Player Matchup

Chang'e
Chang'e
GuiFarias28
Chang'e
Level 29
God Stats
1W - 6L
1,166 SR
Queue Stats
89W - 165L
1,202 Elo+
Party 2
Hachiman
Hachiman
Hug0_22W
Hachiman
Level 49
God Stats
15W - 20L
1,405 SR
Queue Stats
195W - 296L
1,291 Elo+
Party 2
Fenrir
Fenrir
OreoCreamCookie
Fenrir
Level 44
God Stats
6W - 4L
1,535 SR
Queue Stats
77W - 103L
1,329 Elo+
Solo
Ymir
Ymir
hack_0-o_RTG
Ymir
Level 29
God Stats
3W - 14L
1,068 SR
Queue Stats
97W - 165L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
shadowkiller4387
Cthulhu
Level 43
God Stats
26W - 26L
1,522 SR
Queue Stats
155W - 225L
1,301 Elo+
Party 2
Team Averages
Level 39
1,339 SR
1,284 Elo+

VS

Team Averages
Level 39
1,533 SR
1,300 Elo+
Bellona
Bellona
Apnea14
Bellona
Level 54
God Stats
0W - 1L
1,753 SR
Queue Stats
100W - 121L
1,263 Elo+
Party 3
Gilgamesh
Gilgamesh
Faracas13
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,333 Elo+
Party 3
Mulan
Mulan
GalacticTitan23
Mulan
Level 52
God Stats
13W - 14L
1,465 SR
Queue Stats
314W - 334L
1,400 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ryptyde15
Morgan Le Fay
Level 41
God Stats
17W - 20L
1,447 SR
Queue Stats
97W - 140L
1,276 Elo+
Party 3
Cernunnos
Cernunnos
SherwinLouw
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 81L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GuiFarias28
Chang'e
16
3 / 7 / 4
10,238
512
7,423
13,286
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Hug0_22W
Hachiman
17
10 / 0 / 5
10,933
547
11,001
6,830
2,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 3 / 7
11,348
567
11,248
16,997
8,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 14
10,412
521
9,751
7,507
5,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 4 / 5
10,340
517
13,693
13,879
16,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Apnea14
Bellona
16
9 / 7 / 2
11,015
551
13,740
21,454
12,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Faracas13
Gilgamesh
14
2 / 6 / 3
9,180
459
6,629
17,700
13,449
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 6 / 0
7,759
388
3,357
13,427
5,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Ryptyde15
Morgan Le Fay
16
3 / 3 / 5
10,251
513
10,528
10,478
4,548
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SherwinLouw
Cernunnos
12
0 / 9 / 0
7,144
357
1,483
11,355
3,331
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
31
Kills
15
15
Deaths
31
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Apnea14
Bellona
9
7
2
1.43
L
Gilgamesh
Faracas13
Gilgamesh
2
6
3
0.58
L
1
6
0
0.17
W
Chang'e
GuiFarias28
Chang'e
3
7
4
0.71
W
Hachiman
Hug0_22W
Hachiman
10
0
5
12.5
W
6
3
7
3.17
L
Morgan Le Fay
Ryptyde15
Morgan Le Fay
3
3
5
1.83
L
Cernunnos
SherwinLouw
Cernunnos
0
9
0
0
W
6
1
14
13
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,116
Damage
35,737
58,499
Taken
74,414
36,711
Mitigated
39,345
16,150
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Apnea14
Bellona
13,740
5,670
0
4,956
21,454
12,499
0
7,134
14,203
373
67,465
L
Gilgamesh
Faracas13
Gilgamesh
6,629
606
0
457
17,700
13,449
0
10,042
7,658
12,762
32,265
L
3,357
146
0
2,921
13,427
5,518
191
3,832
9,555
0
42,917
W
Chang'e
GuiFarias28
Chang'e
7,423
788
753
3,922
13,286
4,072
904
5,675
7,611
57,938
0
W
Hachiman
Hug0_22W
Hachiman
11,001
5,854
0
4,297
6,830
2,235
2,164
0
6,830
0
61,150
W
11,248
3,630
0
3,922
16,997
8,167
0
3,253
13,744
0
87,618
L
Morgan Le Fay
Ryptyde15
Morgan Le Fay
10,528
1,610
0
2,253
10,478
4,548
883
5,706
4,528
58,994
0
L
Cernunnos
SherwinLouw
Cernunnos
1,483
1,056
0
58
11,355
3,331
0
4,055
7,252
0
25,019
W
9,751
3,501
762
590
7,507
5,772
610
614
6,893
29,301
0
W
13,693
989
424
1,480
13,879
16,465
144
3,891
9,988
49,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,271
Gold Earned
45,349
475
Minions Killed
401
0
Camps Cleared
0
1,989,465
Distance Traveled
1,748,391
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,015
551
90
5
0
388,289
1
L
Gilgamesh
9,180
459
91
5
0
345,404
6
L
Mulan
7,759
388
70
4
0
363,099
0
W
Chang'e
10,238
512
105
5
0
365,800
0
W
Hachiman
10,933
547
106
5
0
385,509
8
W
Fenrir
11,348
567
139
7
0
421,970
0
L
Morgan Le Fay
10,251
513
95
5
0
366,489
2
L
Cernunnos
7,144
357
55
3
0
285,110
0
W
Ymir
10,412
521
52
3
0
411,320
2
W
Cthulhu
10,340
517
73
4
0
404,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role