Player Matchup

Cthulhu
Cthulhu
Rhagarson
Cthulhu
Level 29
God Stats
4W - 4L
1,631 SR
Queue Stats
386W - 446L
1,431 Elo+
Party 1
Izanami
Izanami
Rowe-Bote
Izanami
Level 28
God Stats
31W - 27L
1,498 SR
Queue Stats
203W - 245L
1,421 Elo+
Party 1
Pele
Pele
Stozzyy
Pele
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 73L
1,604 Elo+
Solo
Mercury
Mercury
Villaiden
Mercury
Level 26
God Stats
28W - 22L
1,639 SR
Queue Stats
253W - 184L
1,596 Elo+
Solo
Persephone
Persephone
xXCUDDLEbugXx
Persephone
Level 25
God Stats
46W - 44L
1,504 SR
Queue Stats
233W - 269L
1,409 Elo+
Party 1
Team Averages
Level 27
1,554 SR
1,492 Elo+

VS

Team Averages
Level 24
1,499 SR
1,488 Elo+
Artio
Artio
AfterKestrel127
Artio
Level 20
God Stats
2W - 3L
1,363 SR
Queue Stats
62W - 49L
1,510 Elo+
Solo
Arachne
Arachne
Firstspark1
Arachne
Level 15
God Stats
9W - 6L
1,506 SR
Queue Stats
14W - 15L
1,474 Elo+
Solo
Neith
Neith
Fourloko_Gold_
Neith
Level 28
God Stats
7W - 17L
1,359 SR
Queue Stats
103W - 109L
1,470 Elo+
Solo
Hades
Hades
JKHighlander
Hades
Level 29
God Stats
7W - 6L
1,756 SR
Queue Stats
110W - 102L
1,463 Elo+
Solo
Amaterasu
Amaterasu
LeVirgin
Amaterasu
Level 26
God Stats
158W - 132L
1,510 SR
Queue Stats
158W - 132L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rhagarson
Cthulhu
14
0 / 7 / 5
7,885
375
4,963
21,191
16,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Rowe-Bote
Izanami
12
0 / 6 / 0
7,470
356
5,290
13,068
3,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Stozzyy
Pele
18
1 / 4 / 1
11,050
526
12,052
23,461
9,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Villaiden
Mercury
17
9 / 7 / 1
10,836
516
20,702
16,422
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
xXCUDDLEbugXx
Persephone
16
1 / 2 / 5
10,159
484
7,770
10,673
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 5
12,539
597
15,364
17,814
25,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Firstspark1
Arachne
17
1 / 3 / 6
11,020
525
6,110
16,039
9,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 4 / 9
11,392
542
10,979
13,887
5,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 3 / 2
12,428
592
14,690
20,419
13,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
LeVirgin
Amaterasu
20
11 / 0 / 4
12,870
613
21,011
26,032
22,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
27
26
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Arachne
Firstspark1
Arachne
1
3
6
1.33
W
5
4
9
2.38
W
7
3
2
2.67
W
Amaterasu
LeVirgin
Amaterasu
11
0
4
13
L
Cthulhu
Rhagarson
Cthulhu
0
7
5
0.36
L
Izanami
Rowe-Bote
Izanami
0
6
0
0
L
Pele
Stozzyy
Pele
1
4
1
0.38
L
Mercury
Villaiden
Mercury
9
7
1
1.36
L
Persephone
xXCUDDLEbugXx
Persephone
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,777
Damage
68,154
84,815
Taken
94,191
40,336
Mitigated
76,330
15,325
Healing
50,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,364
1,945
42
8,672
17,814
25,397
17
310
17,476
91,851
0
W
Arachne
Firstspark1
Arachne
6,110
4,150
0
7,144
16,039
9,627
456
891
15,066
0
80,770
W
10,979
3,364
0
6,677
13,887
5,282
106
2,307
11,500
0
65,414
W
14,690
203
60
12,568
20,419
13,767
1,362
4,973
15,073
92,901
0
W
Amaterasu
LeVirgin
Amaterasu
21,011
10,614
0
15,293
26,032
22,257
2,669
3,581
22,264
458
108,549
L
Cthulhu
Rhagarson
Cthulhu
4,963
826
169
3,841
21,191
16,700
0
5,234
15,957
25,250
0
L
Izanami
Rowe-Bote
Izanami
5,290
2,757
0
2,750
13,068
3,744
0
2,825
10,243
0
47,627
L
Pele
Stozzyy
Pele
12,052
3,563
0
5,807
23,461
9,490
0
14,728
8,682
0
82,795
L
Mercury
Villaiden
Mercury
20,702
10,711
0
1,118
16,422
6,851
0
3,945
12,477
0
67,678
L
Persephone
xXCUDDLEbugXx
Persephone
7,770
713
0
1,640
10,673
3,551
326
3,788
6,883
57,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,400
Gold Earned
60,249
513
Minions Killed
677
0
Camps Cleared
0
1,988,227
Distance Traveled
2,078,986
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,539
597
163
8
0
437,972
3
W
Arachne
11,020
525
116
6
0
429,593
0
W
Neith
11,392
542
87
4
0
388,737
0
W
Hades
12,428
592
158
8
0
376,264
2
W
Amaterasu
12,870
613
153
7
0
446,420
3
L
Cthulhu
7,885
375
41
2
0
387,280
5
L
Izanami
7,470
356
93
4
0
345,946
3
L
Pele
11,050
526
161
8
0
429,147
6
L
Mercury
10,836
516
100
5
0
422,937
3
L
Persephone
10,159
484
118
6
0
402,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role