
Sun Wukong
1
2
14
4
W
Thanatos
SaltyTowrBoy
Thanatos
7
4
9
2.88
L
Heimdallr
TheFinalDance
Heimdallr
1
4
2
0.5
L
Baron Samedi
UnrelentingPower
Baron Samedi
8
6
1
1.42
W
Artemis
Viharmadar
Artemis
6
1
12
12
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,665
Damage
25,965
35,444
Taken
52,402
17,812
Mitigated
23,541
10,939
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BLOKE022
Cthulhu
2,744
73
89
0
9,926
6,280
0
4,015
5,786
17,983
0
L
3,711
589
0
0
11,128
4,791
0
5,792
5,247
0
11,819
W
Nu Wa
EchoJason
Nu Wa
8,370
2,056
93
940
4,096
2,023
522
968
3,120
36,043
0
L
Thanatos
Fallowed
Thanatos
5,427
702
0
2,721
9,738
4,392
0
5,394
4,220
0
15,697
W
Sun Wukong
Gibby_420Derbudz
Sun Wukong
4,683
768
0
1,049
8,150
6,394
196
3,544
4,426
0
12,642
W
Thanatos
SaltyTowrBoy
Thanatos
7,498
2,158
0
5,692
9,069
4,460
1,222
2,250
6,701
0
15,337
L
Heimdallr
TheFinalDance
Heimdallr
3,041
951
0
932
8,793
3,038
0
3,948
4,672
0
20,604
L
Baron Samedi
UnrelentingPower
Baron Samedi
11,042
767
672
3,814
12,817
5,040
175
3,121
9,399
23,367
0
W
Artemis
Viharmadar
Artemis
10,626
5,523
0
2,594
7,195
2,490
2,874
4,250
2,689
0
38,124
W
13,488
172
0
571
6,934
2,445
531
2,452
4,351
23,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,252
Gold Earned
36,135
219
Minions Killed
164
9
Camps Cleared
5
983,965
Distance Traveled
839,991
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,089
709
44
4
1
185,060
0
L
Odin
6,052
605
15
2
1
163,696
1
W
Nu Wa
8,458
846
79
8
3
191,316
3
L
Thanatos
7,084
708
21
2
3
180,439
0
W
Sun Wukong
7,808
781
15
2
0
199,911
2
W
Thanatos
9,654
965
27
3
1
202,168
0
L
Heimdallr
6,452
645
44
4
0
156,695
0
L
Baron Samedi
9,458
946
40
4
0
154,101
0
W
Artemis
9,191
919
72
7
2
191,346
3
W
He Bo
10,141
1,014
26
3
3
199,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role