Player Matchup

Danzaburou
Danzaburou
EagleForce117
Danzaburou
Level 24
God Stats
1W - 2L
1,265 SR
Queue Stats
40W - 32L
1,347 Elo+
Party 2
Bellona
Bellona
Picoisrad
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,217 Elo+
Solo
Freya
Freya
QuitPleasee
Freya
Level 14
God Stats
2W - 7L
1,500 SR
Queue Stats
38W - 27L
1,372 Elo+
Party 2
Ymir
Ymir
Rocurworld1109
Ymir
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Odin
Odin
TurroGalactico
Odin
Level 15
God Stats
1W - 1L
1,170 SR
Queue Stats
8W - 7L
1,468 Elo+
Solo
Team Averages
Level 15
1,387 SR
1,381 Elo+

VS

Team Averages
Level 18
1,578 SR
1,423 Elo+
Heimdallr
Heimdallr
RandomSangheili
Heimdallr
Level 17
God Stats
11W - 14L
1,818 SR
Queue Stats
312W - 351L
1,471 Elo+
Solo
Mulan
Mulan
Uribe720
Mulan
Level 19
God Stats
4W - 7L
1,295 SR
Queue Stats
22W - 36L
1,389 Elo+
Solo
Ymir
Ymir
graanite
Ymir
Level 5
God Stats
18W - 17L
1,686 SR
Queue Stats
70W - 69L
1,375 Elo+
Solo
Da Ji
Da Ji
robokid31
Da Ji
Level 22
God Stats
1W - 1L
1,344 SR
Queue Stats
53W - 46L
1,398 Elo+
Party 1
Olorun
Olorun
sagayodalink12
Olorun
Level 27
God Stats
2W - 2L
1,748 SR
Queue Stats
54W - 49L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EagleForce117
Danzaburou
17
6 / 4 / 9
11,783
512
14,139
18,357
7,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Picoisrad
Bellona
19
7 / 4 / 10
12,578
547
15,164
19,768
19,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
11 / 5 / 2
11,972
521
17,032
18,239
7,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 14
10,509
457
9,109
16,393
11,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 1 / 11
11,508
500
13,568
11,334
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RandomSangheili
Heimdallr
17
3 / 7 / 3
10,705
465
13,631
15,930
6,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Uribe720
Mulan
17
6 / 7 / 1
11,451
498
14,525
21,346
17,529
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
3 / 2 / 3
8,707
379
4,669
17,013
14,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
robokid31
Da Ji
15
3 / 10 / 5
9,809
426
11,398
22,443
8,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 5 / 4
10,685
465
8,800
18,642
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
30
Kills
18
18
Deaths
31
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EagleForce117
Danzaburou
6
4
9
2.63
W
Bellona
Picoisrad
Bellona
7
4
10
3
W
11
5
2
2.4
L
Heimdallr
RandomSangheili
Heimdallr
3
7
3
0.64
W
1
4
14
2
W
5
1
11
10.5
L
Mulan
Uribe720
Mulan
6
7
1
0.93
L
Ymir
3
2
3
2.25
L
Da Ji
robokid31
Da Ji
3
10
5
0.55
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,012
Damage
53,023
84,091
Taken
95,374
51,322
Mitigated
55,156
26,650
Healing
18,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EagleForce117
Danzaburou
14,139
7,007
0
5,656
18,357
7,159
936
1,943
16,414
0
89,460
W
Bellona
Picoisrad
Bellona
15,164
4,556
0
5,998
19,768
19,175
3,401
885
18,883
0
69,756
W
17,032
6,071
0
9,513
18,239
7,478
941
4,989
13,093
63,610
0
L
Heimdallr
RandomSangheili
Heimdallr
13,631
5,602
0
2,353
15,930
6,320
0
3,383
12,547
0
83,861
W
9,109
2,173
0
1,877
16,393
11,944
246
3,662
12,731
33,238
0
W
13,568
2,937
0
3,606
11,334
5,566
1,234
2,014
9,320
0
69,424
L
Mulan
Uribe720
Mulan
14,525
2,749
38
3,601
21,346
17,529
58
5,758
15,588
0
67,896
L
Ymir
4,669
1,636
0
500
17,013
14,564
125
5,353
11,660
19,991
0
L
Da Ji
robokid31
Da Ji
11,398
1,837
0
4,050
22,443
8,597
0
4,242
18,201
0
54,531
L
8,800
3,166
1,314
6,653
18,642
8,146
1,516
7,405
11,237
57,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,350
Gold Earned
51,357
511
Minions Killed
478
0
Camps Cleared
0
2,129,244
Distance Traveled
1,945,219
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,783
512
122
5
0
381,607
1
W
Bellona
12,578
547
139
6
0
446,219
1
W
Freya
11,972
521
92
4
0
365,955
2
L
Heimdallr
10,705
465
129
6
0
397,681
1
W
Ymir
10,509
457
43
2
0
429,964
6
W
Odin
11,508
500
115
5
0
505,499
5
L
Mulan
11,451
498
129
6
0
397,201
4
L
Ymir
8,707
379
23
1
0
427,340
2
L
Da Ji
9,809
426
82
4
0
379,936
0
L
Olorun
10,685
465
115
5
0
343,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role