Player Matchup

Neith
Neith
AMUGUS42
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,750 Elo+
Solo
Hel
Hel
CruizeyTA
Hel
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,465 Elo+
Party 1
Ra
Ra
JiminyCricket72
Ra
Level 13
God Stats
4W - 2L
1,861 SR
Queue Stats
51W - 29L
1,712 Elo+
Solo
Camazotz
Camazotz
ST TUBZ
Camazotz
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 25L
1,690 Elo+
Party 1
Erlang Shen
Erlang Shen
o__Robb
Erlang Shen
Level 24
God Stats
3W - 1L
1,878 SR
Queue Stats
112W - 104L
1,550 Elo+
Solo
Team Averages
Level 11
1,648 SR
1,633 Elo+

VS

Team Averages
Level 50
1,604 SR
1,504 Elo+
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NoMediPls
Morgan Le Fay
Level 16
God Stats
13W - 2L
1,886 SR
Queue Stats
59W - 31L
1,588 Elo+
Party 2
Bellona
Bellona
Thefaraon67
Bellona
Level 29
God Stats
1W - 0L
1,562 SR
Queue Stats
36W - 30L
1,487 Elo+
Solo
Mercury
Mercury
Troll_Warlord32
Mercury
Level 25
God Stats
3W - 4L
1,423 SR
Queue Stats
46W - 22L
1,551 Elo+
Party 2
Anubis
Anubis
dangerkiller140
Anubis
Level 23
God Stats
13W - 18L
1,651 SR
Queue Stats
184W - 228L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMUGUS42
Neith
13
3 / 4 / 0
7,692
549
7,163
10,365
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 12 / 1
5,036
360
4,478
11,332
3,467
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 4 / 0
6,859
490
8,552
9,898
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
ST TUBZ
Camazotz
8
0 / 12 / 3
5,495
393
2,971
13,250
6,289
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
o__Robb
Erlang Shen
8
0 / 7 / 1
5,726
409
3,531
10,830
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 3 / 2
9,582
684
7,029
8,880
3,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
NoMediPls
Morgan Le Fay
14
9 / 1 / 7
8,816
630
9,520
7,873
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Thefaraon67
Bellona
12
4 / 1 / 6
7,392
528
4,329
12,075
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
13 / 0 / 3
9,661
690
9,282
9,325
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
8 / 0 / 10
8,011
572
10,508
5,994
3,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
5
Kills
39
39
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
3
2
2
L
Neith
AMUGUS42
Neith
3
4
0
0.75
L
0
12
1
0.04
L
2
4
0
0.5
W
Morgan Le Fay
NoMediPls
Morgan Le Fay
9
1
7
12.5
L
Camazotz
ST TUBZ
Camazotz
0
12
3
0.13
W
Bellona
Thefaraon67
Bellona
4
1
6
7
W
13
0
3
14.5
W
8
0
10
13
L
Erlang Shen
o__Robb
Erlang Shen
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,695
Damage
40,668
55,675
Taken
44,147
22,387
Mitigated
19,534
12,767
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,029
3,207
0
3,295
8,880
3,597
3,268
0
8,880
0
69,674
L
Neith
AMUGUS42
Neith
7,163
2,386
0
3,643
10,365
4,004
0
577
9,788
0
61,121
L
4,478
820
325
904
11,332
3,467
0
5,679
5,653
16,117
0
L
8,552
732
261
3,861
9,898
3,259
785
5,101
4,797
39,207
0
W
Morgan Le Fay
NoMediPls
Morgan Le Fay
9,520
1,353
0
3,042
7,873
3,426
348
3,469
4,143
49,092
0
L
Camazotz
ST TUBZ
Camazotz
2,971
835
0
1,308
13,250
6,289
72
3,750
9,500
0
16,899
W
Bellona
Thefaraon67
Bellona
4,329
544
0
4,633
12,075
6,155
1,556
3,639
8,302
0
27,852
W
9,282
4,812
0
535
9,325
3,252
615
3,062
6,089
0
69,817
W
10,508
1,273
0
1,095
5,994
3,104
1,652
2,189
3,703
31,331
0
L
Erlang Shen
o__Robb
Erlang Shen
3,531
2,032
0
2,465
10,830
5,368
0
4,989
5,841
0
21,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,808
Gold Earned
43,462
282
Minions Killed
441
0
Camps Cleared
0
1,152,262
Distance Traveled
1,400,803
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,582
684
132
9
0
250,516
5
L
Neith
7,692
549
108
8
0
220,433
1
L
Hel
5,036
360
25
2
0
211,383
0
L
Ra
6,859
490
69
5
0
284,930
8
W
Morgan Le Fay
8,816
630
89
6
0
266,040
1
L
Camazotz
5,495
393
32
2
0
261,934
0
W
Bellona
7,392
528
38
3
0
304,752
3
W
Mercury
9,661
690
123
9
0
342,973
3
W
Anubis
8,011
572
59
4
0
236,522
0
L
Erlang Shen
5,726
409
48
3
0
173,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role