Player Matchup

Jormungandr
Jormungandr
AzTz
Jormungandr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
Nissipa
Baron Samedi
Level 159
God Stats
4W - 4L
1,536 SR
Queue Stats
415W - 353L
1,503 Elo+
Party 1
Vamana
Vamana
Shenryuh
Vamana
Level 143
God Stats
3W - 4L
1,718 SR
Queue Stats
277W - 231L
1,552 Elo+
Party 1
Thoth
Thoth
matia198
Thoth
Level 48
God Stats
3W - 3L
1,206 SR
Queue Stats
176W - 187L
1,475 Elo+
Solo
Loki
Loki
zhtyt
Loki
Level 142
God Stats
1W - 6L
1,500 SR
Queue Stats
80W - 100L
1,353 Elo+
Party 2
Team Averages
Level 122
1,492 SR
1,458 Elo+

VS

Team Averages
Level 94
1,564 SR
1,516 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Kiηg
Guan Yu
Level 117
God Stats
1W - 0L
1,761 SR
Queue Stats
15W - 13L
1,548 Elo+
Party 3
Bacchus
Bacchus
LeavingFlame
Bacchus
Level 84
God Stats
1W - 1L
1,338 SR
Queue Stats
98W - 88L
1,538 Elo+
Party 3
Cerberus
Cerberus
XRagnarökX
Cerberus
Level 129
God Stats
3W - 0L
1,720 SR
Queue Stats
95W - 109L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AzTz
Jormungandr
19
2 / 6 / 14
11,829
591
18,446
36,880
31,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Nissipa
Baron Samedi
20
9 / 4 / 10
13,804
690
25,831
24,740
28,479
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Shenryuh
Vamana
20
2 / 5 / 13
12,379
619
23,607
30,339
42,031
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
matia198
Thoth
20
4 / 5 / 11
12,721
636
17,124
17,763
5,390
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
zhtyt
Loki
18
4 / 6 / 8
11,177
559
12,752
17,194
5,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
6 / 3 / 11
14,474
724
20,430
16,082
6,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
 
Ah Puch
20
3 / 4 / 15
13,029
651
25,041
18,041
8,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Kiηg
Guan Yu
20
7 / 5 / 14
13,973
699
23,521
31,518
24,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bacchus
LeavingFlame
Bacchus
19
2 / 7 / 14
12,255
613
16,170
25,845
31,272
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
XRagnarökX
Cerberus
20
8 / 2 / 17
14,815
741
30,104
29,499
37,610
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
97
21
Kills
26
26
Deaths
21
56
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
3
11
3.83
W
Ah Puch
 
Ah Puch
3
4
15
2.63
L
Jormungandr
AzTz
Jormungandr
2
6
14
1.5
W
Guan Yu
Kiηg
Guan Yu
7
5
14
2.8
W
Bacchus
LeavingFlame
Bacchus
2
7
14
1.29
L
Baron Samedi
Nissipa
Baron Samedi
9
4
10
3.5
L
Vamana
Shenryuh
Vamana
2
5
13
1.7
W
Cerberus
XRagnarökX
Cerberus
8
2
17
8.25
L
Thoth
matia198
Thoth
4
5
11
1.9
L
Loki
zhtyt
Loki
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,760
Damage
115,266
126,916
Taken
120,985
112,955
Mitigated
109,091
48,223
Healing
59,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
20,430
2,355
1,805
2,635
16,082
6,905
1,303
11,237
4,449
64,824
0
W
Ah Puch
 
Ah Puch
25,041
819
4,897
5,710
18,041
8,594
1,479
8,649
9,040
53,863
0
L
Jormungandr
AzTz
Jormungandr
18,446
3,898
1,869
8,116
36,880
31,390
498
25,192
11,017
37,191
0
W
Guan Yu
Kiηg
Guan Yu
23,521
4,947
13,296
9,349
31,518
24,710
1,925
14,755
16,042
0
29,666
W
Bacchus
LeavingFlame
Bacchus
16,170
2,460
2,138
2,613
25,845
31,272
1,340
13,742
11,604
22,900
0
L
Baron Samedi
Nissipa
Baron Samedi
25,831
1,553
6,874
9,021
24,740
28,479
416
15,116
9,043
40,099
0
L
Vamana
Shenryuh
Vamana
23,607
8,116
2,895
10,181
30,339
42,031
239
20,071
9,557
0
37,004
W
Cerberus
XRagnarökX
Cerberus
30,104
1,066
2,544
14,513
29,499
37,610
385
13,018
15,876
57,538
0
L
Thoth
matia198
Thoth
17,124
619
2,814
3,119
17,763
5,390
459
14,522
2,840
50,145
0
L
Loki
zhtyt
Loki
12,752
1,457
1,480
1,854
17,194
5,665
0
13,820
2,714
0
26,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,910
Gold Earned
68,546
209
Minions Killed
260
0
Camps Cleared
0
1,820,178
Distance Traveled
1,921,422
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,474
724
101
5
0
381,363
0
W
Ah Puch
13,029
651
54
3
0
355,344
0
L
Jormungandr
11,829
591
38
2
0
327,413
0
W
Guan Yu
13,973
699
8
0
0
386,884
2
W
Bacchus
12,255
613
10
1
0
343,947
0
L
Baron Samedi
13,804
690
35
2
0
366,681
0
L
Vamana
12,379
619
31
2
0
390,892
0
W
Cerberus
14,815
741
87
4
0
453,884
0
L
Thoth
12,721
636
88
4
0
356,998
1
L
Loki
11,177
559
17
1
0
378,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role