Player Matchup

Osiris
Osiris
DarkKiritoX
Osiris
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
371W - 361L
1,394 Elo+
Party 2
Ganesha
Ganesha
ShisuiOhara
Ganesha
Level 75
God Stats
6W - 4L
1,680 SR
Queue Stats
629W - 615L
1,380 Elo+
Party 2
Izanami
Izanami
furyshadow26
Izanami
Level 68
God Stats
3W - 9L
1,373 SR
Queue Stats
268W - 287L
1,395 Elo+
Solo
Ares
Ares
iXs_BaBuSH_Fr
Ares
Level 143
God Stats
5W - 5L
1,489 SR
Queue Stats
691W - 738L
1,310 Elo+
Solo
Fenrir
Fenrir
kammerklaus90
Fenrir
Level 88
God Stats
1W - 5L
1,371 SR
Queue Stats
397W - 393L
1,417 Elo+
Party 2
Team Averages
Level 92
1,483 SR
1,379 Elo+

VS

Team Averages
Level 74
1,474 SR
1,371 Elo+
Anhur
Anhur
Dranteria
Anhur
Level 45
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 12L
1,341 Elo+
Party 1
Scylla
Scylla
Sharkofthebiss
Scylla
Level 68
God Stats
2W - 0L
1,763 SR
Queue Stats
11W - 13L
1,352 Elo+
Party 1
Hel
Hel
WildMissingo
Hel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,352 Elo+
Party 1
Thor
Thor
barret4_5
Thor
Level 86
God Stats
3W - 6L
1,321 SR
Queue Stats
137W - 142L
1,426 Elo+
Party 3
Ravana
Ravana
drgordon3
Ravana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 151L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
5 / 6 / 11
12,406
730
8,912
16,051
12,023
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
ShisuiOhara
Ganesha
19
0 / 9 / 19
10,803
635
14,530
26,260
35,522
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
furyshadow26
Izanami
20
7 / 6 / 12
13,178
775
17,764
14,755
7,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 8 / 13
11,474
675
12,276
27,580
26,819
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 10 / 10
9,988
588
11,977
17,635
7,327
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dranteria
Anhur
20
13 / 3 / 21
13,648
803
16,750
16,398
7,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 1 / 21
13,366
786
30,050
11,063
6,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 4 / 24
12,211
718
13,607
14,159
7,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
18
6 / 5 / 20
12,869
757
13,625
16,601
18,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
drgordon3
Ravana
20
5 / 7 / 24
12,593
741
9,811
17,988
10,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
149
20
Kills
39
39
Deaths
20
65
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Osiris
5
6
11
1.75
W
Anhur
Dranteria
Anhur
13
3
21
7.83
W
11
1
21
21.5
L
Ganesha
ShisuiOhara
Ganesha
0
9
19
1.06
W
4
4
24
4
W
Thor
6
5
20
3.2
W
Ravana
drgordon3
Ravana
5
7
24
2.43
L
Izanami
furyshadow26
Izanami
7
6
12
2.17
L
5
8
13
1.44
L
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,459
Damage
83,843
102,281
Taken
76,209
88,775
Mitigated
50,190
22,593
Healing
36,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,912
2,971
2,187
1,579
16,051
12,023
375
6,467
9,584
0
18,539
W
Anhur
Dranteria
Anhur
16,750
7,585
2,037
4,374
16,398
7,236
2,225
5,981
10,417
0
37,796
W
30,050
1,961
972
2,311
11,063
6,021
1,531
5,065
5,998
55,481
0
L
Ganesha
ShisuiOhara
Ganesha
14,530
1,166
1,581
2,182
26,260
35,522
46
10,968
15,292
24,828
0
W
13,607
2,650
12,224
6,453
14,159
7,687
1,084
5,209
8,950
21,406
0
W
Thor
13,625
1,600
948
3,060
16,601
18,426
400
6,174
10,427
0
26,854
W
Ravana
drgordon3
Ravana
9,811
3,992
1,497
2,287
17,988
10,820
792
4,377
13,611
0
18,388
L
Izanami
furyshadow26
Izanami
17,764
13,500
1,246
3,172
14,755
7,084
738
6,668
8,087
0
63,830
L
12,276
201
55
7,362
27,580
26,819
280
10,412
17,168
17,303
0
L
11,977
3,874
1,788
1,441
17,635
7,327
0
9,142
8,493
0
20,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,849
Gold Earned
64,687
145
Minions Killed
146
0
Camps Cleared
0
1,324,990
Distance Traveled
1,578,773
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,406
730
27
2
0
278,617
0
W
Anhur
13,648
803
42
2
0
301,445
0
W
Scylla
13,366
786
43
3
0
323,222
0
L
Ganesha
10,803
635
6
0
0
272,602
1
W
Hel
12,211
718
14
1
0
334,972
0
W
Thor
12,869
757
32
2
0
301,725
0
W
Ravana
12,593
741
15
1
0
317,409
0
L
Izanami
13,178
775
95
6
0
237,437
1
L
Ares
11,474
675
3
0
0
252,487
0
L
Fenrir
9,988
588
14
1
0
283,847
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role