Player Matchup

Artemis
Artemis
JackofKings
Artemis
Level 36
God Stats
24W - 10L
1,682 SR
Queue Stats
177W - 94L
1,607 Elo+
Party 1
Jormungandr
Jormungandr
NothingIsInstant
Jormungandr
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 14L
1,818 Elo+
Party 1
Ra
Ra
Sheepsonabeach
Ra
Level 107
God Stats
7W - 3L
1,731 SR
Queue Stats
168W - 82L
1,687 Elo+
Party 1
Team Averages
Level 51
1,637 SR
1,704 Elo+

VS

Team Averages
Level 6
1,421 SR
1,500 Elo+
Horus
Horus
Strider11023925
Horus
Level 7
God Stats
1W - 2L
1,262 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
ToastyToast6971
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
toomuchdoglol
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JackofKings
Artemis
11
6 / 0 / 15
7,018
1,003
6,499
5,255
1,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
NothingIsInstant
Jormungandr
10
7 / 1 / 12
7,622
1,089
4,451
6,592
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
15 / 1 / 10
8,096
1,157
10,739
4,621
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 1
4,498
643
1,071
9,078
4,132
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 9 / 1
5,450
779
2,283
8,025
3,207
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
7
1 / 11 / 0
5,150
736
1,250
8,637
2,535
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
28
Kills
2
2
Deaths
28
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
JackofKings
Artemis
6
0
15
13.5
W
Jormungandr
NothingIsInstant
Jormungandr
7
1
12
13
W
15
1
10
20
L
0
8
1
0.06
L
1
9
1
0.17
L
Mercury
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,689
Damage
4,604
16,468
Taken
25,740
8,895
Mitigated
9,874
3,695
Healing
1,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
JackofKings
Artemis
6,499
4,271
0
817
5,255
1,701
1,291
780
4,475
0
18,697
W
Jormungandr
NothingIsInstant
Jormungandr
4,451
902
77
755
6,592
5,664
243
369
6,223
19,366
0
W
10,739
1,268
410
1,636
4,621
1,530
305
1,134
3,487
29,138
0
L
1,071
618
102
326
9,078
4,132
0
5,384
3,694
0
3,740
L
2,283
454
0
516
8,025
3,207
0
5,021
3,004
6,798
0
L
Mercury
1,250
574
0
220
8,637
2,535
0
4,785
3,852
0
5,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,736
Gold Earned
15,098
98
Minions Killed
17
0
Camps Cleared
0
391,693
Distance Traveled
243,763
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,018
1,003
31
4
0
125,396
1
W
Jormungandr
7,622
1,089
24
3
0
119,606
1
W
Ra
8,096
1,157
43
6
0
146,691
1
L
Horus
4,498
643
3
0
0
85,810
0
L
Anubis
5,450
779
11
2
0
60,646
0
L
Mercury
5,150
736
3
0
0
97,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role