Player Matchup

Ah Puch
Ah Puch
KilluaHashire
Ah Puch
Level 160
God Stats
2W - 0L
1,803 SR
Queue Stats
34W - 14L
1,722 Elo+
Party 2
Sylvanus
Sylvanus
lRafaeLXx
Sylvanus
Level 160
God Stats
1W - 0L
1,640 SR
Queue Stats
26W - 11L
1,684 Elo+
Party 2
Hercules
Hercules
lllPingolalll
Hercules
Level 141
God Stats
6W - 2L
1,496 SR
Queue Stats
34W - 23L
1,645 Elo+
Party 2
Team Averages
Level 154
1,646 SR
1,684 Elo+

VS

Team Averages
Level 146
1,585 SR
1,539 Elo+
Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
FσxY
Rama
Level 158
God Stats
17W - 7L
1,756 SR
Queue Stats
517W - 153L
1,818 Elo+
Party 1
Hel
Hel
ThejkbVsLuctl
Hel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
6 / 2 / 13
8,794
879
12,044
6,307
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
lRafaeLXx
Sylvanus
13
9 / 1 / 10
9,308
931
5,904
8,762
9,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
lllPingolalll
Hercules
10
4 / 5 / 14
7,920
792
8,146
10,634
8,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
3 / 7 / 4
7,603
760
6,587
8,328
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
FσxY
Rama
11
3 / 6 / 3
6,981
698
5,082
10,593
3,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 6 / 6
7,580
758
4,839
10,056
9,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
19
Kills
8
8
Deaths
19
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
7
4
0.71
L
Rama
FσxY
Rama
3
6
3
0.75
W
Ah Puch
6
2
13
6.25
L
2
6
6
0.83
W
Sylvanus
lRafaeLXx
Sylvanus
9
1
10
14
W
Hercules
lllPingolalll
Hercules
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
16,508
25,703
Taken
28,977
20,289
Mitigated
14,691
8,638
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,587
448
0
522
8,328
2,143
0
4,873
3,448
21,063
0
L
Rama
FσxY
Rama
5,082
4,267
0
939
10,593
3,279
0
6,569
4,024
0
15,217
W
Ah Puch
12,044
499
0
1,405
6,307
2,426
426
3,689
2,618
37,343
0
L
4,839
256
1,569
1,630
10,056
9,269
0
5,903
4,153
15,242
0
W
Sylvanus
lRafaeLXx
Sylvanus
5,904
2,053
2,424
3,802
8,762
9,306
487
3,342
5,420
23,191
6,337
W
Hercules
lllPingolalll
Hercules
8,146
3,037
0
1,007
10,634
8,557
329
4,395
6,239
0
15,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,022
Gold Earned
22,164
122
Minions Killed
90
0
Camps Cleared
0
530,099
Distance Traveled
503,243
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,603
760
43
4
0
164,191
2
L
Rama
6,981
698
30
3
0
154,879
1
W
Ah Puch
8,794
879
69
7
0
185,284
2
L
Hel
7,580
758
17
2
0
184,173
1
W
Sylvanus
9,308
931
40
4
0
164,218
3
W
Hercules
7,920
792
13
1
0
180,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role