Player Matchup

Achilles
Achilles
 
Achilles
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
GorgojoMaldit0
Chaac
Level 158
God Stats
11W - 6L
1,548 SR
Queue Stats
126W - 154L
1,411 Elo+
Party 3
Zhong Kui
Zhong Kui
Pumpedkick
Zhong Kui
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,399 Elo+
Party 3
Chiron
Chiron
chrisreallydunno
Chiron
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
226W - 257L
1,419 Elo+
Party 2
Loki
Loki
kallejero_2
Loki
Level 77
God Stats
153W - 148L
1,483 SR
Queue Stats
551W - 638L
1,372 Elo+
Solo
Team Averages
Level 78
1,506 SR
1,420 Elo+

VS

Team Averages
Level 68
1,375 SR
1,429 Elo+
Merlin
Merlin
CompleteFir9315
Merlin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Dragoon-_-liquid
Nemesis
Level 33
God Stats
8W - 19L
1,367 SR
Queue Stats
107W - 100L
1,443 Elo+
Party 1
Ymir
Ymir
KingPotatoTheII
Ymir
Level 67
God Stats
1W - 4L
1,311 SR
Queue Stats
105W - 120L
1,332 Elo+
Solo
Cernunnos
Cernunnos
MatteoA357
Cernunnos
Level 103
God Stats
0W - 1L
1,337 SR
Queue Stats
280W - 292L
1,335 Elo+
Solo
Loki
Loki
Rickkober
Loki
Level 104
God Stats
6W - 16L
1,359 SR
Queue Stats
75W - 69L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 1
5,799
446
2,103
8,196
7,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 0 / 4
8,492
653
6,527
7,528
4,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Pumpedkick
Zhong Kui
13
4 / 3 / 8
7,754
596
8,552
9,162
5,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 4
5,816
447
5,877
5,416
1,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 2 / 2
6,536
503
2,167
6,359
2,031
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,619
432
1,962
5,764
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 2
6,935
533
3,424
9,010
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
6,345
488
4,033
9,000
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
MatteoA357
Cernunnos
10
1 / 3 / 0
5,890
453
4,613
6,276
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
12
3 / 4 / 2
7,491
576
4,460
8,191
2,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
18
Kills
6
6
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
1
2.5
L
0
7
1
0.07
L
2
3
2
1
W
8
0
4
10
L
0
2
1
0.25
L
Cernunnos
MatteoA357
Cernunnos
1
3
0
0.33
W
Zhong Kui
Pumpedkick
Zhong Kui
4
3
8
2.67
L
Loki
3
4
2
1
W
1
0
4
3
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,226
Damage
18,492
36,661
Taken
38,241
20,265
Mitigated
16,248
15,363
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,103
501
264
2,882
8,196
7,112
176
1,978
6,218
0
15,014
L
1,962
321
0
0
5,764
1,701
321
1,478
4,286
19,869
0
L
3,424
1,836
0
692
9,010
3,619
0
3,501
5,509
0
37,576
W
6,527
566
0
2,731
7,528
4,293
1,612
612
6,916
0
51,165
L
4,033
364
256
2,441
9,000
6,372
0
941
8,059
23,730
0
L
Cernunnos
MatteoA357
Cernunnos
4,613
1,645
0
1,752
6,276
1,794
26
1,045
5,231
0
26,601
W
Zhong Kui
Pumpedkick
Zhong Kui
8,552
1,326
0
3,455
9,162
5,370
721
1,460
7,702
41,090
0
L
Loki
4,460
786
0
905
8,191
2,762
1,015
1,648
6,543
0
35,595
W
5,877
3,127
988
2,468
5,416
1,459
624
1,460
3,956
0
29,484
W
2,167
595
0
2,575
6,359
2,031
0
779
5,580
0
27,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,397
Gold Earned
32,280
280
Minions Killed
260
0
Camps Cleared
0
1,266,312
Distance Traveled
1,164,406
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,799
446
21
2
0
244,584
2
L
Merlin
5,619
432
30
2
0
163,855
1
L
Nemesis
6,935
533
71
5
0
285,632
3
W
Chaac
8,492
653
98
8
0
283,027
1
L
Ymir
6,345
488
30
2
0
248,873
3
L
Cernunnos
5,890
453
55
4
0
216,241
1
W
Zhong Kui
7,754
596
67
5
0
216,883
1
L
Loki
7,491
576
74
6
0
249,805
0
W
Chiron
5,816
447
45
3
0
238,456
0
W
Loki
6,536
503
49
4
0
283,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role